forked from eden-emu/eden
This is a simple optimization as Buffer Copies are mostly used for texture recycling. They are, however, useful when games abuse undefined behavior but most 3D APIs forbid it. |
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| .. | ||
| audio_core | ||
| common | ||
| core | ||
| input_common | ||
| tests | ||
| video_core | ||
| web_service | ||
| yuzu | ||
| yuzu_cmd | ||
| yuzu_tester | ||
| .clang-format | ||
| CMakeLists.txt | ||