forked from eden-emu/eden
		
	
		
			
				
	
	
		
			802 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			802 lines
		
	
	
	
		
			29 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // SPDX-FileCopyrightText: Copyright 2022 yuzu Emulator Project
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| // SPDX-License-Identifier: GPL-2.0-or-later
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| 
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| #include <chrono>
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| #include <span>
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| 
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| #include "audio_core/audio_core.h"
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| #include "audio_core/common/audio_renderer_parameter.h"
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| #include "audio_core/common/common.h"
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| #include "audio_core/common/feature_support.h"
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| #include "audio_core/common/workbuffer_allocator.h"
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| #include "audio_core/renderer/adsp/adsp.h"
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| #include "audio_core/renderer/behavior/info_updater.h"
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| #include "audio_core/renderer/command/command_buffer.h"
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| #include "audio_core/renderer/command/command_generator.h"
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| #include "audio_core/renderer/command/command_list_header.h"
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| #include "audio_core/renderer/effect/effect_info_base.h"
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| #include "audio_core/renderer/effect/effect_result_state.h"
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| #include "audio_core/renderer/memory/memory_pool_info.h"
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| #include "audio_core/renderer/memory/pool_mapper.h"
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| #include "audio_core/renderer/mix/mix_info.h"
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| #include "audio_core/renderer/nodes/edge_matrix.h"
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| #include "audio_core/renderer/nodes/node_states.h"
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| #include "audio_core/renderer/sink/sink_info_base.h"
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| #include "audio_core/renderer/system.h"
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| #include "audio_core/renderer/upsampler/upsampler_info.h"
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| #include "audio_core/renderer/voice/voice_channel_resource.h"
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| #include "audio_core/renderer/voice/voice_info.h"
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| #include "audio_core/renderer/voice/voice_state.h"
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| #include "common/alignment.h"
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| #include "core/core.h"
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| #include "core/core_timing.h"
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| #include "core/hle/kernel/k_event.h"
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| #include "core/hle/kernel/k_transfer_memory.h"
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| #include "core/memory.h"
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| 
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| namespace AudioCore::AudioRenderer {
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| 
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| u64 System::GetWorkBufferSize(const AudioRendererParameterInternal& params) {
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|     BehaviorInfo behavior;
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|     behavior.SetUserLibRevision(params.revision);
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| 
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|     u64 size{0};
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| 
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|     size += Common::AlignUp(params.mixes * sizeof(s32), 0x40);
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|     size += params.sub_mixes * MaxEffects * sizeof(s32);
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|     size += (params.sub_mixes + 1) * sizeof(MixInfo);
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|     size += params.voices * (sizeof(VoiceInfo) + sizeof(VoiceChannelResource) + sizeof(VoiceState));
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|     size += Common::AlignUp((params.sub_mixes + 1) * sizeof(MixInfo*), 0x10);
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|     size += Common::AlignUp(params.voices * sizeof(VoiceInfo*), 0x10);
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|     size += Common::AlignUp(((params.sinks + params.sub_mixes) * TargetSampleCount * sizeof(s32) +
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|                              params.sample_count * sizeof(s32)) *
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|                                 (params.mixes + MaxChannels),
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|                             0x40);
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| 
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|     if (behavior.IsSplitterSupported()) {
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|         const auto node_size{NodeStates::GetWorkBufferSize(params.sub_mixes + 1)};
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|         const auto edge_size{EdgeMatrix::GetWorkBufferSize(params.sub_mixes + 1)};
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|         size += Common::AlignUp(node_size + edge_size, 0x10);
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|     }
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| 
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|     size += SplitterContext::CalcWorkBufferSize(behavior, params);
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|     size += (params.effects + params.voices * MaxWaveBuffers) * sizeof(MemoryPoolInfo);
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| 
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|     if (behavior.IsEffectInfoVersion2Supported()) {
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|         size += params.effects * sizeof(EffectResultState);
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|     }
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|     size += 0x50;
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| 
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|     size = Common::AlignUp(size, 0x40);
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| 
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|     size += (params.sinks + params.sub_mixes) * sizeof(UpsamplerInfo);
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|     size += params.effects * sizeof(EffectInfoBase);
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|     size += Common::AlignUp(params.voices * sizeof(VoiceState), 0x40);
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|     size += params.sinks * sizeof(SinkInfoBase);
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| 
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|     if (behavior.IsEffectInfoVersion2Supported()) {
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|         size += params.effects * sizeof(EffectResultState);
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|     }
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| 
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|     if (params.perf_frames > 0) {
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|         auto perf_size{PerformanceManager::GetRequiredBufferSizeForPerformanceMetricsPerFrame(
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|             behavior, params)};
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|         size += Common::AlignUp(perf_size * (params.perf_frames + 1) + 0xC0, 0x100);
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|     }
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| 
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|     if (behavior.IsVariadicCommandBufferSizeSupported()) {
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|         size += CommandGenerator::CalculateCommandBufferSize(behavior, params) + (0x40 - 1) * 2;
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|     } else {
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|         size += 0x18000 + (0x40 - 1) * 2;
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|     }
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| 
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|     size = Common::AlignUp(size, 0x1000);
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|     return size;
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| }
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| 
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| System::System(Core::System& core_, Kernel::KEvent* adsp_rendered_event_)
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|     : core{core_}, adsp{core.AudioCore().GetADSP()}, adsp_rendered_event{adsp_rendered_event_} {}
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| 
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| Result System::Initialize(const AudioRendererParameterInternal& params,
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|                           Kernel::KTransferMemory* transfer_memory, const u64 transfer_memory_size,
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|                           const u32 process_handle_, const u64 applet_resource_user_id_,
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|                           const s32 session_id_) {
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|     if (!CheckValidRevision(params.revision)) {
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|         return Service::Audio::ERR_INVALID_REVISION;
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|     }
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| 
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|     if (GetWorkBufferSize(params) > transfer_memory_size) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     if (process_handle_ == 0) {
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|         return Service::Audio::ERR_INVALID_PROCESS_HANDLE;
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|     }
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| 
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|     behavior.SetUserLibRevision(params.revision);
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| 
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|     process_handle = process_handle_;
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|     applet_resource_user_id = applet_resource_user_id_;
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|     session_id = session_id_;
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| 
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|     sample_rate = params.sample_rate;
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|     sample_count = params.sample_count;
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|     mix_buffer_count = static_cast<s16>(params.mixes);
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|     voice_channels = MaxChannels;
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|     upsampler_count = params.sinks + params.sub_mixes;
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|     memory_pool_count = params.effects + params.voices * MaxWaveBuffers;
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|     render_device = params.rendering_device;
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|     execution_mode = params.execution_mode;
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| 
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|     core.Memory().ZeroBlock(*core.Kernel().CurrentProcess(), transfer_memory->GetSourceAddress(),
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|                             transfer_memory_size);
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| 
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|     // Note: We're not actually using the transfer memory because it's a pain to code for.
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|     // Allocate the memory normally instead and hope the game doesn't try to read anything back
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|     workbuffer = std::make_unique<u8[]>(transfer_memory_size);
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|     workbuffer_size = transfer_memory_size;
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| 
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|     PoolMapper pool_mapper(process_handle, false);
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|     pool_mapper.InitializeSystemPool(memory_pool_info, workbuffer.get(), workbuffer_size);
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| 
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|     WorkbufferAllocator allocator({workbuffer.get(), workbuffer_size}, workbuffer_size);
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| 
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|     samples_workbuffer =
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|         allocator.Allocate<s32>((voice_channels + mix_buffer_count) * sample_count, 0x10);
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|     if (samples_workbuffer.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     auto upsampler_workbuffer{allocator.Allocate<s32>(
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|         (voice_channels + mix_buffer_count) * TargetSampleCount * upsampler_count, 0x10)};
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|     if (upsampler_workbuffer.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     depop_buffer =
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|         allocator.Allocate<s32>(Common::AlignUp(static_cast<u32>(mix_buffer_count), 0x40), 0x40);
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|     if (depop_buffer.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     // invalidate samples_workbuffer DSP cache
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| 
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|     auto voice_infos{allocator.Allocate<VoiceInfo>(params.voices, 0x10)};
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|     for (auto& voice_info : voice_infos) {
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|         std::construct_at<VoiceInfo>(&voice_info);
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|     }
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| 
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|     if (voice_infos.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     auto sorted_voice_infos{allocator.Allocate<VoiceInfo*>(params.voices, 0x10)};
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|     if (sorted_voice_infos.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     std::memset(sorted_voice_infos.data(), 0, sorted_voice_infos.size_bytes());
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| 
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|     auto voice_channel_resources{allocator.Allocate<VoiceChannelResource>(params.voices, 0x10)};
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|     u32 i{0};
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|     for (auto& voice_channel_resource : voice_channel_resources) {
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|         std::construct_at<VoiceChannelResource>(&voice_channel_resource, i++);
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|     }
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| 
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|     if (voice_channel_resources.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     auto voice_cpu_states{allocator.Allocate<VoiceState>(params.voices, 0x10)};
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|     if (voice_cpu_states.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     for (auto& voice_state : voice_cpu_states) {
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|         voice_state = {};
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|     }
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| 
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|     auto mix_infos{allocator.Allocate<MixInfo>(params.sub_mixes + 1, 0x10)};
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| 
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|     if (mix_infos.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     u32 effect_process_order_count{0};
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|     std::span<s32> effect_process_order_buffer{};
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| 
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|     if (params.effects > 0) {
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|         effect_process_order_count = params.effects * (params.sub_mixes + 1);
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|         effect_process_order_buffer = allocator.Allocate<s32>(effect_process_order_count, 0x10);
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|         if (effect_process_order_buffer.empty()) {
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|             return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|         }
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|     }
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| 
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|     i = 0;
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|     for (auto& mix_info : mix_infos) {
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|         std::construct_at<MixInfo>(
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|             &mix_info, effect_process_order_buffer.subspan(i * params.effects, params.effects),
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|             params.effects, this->behavior);
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|         i++;
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|     }
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| 
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|     auto sorted_mix_infos{allocator.Allocate<MixInfo*>(params.sub_mixes + 1, 0x10)};
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|     if (sorted_mix_infos.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     std::memset(sorted_mix_infos.data(), 0, sorted_mix_infos.size_bytes());
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| 
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|     if (behavior.IsSplitterSupported()) {
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|         u64 node_state_size{NodeStates::GetWorkBufferSize(params.sub_mixes + 1)};
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|         u64 edge_matrix_size{EdgeMatrix::GetWorkBufferSize(params.sub_mixes + 1)};
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| 
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|         auto node_states_workbuffer{allocator.Allocate<u8>(node_state_size, 1)};
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|         auto edge_matrix_workbuffer{allocator.Allocate<u8>(edge_matrix_size, 1)};
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| 
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|         if (node_states_workbuffer.empty() || edge_matrix_workbuffer.size() == 0) {
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|             return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|         }
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| 
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|         mix_context.Initialize(sorted_mix_infos, mix_infos, params.sub_mixes + 1,
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|                                effect_process_order_buffer, effect_process_order_count,
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|                                node_states_workbuffer, node_state_size, edge_matrix_workbuffer,
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|                                edge_matrix_size);
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|     } else {
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|         mix_context.Initialize(sorted_mix_infos, mix_infos, params.sub_mixes + 1,
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|                                effect_process_order_buffer, effect_process_order_count, {}, 0, {},
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|                                0);
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|     }
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| 
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|     upsampler_manager = allocator.Allocate<UpsamplerManager>(1, 0x10).data();
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|     if (upsampler_manager == nullptr) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     memory_pool_workbuffer = allocator.Allocate<MemoryPoolInfo>(memory_pool_count, 0x10);
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|     for (auto& memory_pool : memory_pool_workbuffer) {
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|         std::construct_at<MemoryPoolInfo>(&memory_pool, MemoryPoolInfo::Location::DSP);
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|     }
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| 
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|     if (memory_pool_workbuffer.empty() && memory_pool_count > 0) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     if (!splitter_context.Initialize(behavior, params, allocator)) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     std::span<EffectResultState> effect_result_states_cpu{};
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|     if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
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|         effect_result_states_cpu = allocator.Allocate<EffectResultState>(params.effects, 0x10);
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|         if (effect_result_states_cpu.empty()) {
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|             return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|         }
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|         std::memset(effect_result_states_cpu.data(), 0, effect_result_states_cpu.size_bytes());
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|     }
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| 
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|     allocator.Align(0x40);
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| 
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|     unk_2B0 = allocator.GetSize() - allocator.GetCurrentOffset();
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|     unk_2A8 = {&workbuffer[allocator.GetCurrentOffset()], unk_2B0};
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| 
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|     upsampler_infos = allocator.Allocate<UpsamplerInfo>(upsampler_count, 0x40);
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|     for (auto& upsampler_info : upsampler_infos) {
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|         std::construct_at<UpsamplerInfo>(&upsampler_info);
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|     }
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| 
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|     std::construct_at<UpsamplerManager>(upsampler_manager, upsampler_count, upsampler_infos,
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|                                         upsampler_workbuffer);
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| 
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|     if (upsampler_infos.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     auto effect_infos{allocator.Allocate<EffectInfoBase>(params.effects, 0x40)};
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|     for (auto& effect_info : effect_infos) {
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|         std::construct_at<EffectInfoBase>(&effect_info);
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|     }
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| 
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|     if (effect_infos.empty() && params.effects > 0) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     std::span<EffectResultState> effect_result_states_dsp{};
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|     if (behavior.IsEffectInfoVersion2Supported() && params.effects > 0) {
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|         effect_result_states_dsp = allocator.Allocate<EffectResultState>(params.effects, 0x40);
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|         if (effect_result_states_dsp.empty()) {
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|             return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|         }
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|         std::memset(effect_result_states_dsp.data(), 0, effect_result_states_dsp.size_bytes());
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|     }
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| 
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|     effect_context.Initialize(effect_infos, params.effects, effect_result_states_cpu,
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|                               effect_result_states_dsp, effect_result_states_dsp.size());
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| 
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|     auto sinks{allocator.Allocate<SinkInfoBase>(params.sinks, 0x10)};
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|     for (auto& sink : sinks) {
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|         std::construct_at<SinkInfoBase>(&sink);
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|     }
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| 
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|     if (sinks.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     sink_context.Initialize(sinks, params.sinks);
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| 
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|     auto voice_dsp_states{allocator.Allocate<VoiceState>(params.voices, 0x40)};
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|     if (voice_dsp_states.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     for (auto& voice_state : voice_dsp_states) {
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|         voice_state = {};
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|     }
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| 
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|     voice_context.Initialize(sorted_voice_infos, voice_infos, voice_channel_resources,
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|                              voice_cpu_states, voice_dsp_states, params.voices);
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| 
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|     if (params.perf_frames > 0) {
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|         const auto perf_workbuffer_size{
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|             PerformanceManager::GetRequiredBufferSizeForPerformanceMetricsPerFrame(behavior,
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|                                                                                    params) *
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|                 (params.perf_frames + 1) +
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|             0xC};
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|         performance_workbuffer = allocator.Allocate<u8>(perf_workbuffer_size, 0x40);
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|         if (performance_workbuffer.empty()) {
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|             return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|         }
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|         std::memset(performance_workbuffer.data(), 0, performance_workbuffer.size_bytes());
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|         performance_manager.Initialize(performance_workbuffer, performance_workbuffer.size_bytes(),
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|                                        params, behavior, memory_pool_info);
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|     }
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| 
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|     render_time_limit_percent = 100;
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|     drop_voice = params.voice_drop_enabled && params.execution_mode == ExecutionMode::Auto;
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| 
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|     allocator.Align(0x40);
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|     command_workbuffer_size = allocator.GetRemainingSize();
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|     command_workbuffer = allocator.Allocate<u8>(command_workbuffer_size, 0x40);
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|     if (command_workbuffer.empty()) {
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|         return Service::Audio::ERR_INSUFFICIENT_BUFFER_SIZE;
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|     }
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| 
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|     command_buffer_size = 0;
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|     reset_command_buffers = true;
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| 
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|     // nn::audio::dsp::FlushDataCache(transferMemory, transferMemorySize);
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| 
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|     if (behavior.IsCommandProcessingTimeEstimatorVersion5Supported()) {
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|         command_processing_time_estimator =
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|             std::make_unique<CommandProcessingTimeEstimatorVersion5>(sample_count,
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|                                                                      mix_buffer_count);
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|     } else if (behavior.IsCommandProcessingTimeEstimatorVersion4Supported()) {
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|         command_processing_time_estimator =
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|             std::make_unique<CommandProcessingTimeEstimatorVersion4>(sample_count,
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|                                                                      mix_buffer_count);
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|     } else if (behavior.IsCommandProcessingTimeEstimatorVersion3Supported()) {
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|         command_processing_time_estimator =
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|             std::make_unique<CommandProcessingTimeEstimatorVersion3>(sample_count,
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|                                                                      mix_buffer_count);
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|     } else if (behavior.IsCommandProcessingTimeEstimatorVersion2Supported()) {
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|         command_processing_time_estimator =
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|             std::make_unique<CommandProcessingTimeEstimatorVersion2>(sample_count,
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|                                                                      mix_buffer_count);
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|     } else {
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|         command_processing_time_estimator =
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|             std::make_unique<CommandProcessingTimeEstimatorVersion1>(sample_count,
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|                                                                      mix_buffer_count);
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|     }
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| 
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|     initialized = true;
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|     return ResultSuccess;
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| }
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| 
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| void System::Finalize() {
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|     if (!initialized) {
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|         return;
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|     }
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| 
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|     if (active) {
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|         Stop();
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|     }
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| 
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|     applet_resource_user_id = 0;
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| 
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|     PoolMapper pool_mapper(process_handle, false);
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|     pool_mapper.Unmap(memory_pool_info);
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| 
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|     if (process_handle) {
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|         pool_mapper.ClearUseState(memory_pool_workbuffer, memory_pool_count);
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|         for (auto& memory_pool : memory_pool_workbuffer) {
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|             if (memory_pool.IsMapped()) {
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|                 pool_mapper.Unmap(memory_pool);
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|             }
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|         }
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| 
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|         // dsp::ProcessCleanup
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|         // close handle
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|     }
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|     initialized = false;
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| }
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| 
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| void System::Start() {
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|     std::scoped_lock l{lock};
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|     frames_elapsed = 0;
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|     state = State::Started;
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|     active = true;
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| }
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| 
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| void System::Stop() {
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|     {
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|         std::scoped_lock l{lock};
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|         state = State::Stopped;
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|         active = false;
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|     }
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| 
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|     if (execution_mode == ExecutionMode::Auto) {
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|         // Should wait for the system to terminate here, but core timing (should have) already
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|         // stopped, so this isn't needed. Find a way to make this definite.
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| 
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|         // terminate_event.Wait();
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|     }
 | |
| }
 | |
| 
 | |
| Result System::Update(std::span<const u8> input, std::span<u8> performance, std::span<u8> output) {
 | |
|     std::scoped_lock l{lock};
 | |
| 
 | |
|     const auto start_time{core.CoreTiming().GetClockTicks()};
 | |
| 
 | |
|     InfoUpdater info_updater(input, output, process_handle, behavior);
 | |
| 
 | |
|     auto result{info_updater.UpdateBehaviorInfo(behavior)};
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update BehaviorInfo!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     result = info_updater.UpdateMemoryPools(memory_pool_workbuffer, memory_pool_count);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update MemoryPools!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     result = info_updater.UpdateVoiceChannelResources(voice_context);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update VoiceChannelResources!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     result = info_updater.UpdateVoices(voice_context, memory_pool_workbuffer, memory_pool_count);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update Voices!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     result = info_updater.UpdateEffects(effect_context, active, memory_pool_workbuffer,
 | |
|                                         memory_pool_count);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update Effects!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     if (behavior.IsSplitterSupported()) {
 | |
|         result = info_updater.UpdateSplitterInfo(splitter_context);
 | |
|         if (result.IsError()) {
 | |
|             LOG_ERROR(Service_Audio, "Failed to update SplitterInfo!");
 | |
|             return result;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     result =
 | |
|         info_updater.UpdateMixes(mix_context, mix_buffer_count, effect_context, splitter_context);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update Mixes!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     result = info_updater.UpdateSinks(sink_context, memory_pool_workbuffer, memory_pool_count);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update Sinks!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     PerformanceManager* perf_manager{nullptr};
 | |
|     if (performance_manager.IsInitialized()) {
 | |
|         perf_manager = &performance_manager;
 | |
|     }
 | |
| 
 | |
|     result =
 | |
|         info_updater.UpdatePerformanceBuffer(performance, performance.size_bytes(), perf_manager);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update PerformanceBuffer!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     result = info_updater.UpdateErrorInfo(behavior);
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Failed to update ErrorInfo!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     if (behavior.IsElapsedFrameCountSupported()) {
 | |
|         result = info_updater.UpdateRendererInfo(frames_elapsed);
 | |
|         if (result.IsError()) {
 | |
|             LOG_ERROR(Service_Audio, "Failed to update RendererInfo!");
 | |
|             return result;
 | |
|         }
 | |
|     }
 | |
| 
 | |
|     result = info_updater.CheckConsumedSize();
 | |
|     if (result.IsError()) {
 | |
|         LOG_ERROR(Service_Audio, "Invalid consume size!");
 | |
|         return result;
 | |
|     }
 | |
| 
 | |
|     adsp_rendered_event->Clear();
 | |
|     num_times_updated++;
 | |
| 
 | |
|     const auto end_time{core.CoreTiming().GetClockTicks()};
 | |
|     ticks_spent_updating += end_time - start_time;
 | |
| 
 | |
|     return ResultSuccess;
 | |
| }
 | |
| 
 | |
| u32 System::GetRenderingTimeLimit() const {
 | |
|     return render_time_limit_percent;
 | |
| }
 | |
| 
 | |
| void System::SetRenderingTimeLimit(const u32 limit) {
 | |
|     render_time_limit_percent = limit;
 | |
| }
 | |
| 
 | |
| u32 System::GetSessionId() const {
 | |
|     return session_id;
 | |
| }
 | |
| 
 | |
| u32 System::GetSampleRate() const {
 | |
|     return sample_rate;
 | |
| }
 | |
| 
 | |
| u32 System::GetSampleCount() const {
 | |
|     return sample_count;
 | |
| }
 | |
| 
 | |
| u32 System::GetMixBufferCount() const {
 | |
|     return mix_buffer_count;
 | |
| }
 | |
| 
 | |
| ExecutionMode System::GetExecutionMode() const {
 | |
|     return execution_mode;
 | |
| }
 | |
| 
 | |
| u32 System::GetRenderingDevice() const {
 | |
|     return render_device;
 | |
| }
 | |
| 
 | |
| bool System::IsActive() const {
 | |
|     return active;
 | |
| }
 | |
| 
 | |
| void System::SendCommandToDsp() {
 | |
|     std::scoped_lock l{lock};
 | |
| 
 | |
|     if (initialized) {
 | |
|         if (active) {
 | |
|             terminate_event.Reset();
 | |
|             const auto remaining_command_count{adsp.GetRemainCommandCount(session_id)};
 | |
|             u64 command_size{0};
 | |
| 
 | |
|             if (remaining_command_count) {
 | |
|                 adsp_behind = true;
 | |
|                 command_size = command_buffer_size;
 | |
|             } else {
 | |
|                 command_size = GenerateCommand(command_workbuffer, command_workbuffer_size);
 | |
|             }
 | |
| 
 | |
|             auto translated_addr{
 | |
|                 memory_pool_info.Translate(CpuAddr(command_workbuffer.data()), command_size)};
 | |
| 
 | |
|             auto time_limit_percent{70.0f};
 | |
|             if (behavior.IsAudioRendererProcessingTimeLimit80PercentSupported()) {
 | |
|                 time_limit_percent = 80.0f;
 | |
|             } else if (behavior.IsAudioRendererProcessingTimeLimit75PercentSupported()) {
 | |
|                 time_limit_percent = 75.0f;
 | |
|             } else {
 | |
|                 // result ignored and 70 is used anyway
 | |
|                 behavior.IsAudioRendererProcessingTimeLimit70PercentSupported();
 | |
|                 time_limit_percent = 70.0f;
 | |
|             }
 | |
| 
 | |
|             ADSP::CommandBuffer command_buffer{
 | |
|                 .buffer{translated_addr},
 | |
|                 .size{command_size},
 | |
|                 .time_limit{
 | |
|                     static_cast<u64>((time_limit_percent / 100) * 2'880'000.0 *
 | |
|                                      (static_cast<f32>(render_time_limit_percent) / 100.0f))},
 | |
|                 .remaining_command_count{remaining_command_count},
 | |
|                 .reset_buffers{reset_command_buffers},
 | |
|                 .applet_resource_user_id{applet_resource_user_id},
 | |
|                 .render_time_taken{adsp.GetRenderTimeTaken(session_id)},
 | |
|             };
 | |
| 
 | |
|             adsp.SendCommandBuffer(session_id, command_buffer);
 | |
|             reset_command_buffers = false;
 | |
|             command_buffer_size = command_size;
 | |
|             if (remaining_command_count == 0) {
 | |
|                 adsp_rendered_event->Signal();
 | |
|             }
 | |
|         } else {
 | |
|             adsp.ClearRemainCount(session_id);
 | |
|             terminate_event.Set();
 | |
|         }
 | |
|     }
 | |
| }
 | |
| 
 | |
| u64 System::GenerateCommand(std::span<u8> in_command_buffer,
 | |
|                             [[maybe_unused]] const u64 command_buffer_size_) {
 | |
|     PoolMapper::ClearUseState(memory_pool_workbuffer, memory_pool_count);
 | |
|     const auto start_time{core.CoreTiming().GetClockTicks()};
 | |
| 
 | |
|     auto command_list_header{reinterpret_cast<CommandListHeader*>(in_command_buffer.data())};
 | |
| 
 | |
|     command_list_header->buffer_count = static_cast<s16>(voice_channels + mix_buffer_count);
 | |
|     command_list_header->sample_count = sample_count;
 | |
|     command_list_header->sample_rate = sample_rate;
 | |
|     command_list_header->samples_buffer = samples_workbuffer;
 | |
| 
 | |
|     const auto performance_initialized{performance_manager.IsInitialized()};
 | |
|     if (performance_initialized) {
 | |
|         performance_manager.TapFrame(adsp_behind, num_voices_dropped, render_start_tick);
 | |
|         adsp_behind = false;
 | |
|         num_voices_dropped = 0;
 | |
|         render_start_tick = 0;
 | |
|     }
 | |
| 
 | |
|     s8 channel_count{2};
 | |
|     if (execution_mode == ExecutionMode::Auto) {
 | |
|         const auto& sink{core.AudioCore().GetOutputSink()};
 | |
|         channel_count = static_cast<s8>(sink.GetDeviceChannels());
 | |
|     }
 | |
| 
 | |
|     AudioRendererSystemContext render_context{
 | |
|         .session_id{session_id},
 | |
|         .channels{channel_count},
 | |
|         .mix_buffer_count{mix_buffer_count},
 | |
|         .behavior{&behavior},
 | |
|         .depop_buffer{depop_buffer},
 | |
|         .upsampler_manager{upsampler_manager},
 | |
|         .memory_pool_info{&memory_pool_info},
 | |
|     };
 | |
| 
 | |
|     CommandBuffer command_buffer{
 | |
|         .command_list{in_command_buffer},
 | |
|         .sample_count{sample_count},
 | |
|         .sample_rate{sample_rate},
 | |
|         .size{sizeof(CommandListHeader)},
 | |
|         .count{0},
 | |
|         .estimated_process_time{0},
 | |
|         .memory_pool{&memory_pool_info},
 | |
|         .time_estimator{command_processing_time_estimator.get()},
 | |
|         .behavior{&behavior},
 | |
|     };
 | |
| 
 | |
|     PerformanceManager* perf_manager{nullptr};
 | |
|     if (performance_initialized) {
 | |
|         perf_manager = &performance_manager;
 | |
|     }
 | |
| 
 | |
|     CommandGenerator command_generator{command_buffer, *command_list_header, render_context,
 | |
|                                        voice_context,  mix_context,          effect_context,
 | |
|                                        sink_context,   splitter_context,     perf_manager};
 | |
| 
 | |
|     voice_context.SortInfo();
 | |
| 
 | |
|     const auto start_estimated_time{command_buffer.estimated_process_time};
 | |
| 
 | |
|     command_generator.GenerateVoiceCommands();
 | |
|     command_generator.GenerateSubMixCommands();
 | |
|     command_generator.GenerateFinalMixCommands();
 | |
|     command_generator.GenerateSinkCommands();
 | |
| 
 | |
|     if (drop_voice) {
 | |
|         f32 time_limit_percent{70.0f};
 | |
|         if (render_context.behavior->IsAudioRendererProcessingTimeLimit80PercentSupported()) {
 | |
|             time_limit_percent = 80.0f;
 | |
|         } else if (render_context.behavior
 | |
|                        ->IsAudioRendererProcessingTimeLimit75PercentSupported()) {
 | |
|             time_limit_percent = 75.0f;
 | |
|         } else {
 | |
|             // result is ignored
 | |
|             render_context.behavior->IsAudioRendererProcessingTimeLimit70PercentSupported();
 | |
|             time_limit_percent = 70.0f;
 | |
|         }
 | |
|         const auto time_limit{static_cast<u32>(
 | |
|             static_cast<f32>(start_estimated_time - command_buffer.estimated_process_time) +
 | |
|             (((time_limit_percent / 100.0f) * 2'880'000.0) *
 | |
|              (static_cast<f32>(render_time_limit_percent) / 100.0f)))};
 | |
|         num_voices_dropped = DropVoices(command_buffer, start_estimated_time, time_limit);
 | |
|     }
 | |
| 
 | |
|     command_list_header->buffer_size = command_buffer.size;
 | |
|     command_list_header->command_count = command_buffer.count;
 | |
| 
 | |
|     voice_context.UpdateStateByDspShared();
 | |
| 
 | |
|     if (render_context.behavior->IsEffectInfoVersion2Supported()) {
 | |
|         effect_context.UpdateStateByDspShared();
 | |
|     }
 | |
| 
 | |
|     const auto end_time{core.CoreTiming().GetClockTicks()};
 | |
|     total_ticks_elapsed += end_time - start_time;
 | |
|     num_command_lists_generated++;
 | |
|     render_start_tick = adsp.GetRenderingStartTick(session_id);
 | |
|     frames_elapsed++;
 | |
| 
 | |
|     return command_buffer.size;
 | |
| }
 | |
| 
 | |
| u32 System::DropVoices(CommandBuffer& command_buffer, const u32 estimated_process_time,
 | |
|                        const u32 time_limit) {
 | |
|     u32 i{0};
 | |
|     auto command_list{command_buffer.command_list.data() + sizeof(CommandListHeader)};
 | |
|     ICommand* cmd{};
 | |
| 
 | |
|     for (; i < command_buffer.count; i++) {
 | |
|         cmd = reinterpret_cast<ICommand*>(command_list);
 | |
|         if (cmd->type != CommandId::Performance &&
 | |
|             cmd->type != CommandId::DataSourcePcmInt16Version1 &&
 | |
|             cmd->type != CommandId::DataSourcePcmInt16Version2 &&
 | |
|             cmd->type != CommandId::DataSourcePcmFloatVersion1 &&
 | |
|             cmd->type != CommandId::DataSourcePcmFloatVersion2 &&
 | |
|             cmd->type != CommandId::DataSourceAdpcmVersion1 &&
 | |
|             cmd->type != CommandId::DataSourceAdpcmVersion2) {
 | |
|             break;
 | |
|         }
 | |
|         command_list += cmd->size;
 | |
|     }
 | |
| 
 | |
|     if (cmd == nullptr || command_buffer.count == 0 || i >= command_buffer.count) {
 | |
|         return 0;
 | |
|     }
 | |
| 
 | |
|     auto voices_dropped{0};
 | |
|     while (i < command_buffer.count) {
 | |
|         const auto node_id{cmd->node_id};
 | |
|         const auto node_id_type{cmd->node_id >> 28};
 | |
|         const auto node_id_base{cmd->node_id & 0xFFF};
 | |
| 
 | |
|         if (estimated_process_time <= time_limit) {
 | |
|             break;
 | |
|         }
 | |
| 
 | |
|         if (node_id_type != 1) {
 | |
|             break;
 | |
|         }
 | |
| 
 | |
|         auto& voice_info{voice_context.GetInfo(node_id_base)};
 | |
|         if (voice_info.priority == HighestVoicePriority) {
 | |
|             break;
 | |
|         }
 | |
| 
 | |
|         voices_dropped++;
 | |
|         voice_info.voice_dropped = true;
 | |
| 
 | |
|         if (i < command_buffer.count) {
 | |
|             while (cmd->node_id == node_id) {
 | |
|                 if (cmd->type == CommandId::DepopPrepare) {
 | |
|                     cmd->enabled = true;
 | |
|                 } else if (cmd->type == CommandId::Performance || !cmd->enabled) {
 | |
|                     cmd->enabled = false;
 | |
|                 }
 | |
|                 i++;
 | |
|                 command_list += cmd->size;
 | |
|                 cmd = reinterpret_cast<ICommand*>(command_list);
 | |
|             }
 | |
|         }
 | |
|     }
 | |
|     return voices_dropped;
 | |
| }
 | |
| 
 | |
| } // namespace AudioCore::AudioRenderer
 | 
