Subv
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cb4ff57322
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Build: Fixed some MSVC warnings in various parts of the code.
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2018-06-20 11:39:10 -05:00 |
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Subv
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cd61616ddb
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GPU: Don't mark uniform buffers and registers as used for instructions which don't have them.
Like the MOV32I and FMUL32I instructions.
This fixes a potential crash when using these instructions.
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2018-06-18 19:50:35 -05:00 |
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bunnei
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a72b4c358d
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gl_shader_decompiler: Implement LOP instructions.
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2018-06-17 15:27:48 -04:00 |
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bunnei
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b071232a75
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gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
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2018-06-17 13:31:39 -04:00 |
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bunnei
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dc1808fa4a
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gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
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2018-06-15 22:42:02 -04:00 |
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bunnei
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e11428e17e
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Merge pull request #558 from Subv/iadd32i
GPU: Implemented the iadd32i shader instruction.
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2018-06-12 14:19:25 -04:00 |
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Subv
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1a0c6910ce
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GPU: Implemented the iadd32i shader instruction.
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2018-06-12 11:46:45 -05:00 |
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bunnei
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37110bbc02
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gl_shader_decompiler: Implement saturate for float instructions.
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2018-06-11 21:46:34 -04:00 |
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Subv
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297a99944e
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GPU: Implement the iset family of shader instructions.
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2018-06-09 16:19:13 -05:00 |
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Subv
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f387d11882
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GPU: Added decodings for the ISET family of instructions.
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2018-06-09 15:56:50 -05:00 |
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bunnei
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ede185a446
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Merge pull request #550 from Subv/ssy
GPU: Stub the SSY shader instruction.
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2018-06-09 00:42:53 -04:00 |
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bunnei
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5f2f250915
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Merge pull request #551 from bunnei/shr
gl_shader_decompiler: Implement SHR instruction.
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2018-06-09 00:42:44 -04:00 |
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bunnei
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9c12d989c3
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gl_shader_decompiler: Implement SHR instruction.
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2018-06-09 00:01:17 -04:00 |
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Subv
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6d7be6fc08
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GPU: Stub the SSY shader instruction.
This instruction tells the GPU where the flow reconverges in a non-uniform control flow scenario, we can ignore this when generating GLSL code.
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2018-06-08 22:46:10 -05:00 |
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bunnei
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179623a99c
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gl_shader_decompiler: Implement IADD instruction.
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2018-06-08 23:25:22 -04:00 |
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bunnei
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54408c16a8
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gl_shader_decompiler: Add missing asserts for saturate_a instructions.
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2018-06-08 23:24:10 -04:00 |
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bunnei
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221a29f0fd
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gl_shader_decompiler: Implement BFE_IMM instruction.
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2018-06-07 00:58:12 -04:00 |
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bunnei
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1586ee87ae
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gl_shader_decompiler: F2F: Implement rounding modes.
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2018-06-06 22:21:29 -04:00 |
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bunnei
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8160467a6d
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shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
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2018-06-06 19:47:34 -04:00 |
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bunnei
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8ff7558d0c
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gl_shader_decompiler: Implement LD_C instruction.
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2018-06-06 18:09:06 -04:00 |
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bunnei
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dbdf703c20
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gl_shader_decompiler: Refactor uniform handling to allow different decodings.
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2018-06-06 17:57:15 -04:00 |
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bunnei
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ddee657fc4
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Merge pull request #516 from Subv/f2i_r
GPU: Implemented the F2I_R shader instruction.
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2018-06-05 22:01:29 -04:00 |
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bunnei
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f7e6573241
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Merge pull request #521 from Subv/bra
GPU: Corrected the branch targets for the shader bra instruction.
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2018-06-05 10:09:35 -04:00 |
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Subv
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18d020ae81
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GPU: Corrected the branch targets for the shader bra instruction.
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2018-06-04 22:56:28 -05:00 |
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Subv
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1476b79308
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GPU: Implemented the F2I_R shader instruction.
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2018-06-04 22:06:50 -05:00 |
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bunnei
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3ffb26b0a6
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gl_shader_decompiler: Implement SHL instruction.
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2018-06-04 22:36:49 -04:00 |
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Subv
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368be6ae32
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GPU: Implement the ISCADD shader instructions.
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2018-06-04 20:17:41 -05:00 |
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Subv
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4e153d2bd6
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GPU: Added decodings for the ISCADD instructions.
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2018-06-04 20:17:39 -05:00 |
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bunnei
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2321fe4ec7
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Merge pull request #514 from Subv/lop32i
GPU: Implemented the LOP32I instruction.
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2018-06-04 20:48:15 -04:00 |
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bunnei
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6dd400647a
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Merge pull request #510 from Subv/isetp
GPU: Implemented the ISETP_R and ISETP_C instructions
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2018-06-04 20:47:11 -04:00 |
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bunnei
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8279e1205d
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Merge pull request #512 from Subv/fset
GPU: Corrected the FSET and I2F instructions.
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2018-06-04 19:04:20 -04:00 |
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Subv
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3e3e3274c7
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GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
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2018-06-04 16:41:28 -05:00 |
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Subv
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7caec68586
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GPU: Implemented the LOP32I instruction.
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2018-06-04 13:56:31 -05:00 |
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Subv
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c330734536
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GPU: Implemented the ISETP_R and ISETP_C shader instructions.
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2018-06-04 11:12:03 -05:00 |
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Subv
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54a12f1b84
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GPU: Partially implemented the shader BRA instruction.
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2018-06-03 22:26:36 -05:00 |
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Subv
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d75c79b61a
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GPU: Added decoding for the BRA instruction.
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2018-06-03 22:14:00 -05:00 |
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bunnei
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94b620a89e
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gl_shader_decompiler: Implement TEXS component mask.
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2018-06-03 12:08:17 -04:00 |
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bunnei
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2ceba3716b
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Merge pull request #494 from bunnei/shader-tex
gl_shader_decompiler: Implement TEX, fixes for TEXS.
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2018-06-03 12:05:38 -04:00 |
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bunnei
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76da1f526a
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gl_shader_decompiler: Implement RRO as a register move.
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2018-06-03 11:14:31 -04:00 |
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bunnei
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20fa6379f6
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gl_shader_decompiler: Implement TEX instruction.
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2018-05-31 23:36:45 -04:00 |
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bunnei
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fc2f5b93c3
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gl_shader_decompiler: Support multi-destination for TEXS.
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2018-05-31 22:57:32 -04:00 |
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bunnei
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4b027ee9f3
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Merge pull request #489 from Subv/vertexid
Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
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2018-05-30 14:10:48 -04:00 |
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Subv
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455e14b8e3
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Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader.
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2018-05-30 10:58:03 -05:00 |
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bunnei
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ed61b578d9
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gl_shader_decompiler: Partially implement F2F_R instruction.
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2018-05-29 23:10:44 -04:00 |
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bunnei
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502fc1c4b3
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shader_bytecode: Implement other variants of FMNMX.
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2018-05-25 23:18:50 -04:00 |
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bunnei
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6a1c36f801
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Merge pull request #458 from Subv/fmnmx
Shaders: Implemented the FMNMX shader instruction.
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2018-05-20 23:44:07 -04:00 |
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Subv
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12d6b53e60
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Shaders: Implemented the FMNMX shader instruction.
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2018-05-20 17:53:06 -05:00 |
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Subv
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062b1fb17c
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ShadersDecompiler: Added decoding for the PSETP instruction.
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2018-05-19 11:41:14 -05:00 |
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bunnei
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1bd065fb8e
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shader_bytecode: Add decoding for FMNMX instruction.
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2018-04-29 16:05:17 -04:00 |
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bunnei
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aaa3d91e7c
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gl_shader_decompiler: Partially implement I2I_R, and I2F_R.
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2018-04-28 20:03:19 -04:00 |
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