forked from eden-emu/eden
		
	surface_params: Corrections, asserts and documentation.
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					 2 changed files with 58 additions and 43 deletions
				
			
		|  | @ -269,11 +269,11 @@ std::size_t SurfaceParams::GetConvertedMipmapOffset(u32 level) const { | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::size_t SurfaceParams::GetConvertedMipmapSize(u32 level) const { | std::size_t SurfaceParams::GetConvertedMipmapSize(u32 level) const { | ||||||
|     constexpr std::size_t rgb8_bpp = 4ULL; |     constexpr std::size_t rgba8_bpp = 4ULL; | ||||||
|     const std::size_t width_t = GetMipWidth(level); |     const std::size_t width_t = GetMipWidth(level); | ||||||
|     const std::size_t height_t = GetMipHeight(level); |     const std::size_t height_t = GetMipHeight(level); | ||||||
|     const std::size_t depth_t = is_layered ? depth : GetMipDepth(level); |     const std::size_t depth_t = is_layered ? depth : GetMipDepth(level); | ||||||
|     return width_t * height_t * depth_t * rgb8_bpp; |     return width_t * height_t * depth_t * rgba8_bpp; | ||||||
| } | } | ||||||
| 
 | 
 | ||||||
| std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) const { | std::size_t SurfaceParams::GetLayerSize(bool as_host_size, bool uncompressed) const { | ||||||
|  |  | ||||||
|  | @ -95,25 +95,21 @@ public: | ||||||
|     /// Returns the block depth of a given mipmap level.
 |     /// Returns the block depth of a given mipmap level.
 | ||||||
|     u32 GetMipBlockDepth(u32 level) const; |     u32 GetMipBlockDepth(u32 level) const; | ||||||
| 
 | 
 | ||||||
|  |     /// returns the best possible row/pitch alignment for the surface.
 | ||||||
|     u32 GetRowAlignment(u32 level) const { |     u32 GetRowAlignment(u32 level) const { | ||||||
|         const u32 bpp = |         const u32 bpp = | ||||||
|             GetCompressionType() == SurfaceCompression::Converted ? 4 : GetBytesPerPixel(); |             GetCompressionType() == SurfaceCompression::Converted ? 4 : GetBytesPerPixel(); | ||||||
|         return 1U << Common::CountTrailingZeroes32(GetMipWidth(level) * bpp); |         return 1U << Common::CountTrailingZeroes32(GetMipWidth(level) * bpp); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     // Helper used for out of class size calculations
 |  | ||||||
|     static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height, |  | ||||||
|                                     const u32 block_depth) { |  | ||||||
|         return Common::AlignBits(out_size, |  | ||||||
|                                  Tegra::Texture::GetGOBSizeShift() + block_height + block_depth); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     /// Returns the offset in bytes in guest memory of a given mipmap level.
 |     /// Returns the offset in bytes in guest memory of a given mipmap level.
 | ||||||
|     std::size_t GetGuestMipmapLevelOffset(u32 level) const; |     std::size_t GetGuestMipmapLevelOffset(u32 level) const; | ||||||
| 
 | 
 | ||||||
|     /// Returns the offset in bytes in host memory (linear) of a given mipmap level.
 |     /// Returns the offset in bytes in host memory (linear) of a given mipmap level.
 | ||||||
|     std::size_t GetHostMipmapLevelOffset(u32 level) const; |     std::size_t GetHostMipmapLevelOffset(u32 level) const; | ||||||
| 
 | 
 | ||||||
|  |     /// Returns the offset in bytes in host memory (linear) of a given mipmap level
 | ||||||
|  |     // for a texture that is converted in host gpu.
 | ||||||
|     std::size_t GetConvertedMipmapOffset(u32 level) const; |     std::size_t GetConvertedMipmapOffset(u32 level) const; | ||||||
| 
 | 
 | ||||||
|     /// Returns the size in bytes in guest memory of a given mipmap level.
 |     /// Returns the size in bytes in guest memory of a given mipmap level.
 | ||||||
|  | @ -139,40 +135,7 @@ public: | ||||||
|         return GetInnerMipmapMemorySize(level, true, false); |         return GetInnerMipmapMemorySize(level, true, false); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     static u32 ConvertWidth(u32 width, VideoCore::Surface::PixelFormat pixel_format_from, |     /// Returns the max possible mipmap that the texture can have in host gpu
 | ||||||
|                             VideoCore::Surface::PixelFormat pixel_format_to) { |  | ||||||
|         const u32 bw1 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_from); |  | ||||||
|         const u32 bw2 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_to); |  | ||||||
|         return (width * bw2 + bw1 - 1) / bw1; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     static u32 ConvertHeight(u32 height, VideoCore::Surface::PixelFormat pixel_format_from, |  | ||||||
|                              VideoCore::Surface::PixelFormat pixel_format_to) { |  | ||||||
|         const u32 bh1 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_from); |  | ||||||
|         const u32 bh2 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_to); |  | ||||||
|         return (height * bh2 + bh1 - 1) / bh1; |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     // this finds the maximun possible width between 2 2D layers of different formats
 |  | ||||||
|     static u32 IntersectWidth(const SurfaceParams& src_params, const SurfaceParams& dst_params, |  | ||||||
|                               const u32 src_level, const u32 dst_level) { |  | ||||||
|         const u32 bw1 = src_params.GetDefaultBlockWidth(); |  | ||||||
|         const u32 bw2 = dst_params.GetDefaultBlockWidth(); |  | ||||||
|         const u32 t_src_width = (src_params.GetMipWidth(src_level) * bw2 + bw1 - 1) / bw1; |  | ||||||
|         const u32 t_dst_width = (dst_params.GetMipWidth(dst_level) * bw1 + bw2 - 1) / bw2; |  | ||||||
|         return std::min(t_src_width, t_dst_width); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     // this finds the maximun possible height between 2 2D layers of different formats
 |  | ||||||
|     static u32 IntersectHeight(const SurfaceParams& src_params, const SurfaceParams& dst_params, |  | ||||||
|                                const u32 src_level, const u32 dst_level) { |  | ||||||
|         const u32 bh1 = src_params.GetDefaultBlockHeight(); |  | ||||||
|         const u32 bh2 = dst_params.GetDefaultBlockHeight(); |  | ||||||
|         const u32 t_src_height = (src_params.GetMipHeight(src_level) * bh2 + bh1 - 1) / bh1; |  | ||||||
|         const u32 t_dst_height = (dst_params.GetMipHeight(dst_level) * bh1 + bh2 - 1) / bh2; |  | ||||||
|         return std::min(t_src_height, t_dst_height); |  | ||||||
|     } |  | ||||||
| 
 |  | ||||||
|     u32 MaxPossibleMipmap() const { |     u32 MaxPossibleMipmap() const { | ||||||
|         const u32 max_mipmap_w = Common::Log2Ceil32(width) + 1U; |         const u32 max_mipmap_w = Common::Log2Ceil32(width) + 1U; | ||||||
|         const u32 max_mipmap_h = Common::Log2Ceil32(height) + 1U; |         const u32 max_mipmap_h = Common::Log2Ceil32(height) + 1U; | ||||||
|  | @ -182,6 +145,7 @@ public: | ||||||
|         return std::max(max_mipmap, Common::Log2Ceil32(depth) + 1U); |         return std::max(max_mipmap, Common::Log2Ceil32(depth) + 1U); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     /// Returns if the guest surface is a compressed surface.
 | ||||||
|     bool IsCompressed() const { |     bool IsCompressed() const { | ||||||
|         return GetDefaultBlockHeight() > 1 || GetDefaultBlockWidth() > 1; |         return GetDefaultBlockHeight() > 1 || GetDefaultBlockWidth() > 1; | ||||||
|     } |     } | ||||||
|  | @ -212,16 +176,67 @@ public: | ||||||
|                pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat; |                pixel_format < VideoCore::Surface::PixelFormat::MaxDepthStencilFormat; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     /// Returns how the compression should be handled for this texture. Values
 | ||||||
|  |     /// are: None(no compression), Compressed(texture is compressed),
 | ||||||
|  |     /// Converted(texture is converted before upload/ after download),
 | ||||||
|  |     /// Rearranged(texture is swizzled before upload/after download).
 | ||||||
|     SurfaceCompression GetCompressionType() const { |     SurfaceCompression GetCompressionType() const { | ||||||
|         return VideoCore::Surface::GetFormatCompressionType(pixel_format); |         return VideoCore::Surface::GetFormatCompressionType(pixel_format); | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     /// Returns is the surface is a TextureBuffer type of surface.
 | ||||||
|     bool IsBuffer() const { |     bool IsBuffer() const { | ||||||
|         return target == VideoCore::Surface::SurfaceTarget::TextureBuffer; |         return target == VideoCore::Surface::SurfaceTarget::TextureBuffer; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|  |     /// Returns the debug name of the texture for use in graphic debuggers.
 | ||||||
|     std::string TargetName() const; |     std::string TargetName() const; | ||||||
| 
 | 
 | ||||||
|  |     // Helper used for out of class size calculations
 | ||||||
|  |     static std::size_t AlignLayered(const std::size_t out_size, const u32 block_height, | ||||||
|  |                                     const u32 block_depth) { | ||||||
|  |         return Common::AlignBits(out_size, | ||||||
|  |                                  Tegra::Texture::GetGOBSizeShift() + block_height + block_depth); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /// Converts a width from a type of surface into another. This helps represent the
 | ||||||
|  |     /// equivalent value between compressed/non-compressed textures.
 | ||||||
|  |     static u32 ConvertWidth(u32 width, VideoCore::Surface::PixelFormat pixel_format_from, | ||||||
|  |                             VideoCore::Surface::PixelFormat pixel_format_to) { | ||||||
|  |         const u32 bw1 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_from); | ||||||
|  |         const u32 bw2 = VideoCore::Surface::GetDefaultBlockWidth(pixel_format_to); | ||||||
|  |         return (width * bw2 + bw1 - 1) / bw1; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /// Converts a height from a type of surface into another. This helps represent the
 | ||||||
|  |     /// equivalent value between compressed/non-compressed textures.
 | ||||||
|  |     static u32 ConvertHeight(u32 height, VideoCore::Surface::PixelFormat pixel_format_from, | ||||||
|  |                              VideoCore::Surface::PixelFormat pixel_format_to) { | ||||||
|  |         const u32 bh1 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_from); | ||||||
|  |         const u32 bh2 = VideoCore::Surface::GetDefaultBlockHeight(pixel_format_to); | ||||||
|  |         return (height * bh2 + bh1 - 1) / bh1; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // Finds the maximun possible width between 2 2D layers of different formats
 | ||||||
|  |     static u32 IntersectWidth(const SurfaceParams& src_params, const SurfaceParams& dst_params, | ||||||
|  |                               const u32 src_level, const u32 dst_level) { | ||||||
|  |         const u32 bw1 = src_params.GetDefaultBlockWidth(); | ||||||
|  |         const u32 bw2 = dst_params.GetDefaultBlockWidth(); | ||||||
|  |         const u32 t_src_width = (src_params.GetMipWidth(src_level) * bw2 + bw1 - 1) / bw1; | ||||||
|  |         const u32 t_dst_width = (dst_params.GetMipWidth(dst_level) * bw1 + bw2 - 1) / bw2; | ||||||
|  |         return std::min(t_src_width, t_dst_width); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     // Finds the maximun possible height between 2 2D layers of different formats
 | ||||||
|  |     static u32 IntersectHeight(const SurfaceParams& src_params, const SurfaceParams& dst_params, | ||||||
|  |                                const u32 src_level, const u32 dst_level) { | ||||||
|  |         const u32 bh1 = src_params.GetDefaultBlockHeight(); | ||||||
|  |         const u32 bh2 = dst_params.GetDefaultBlockHeight(); | ||||||
|  |         const u32 t_src_height = (src_params.GetMipHeight(src_level) * bh2 + bh1 - 1) / bh1; | ||||||
|  |         const u32 t_dst_height = (dst_params.GetMipHeight(dst_level) * bh1 + bh2 - 1) / bh2; | ||||||
|  |         return std::min(t_src_height, t_dst_height); | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|     bool is_tiled; |     bool is_tiled; | ||||||
|     bool srgb_conversion; |     bool srgb_conversion; | ||||||
|     bool is_layered; |     bool is_layered; | ||||||
|  |  | ||||||
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	 Fernando Sahmkow
						Fernando Sahmkow