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											2019-03-25 20:30:36 -04:00
										 |  |  | // Copyright 2019 yuzu Emulator Project
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							|  |  |  | // Licensed under GPLv2 or any later version
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							|  |  |  | // Refer to the license.txt file included.
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							|  |  |  | #include <memory>
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							|  |  |  | #include <sstream>
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							|  |  |  | #include <SDL.h>
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							|  |  |  | #include <inih/cpp/INIReader.h>
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							|  |  |  | #include "common/file_util.h"
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							|  |  |  | #include "common/logging/log.h"
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							|  |  |  | #include "common/param_package.h"
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							|  |  |  | #include "core/hle/service/acc/profile_manager.h"
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							|  |  |  | #include "core/settings.h"
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							|  |  |  | #include "input_common/main.h"
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							|  |  |  | #include "yuzu_tester/config.h"
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							|  |  |  | #include "yuzu_tester/default_ini.h"
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							|  |  |  | Config::Config() { | 
					
						
							|  |  |  |     // TODO: Don't hardcode the path; let the frontend decide where to put the config files.
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							|  |  |  |     sdl2_config_loc = | 
					
						
							|  |  |  |         FileUtil::GetUserPath(FileUtil::UserPath::ConfigDir) + "sdl2-tester-config.ini"; | 
					
						
							|  |  |  |     sdl2_config = std::make_unique<INIReader>(sdl2_config_loc); | 
					
						
							|  |  |  | 
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							|  |  |  |     Reload(); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | Config::~Config() = default; | 
					
						
							|  |  |  | 
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							|  |  |  | bool Config::LoadINI(const std::string& default_contents, bool retry) { | 
					
						
							|  |  |  |     const char* location = this->sdl2_config_loc.c_str(); | 
					
						
							|  |  |  |     if (sdl2_config->ParseError() < 0) { | 
					
						
							|  |  |  |         if (retry) { | 
					
						
							|  |  |  |             LOG_WARNING(Config, "Failed to load {}. Creating file from defaults...", location); | 
					
						
							|  |  |  |             FileUtil::CreateFullPath(location); | 
					
						
							|  |  |  |             FileUtil::WriteStringToFile(true, default_contents, location); | 
					
						
							|  |  |  |             sdl2_config = std::make_unique<INIReader>(location); // Reopen file
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							|  |  |  |             return LoadINI(default_contents, false); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |         LOG_ERROR(Config, "Failed."); | 
					
						
							|  |  |  |         return false; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     LOG_INFO(Config, "Successfully loaded {}", location); | 
					
						
							|  |  |  |     return true; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
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							|  |  |  | void Config::ReadValues() { | 
					
						
							|  |  |  |     // Controls
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							|  |  |  |     for (std::size_t p = 0; p < Settings::values.players.size(); ++p) { | 
					
						
							|  |  |  |         for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { | 
					
						
							|  |  |  |             Settings::values.players[p].buttons[i] = ""; | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { | 
					
						
							|  |  |  |             Settings::values.players[p].analogs[i] = ""; | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     Settings::values.mouse_enabled = false; | 
					
						
							|  |  |  |     for (int i = 0; i < Settings::NativeMouseButton::NumMouseButtons; ++i) { | 
					
						
							|  |  |  |         Settings::values.mouse_buttons[i] = ""; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     Settings::values.motion_device = ""; | 
					
						
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							|  |  |  |     Settings::values.keyboard_enabled = false; | 
					
						
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							|  |  |  |     Settings::values.debug_pad_enabled = false; | 
					
						
							|  |  |  |     for (int i = 0; i < Settings::NativeButton::NumButtons; ++i) { | 
					
						
							|  |  |  |         Settings::values.debug_pad_buttons[i] = ""; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     for (int i = 0; i < Settings::NativeAnalog::NumAnalogs; ++i) { | 
					
						
							|  |  |  |         Settings::values.debug_pad_analogs[i] = ""; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     Settings::values.touchscreen.enabled = ""; | 
					
						
							|  |  |  |     Settings::values.touchscreen.device = ""; | 
					
						
							|  |  |  |     Settings::values.touchscreen.finger = 0; | 
					
						
							|  |  |  |     Settings::values.touchscreen.rotation_angle = 0; | 
					
						
							|  |  |  |     Settings::values.touchscreen.diameter_x = 15; | 
					
						
							|  |  |  |     Settings::values.touchscreen.diameter_y = 15; | 
					
						
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							|  |  |  |     // Data Storage
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							|  |  |  |     Settings::values.use_virtual_sd = | 
					
						
							|  |  |  |         sdl2_config->GetBoolean("Data Storage", "use_virtual_sd", true); | 
					
						
							|  |  |  |     FileUtil::GetUserPath(FileUtil::UserPath::NANDDir, | 
					
						
							|  |  |  |                           sdl2_config->Get("Data Storage", "nand_directory", | 
					
						
							|  |  |  |                                            FileUtil::GetUserPath(FileUtil::UserPath::NANDDir))); | 
					
						
							|  |  |  |     FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir, | 
					
						
							|  |  |  |                           sdl2_config->Get("Data Storage", "sdmc_directory", | 
					
						
							|  |  |  |                                            FileUtil::GetUserPath(FileUtil::UserPath::SDMCDir))); | 
					
						
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							|  |  |  |     // System
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							|  |  |  |     Settings::values.use_docked_mode = sdl2_config->GetBoolean("System", "use_docked_mode", false); | 
					
						
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							|  |  |  |     Settings::values.current_user = std::clamp<int>( | 
					
						
							|  |  |  |         sdl2_config->GetInteger("System", "current_user", 0), 0, Service::Account::MAX_USERS - 1); | 
					
						
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							|  |  |  |     const auto rng_seed_enabled = sdl2_config->GetBoolean("System", "rng_seed_enabled", false); | 
					
						
							|  |  |  |     if (rng_seed_enabled) { | 
					
						
							|  |  |  |         Settings::values.rng_seed = sdl2_config->GetInteger("System", "rng_seed", 0); | 
					
						
							|  |  |  |     } else { | 
					
						
							|  |  |  |         Settings::values.rng_seed = std::nullopt; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     const auto custom_rtc_enabled = sdl2_config->GetBoolean("System", "custom_rtc_enabled", false); | 
					
						
							|  |  |  |     if (custom_rtc_enabled) { | 
					
						
							|  |  |  |         Settings::values.custom_rtc = | 
					
						
							|  |  |  |             std::chrono::seconds(sdl2_config->GetInteger("System", "custom_rtc", 0)); | 
					
						
							|  |  |  |     } else { | 
					
						
							|  |  |  |         Settings::values.custom_rtc = std::nullopt; | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     // Core
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							|  |  |  |     Settings::values.use_multi_core = sdl2_config->GetBoolean("Core", "use_multi_core", false); | 
					
						
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							|  |  |  |     // Renderer
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							|  |  |  |     Settings::values.resolution_factor = | 
					
						
							|  |  |  |         static_cast<float>(sdl2_config->GetReal("Renderer", "resolution_factor", 1.0)); | 
					
						
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											2020-02-13 22:17:28 -05:00
										 |  |  |     Settings::values.aspect_ratio = | 
					
						
							|  |  |  |         static_cast<int>(sdl2_config->GetInteger("Renderer", "aspect_ratio", 0)); | 
					
						
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											2020-02-23 19:01:17 -05:00
										 |  |  |     Settings::values.max_anisotropy = | 
					
						
							|  |  |  |         static_cast<int>(sdl2_config->GetInteger("Renderer", "max_anisotropy", 0)); | 
					
						
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											2019-03-25 20:30:36 -04:00
										 |  |  |     Settings::values.use_frame_limit = false; | 
					
						
							|  |  |  |     Settings::values.frame_limit = 100; | 
					
						
							|  |  |  |     Settings::values.use_disk_shader_cache = | 
					
						
							|  |  |  |         sdl2_config->GetBoolean("Renderer", "use_disk_shader_cache", false); | 
					
						
							|  |  |  |     Settings::values.use_accurate_gpu_emulation = | 
					
						
							|  |  |  |         sdl2_config->GetBoolean("Renderer", "use_accurate_gpu_emulation", false); | 
					
						
							|  |  |  |     Settings::values.use_asynchronous_gpu_emulation = | 
					
						
							|  |  |  |         sdl2_config->GetBoolean("Renderer", "use_asynchronous_gpu_emulation", false); | 
					
						
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							|  |  |  |     Settings::values.bg_red = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_red", 0.0)); | 
					
						
							|  |  |  |     Settings::values.bg_green = | 
					
						
							|  |  |  |         static_cast<float>(sdl2_config->GetReal("Renderer", "bg_green", 0.0)); | 
					
						
							|  |  |  |     Settings::values.bg_blue = static_cast<float>(sdl2_config->GetReal("Renderer", "bg_blue", 0.0)); | 
					
						
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							|  |  |  |     // Audio
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							|  |  |  |     Settings::values.sink_id = "null"; | 
					
						
							|  |  |  |     Settings::values.enable_audio_stretching = false; | 
					
						
							|  |  |  |     Settings::values.audio_device_id = "auto"; | 
					
						
							|  |  |  |     Settings::values.volume = 0; | 
					
						
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							|  |  |  |     Settings::values.language_index = sdl2_config->GetInteger("System", "language_index", 1); | 
					
						
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							|  |  |  |     // Miscellaneous
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							|  |  |  |     Settings::values.log_filter = sdl2_config->Get("Miscellaneous", "log_filter", "*:Trace"); | 
					
						
							|  |  |  |     Settings::values.use_dev_keys = sdl2_config->GetBoolean("Miscellaneous", "use_dev_keys", false); | 
					
						
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							|  |  |  |     // Debugging
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							|  |  |  |     Settings::values.use_gdbstub = false; | 
					
						
							|  |  |  |     Settings::values.program_args = ""; | 
					
						
							|  |  |  |     Settings::values.dump_exefs = sdl2_config->GetBoolean("Debugging", "dump_exefs", false); | 
					
						
							|  |  |  |     Settings::values.dump_nso = sdl2_config->GetBoolean("Debugging", "dump_nso", false); | 
					
						
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							|  |  |  |     const auto title_list = sdl2_config->Get("AddOns", "title_ids", ""); | 
					
						
							|  |  |  |     std::stringstream ss(title_list); | 
					
						
							|  |  |  |     std::string line; | 
					
						
							|  |  |  |     while (std::getline(ss, line, '|')) { | 
					
						
							|  |  |  |         const auto title_id = std::stoul(line, nullptr, 16); | 
					
						
							|  |  |  |         const auto disabled_list = sdl2_config->Get("AddOns", "disabled_" + line, ""); | 
					
						
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							|  |  |  |         std::stringstream inner_ss(disabled_list); | 
					
						
							|  |  |  |         std::string inner_line; | 
					
						
							|  |  |  |         std::vector<std::string> out; | 
					
						
							|  |  |  |         while (std::getline(inner_ss, inner_line, '|')) { | 
					
						
							|  |  |  |             out.push_back(inner_line); | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         Settings::values.disabled_addons.insert_or_assign(title_id, out); | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  |     // Web Service
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							|  |  |  |     Settings::values.enable_telemetry = | 
					
						
							|  |  |  |         sdl2_config->GetBoolean("WebService", "enable_telemetry", true); | 
					
						
							|  |  |  |     Settings::values.web_api_url = | 
					
						
							|  |  |  |         sdl2_config->Get("WebService", "web_api_url", "https://api.yuzu-emu.org"); | 
					
						
							|  |  |  |     Settings::values.yuzu_username = sdl2_config->Get("WebService", "yuzu_username", ""); | 
					
						
							|  |  |  |     Settings::values.yuzu_token = sdl2_config->Get("WebService", "yuzu_token", ""); | 
					
						
							|  |  |  | } | 
					
						
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							|  |  |  | void Config::Reload() { | 
					
						
							|  |  |  |     LoadINI(DefaultINI::sdl2_config_file); | 
					
						
							|  |  |  |     ReadValues(); | 
					
						
							|  |  |  | } |