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eden
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b79424c3bf
eden
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shader_recompiler
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ameerj
b79424c3bf
emit_glsl_special: Skip initialization of frag_color0
...
Fixes rendering in Devil May Cry without regressing Ori and the Blind Forest.
2021-07-22 21:51:38 -04:00
..
glasm
shader: Split profile and runtime info headers
2021-07-22 21:51:38 -04:00
glsl
emit_glsl_special: Skip initialization of frag_color0
2021-07-22 21:51:38 -04:00
spirv
spirv: Properly handle devices without int8 and int16
2021-07-22 21:51:38 -04:00
bindings.h
Move SPIR-V emission functions to their own header
2021-07-22 21:51:30 -04:00