Commit graph

26 commits

Author SHA1 Message Date
Jake Merdich
38dfe42ad9 Support looping HLE audio (#2422)
* Support looping HLE audio
* DSP: Fix dirty bit clears, handle nonmonotonically incrementing IDs
* DSP: Add start offset support
2017-01-29 23:52:25 -08:00
Lioncash
b0ebdfae34 Add all services to the Service namespace
Previously there was a split where some of the services were in the
Service namespace and others were not.
2016-12-11 00:07:27 +00:00
Ricardo de Almeida Gonzaga
07fdcf150d Fix typos 2016-10-20 12:26:59 -02:00
Yuri Kunde Schlesner
fa5d9d8266 Use negative priorities to avoid special-casing the self-include 2016-09-21 00:15:56 -07:00
Emmanuel Gil Peyrot
1138ec0d49 Remove empty newlines in #include blocks.
This makes clang-format useful on those.

Also add a bunch of forgotten transitive includes, which otherwise
prevented compilation.
2016-09-21 11:15:47 +09:00
Yuri Kunde Schlesner
1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 2016-09-18 21:14:25 -07:00
Emmanuel Gil Peyrot
628ed4376a Sources: Run clang-format on everything. 2016-09-18 09:38:01 +09:00
MerryMage
de4fa45fb5 audio_core: Tweak audio latency 2016-09-07 15:27:32 +01:00
MerryMage
96febf8f85 audio_core: Add EnableStretching to interface so that one can toggle stretching on and off 2016-08-31 16:56:30 +01:00
MerryMage
559ca8ae8a sink: Change EnqueueSamples to take a pointer to a buffer instead of a std::vector 2016-08-31 16:55:10 +01:00
MerryMage
ba0f27c797 DSP/HLE: Audio output 2016-05-19 07:25:26 +01:00
MerryMage
8a1bd3ee7a DSP/HLE: Implement mixer processing 2016-05-19 07:24:39 +01:00
Maribel
be941f1ecf AudioCore: Implement time stretcher (#1737)
* AudioCore: Implement time stretcher

* fixup! AudioCore: Implement time stretcher

* fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher

* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
2016-05-14 22:04:03 -04:00
Lioncash
bb6bae806e source: Fix missing logging arguments
Silences two warnings on OSX.
2016-05-09 09:41:03 -04:00
Alexander Laties
17e9bc5392 fixup simple type conversions where possible 2016-05-07 11:41:55 -04:00
bunnei
bc76985937 HLE: Fix recent DSP change for Visual Studio. 2016-05-07 00:54:31 -04:00
MerryMage
f0cc8dc9ed DSP/HLE: Implement Source processing 2016-05-03 20:58:28 +01:00
MerryMage
aa47fc2406 Audio: Add sink selection to configuration files 2016-04-30 07:41:02 +01:00
bunnei
6b9d36abb1 Merge pull request #1726 from MerryMage/read-write-region
AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion()
2016-04-29 12:18:26 -04:00
MerryMage
1e19d9c579 AudioCore: CurrentRegion() -> ReadRegion(), WriteRegion() 2016-04-29 16:32:29 +01:00
MerryMage
89e1019dc8 AudioCore: Move samples_per_frame and num_sources into hle/common.h 2016-04-28 11:22:40 +01:00
MerryMage
4827a1bff7 DSP_DSP: Updated interrupt implementation 2016-04-27 06:35:06 +01:00
MerryMage
60ad3dcbcb DSP/Pipe: There are 8 pipes 2016-04-25 07:50:53 +01:00
MerryMage
66ae4cddb5 DSP: Implement audio filters (simple, biquad) 2016-03-28 15:51:00 +01:00
MerryMage
447d9a5677 DSP: Implement Pipe 2
Pipe 2 is a DSP pipe that is used to initialize both the DSP hardware (the
application signals to the DSP to initialize) and the application (the DSP
provides the memory location of structures in the shared memory region).
2016-03-06 21:25:44 +00:00
MerryMage
d2710b784a AudioCore: Skeleton Implementation
This commit:
* Adds a new subproject, audio_core.
* Defines structures that exist in DSP shared memory.
* Hooks up various other parts of the emulator into audio core.

This sets the foundation for a later HLE DSP implementation.
2016-02-21 13:13:52 +00:00