forked from eden-emu/eden
Kernel: Actually wake up the requested number of threads in Semaphore::Release.
Also properly keep track of data in guest memory, this fixes managing the semaphore from userland. It was found that Semaphores are actually Condition Variables, with Release(1) and Release(-1) being equivalent to notify_one and notify_all. We should change the name of the class to reflect this.
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parent
2ca36ac394
commit
96e2acfa8f
4 changed files with 18 additions and 21 deletions
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@ -18,9 +18,6 @@ ResultVal<SharedPtr<Semaphore>> Semaphore::Create(VAddr guest_addr, VAddr mutex_
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std::string name) {
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SharedPtr<Semaphore> semaphore(new Semaphore);
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// When the semaphore is created, some slots are reserved for other threads,
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// and the rest is reserved for the caller thread;
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semaphore->available_count = Memory::Read32(guest_addr);
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semaphore->name = std::move(name);
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semaphore->guest_addr = guest_addr;
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semaphore->mutex_addr = mutex_addr;
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@ -32,34 +29,36 @@ ResultVal<SharedPtr<Semaphore>> Semaphore::Create(VAddr guest_addr, VAddr mutex_
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}
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bool Semaphore::ShouldWait(Thread* thread) const {
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return available_count <= 0;
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return GetAvailableCount() <= 0;
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}
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void Semaphore::Acquire(Thread* thread) {
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if (available_count <= 0)
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if (GetAvailableCount() <= 0)
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return;
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--available_count;
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UpdateGuestState();
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SetAvailableCount(GetAvailableCount() - 1);
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}
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ResultCode Semaphore::Release(s32 target) {
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++available_count;
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UpdateGuestState();
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if (target == -1) {
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// When -1, wake up all waiting threads
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SetAvailableCount(GetWaitingThreads().size());
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WakeupAllWaitingThreads();
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} else {
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// Otherwise, wake up just a single thread
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SetAvailableCount(target);
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WakeupWaitingThread(GetHighestPriorityReadyThread());
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}
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return RESULT_SUCCESS;
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}
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void Semaphore::UpdateGuestState() {
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Memory::Write32(guest_addr, available_count);
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s32 Semaphore::GetAvailableCount() const {
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return Memory::Read32(guest_addr);
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}
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void Semaphore::SetAvailableCount(s32 value) const {
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Memory::Write32(guest_addr, value);
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}
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} // namespace Kernel
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