yuzu: Remove Maxwell debugger

This was carried from Citra and wasn't really used on yuzu. It also adds
some runtime overhead. This commit removes it from yuzu's codebase.
This commit is contained in:
ReinUsesLisp 2020-01-02 23:09:31 -03:00
parent 1bfdfe2abf
commit 9328c4be0b
14 changed files with 0 additions and 640 deletions

View file

@ -22,7 +22,6 @@ class Config;
class EmuThread;
class GameList;
class GImageInfo;
class GraphicsBreakPointsWidget;
class GRenderWindow;
class LoadingScreen;
class MicroProfileDialog;
@ -42,10 +41,6 @@ class ManualContentProvider;
class VfsFilesystem;
} // namespace FileSys
namespace Tegra {
class DebugContext;
}
enum class EmulatedDirectoryTarget {
NAND,
SDMC,
@ -223,8 +218,6 @@ private:
Ui::MainWindow ui;
std::shared_ptr<Tegra::DebugContext> debug_context;
GRenderWindow* render_window;
GameList* game_list;
LoadingScreen* loading_screen;
@ -255,7 +248,6 @@ private:
// Debugger panes
ProfilerWidget* profilerWidget;
MicroProfileDialog* microProfileDialog;
GraphicsBreakPointsWidget* graphicsBreakpointsWidget;
WaitTreeWidget* waitTreeWidget;
QAction* actions_recent_files[max_recent_files_item];