forked from eden-emu/eden
		
	applets/controller: Implement fallback applet for the SDL frontend
Implement the fallback applet for the SDL frontend, connecting only the minimum amount of players required.
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					 3 changed files with 34 additions and 90 deletions
				
			
		|  | @ -27,11 +27,44 @@ void DefaultControllerApplet::ReconfigureControllers(std::function<void()> callb | |||
| 
 | ||||
|     auto& players = Settings::values.players; | ||||
| 
 | ||||
|     const auto min_supported_players = parameters.enable_single_mode ? 1 : parameters.min_players; | ||||
| 
 | ||||
|     // Disconnect Handheld first.
 | ||||
|     npad.DisconnectNPadAtIndex(8); | ||||
| 
 | ||||
|     // Deduce the best configuration based on the input parameters.
 | ||||
|     for (std::size_t index = 0; index < players.size(); ++index) { | ||||
|     for (std::size_t index = 0; index < players.size() - 2; ++index) { | ||||
|         // First, disconnect all controllers regardless of the value of keep_controllers_connected.
 | ||||
|         // This makes it easy to connect the desired controllers.
 | ||||
|         npad.DisconnectNPadAtIndex(index); | ||||
| 
 | ||||
|         // Only connect the minimum number of required players.
 | ||||
|         if (index >= min_supported_players) { | ||||
|             continue; | ||||
|         } | ||||
| 
 | ||||
|         // Connect controllers based on the following priority list from highest to lowest priority:
 | ||||
|         // Pro Controller -> Dual Joycons -> Left Joycon -> Right Joycon -> Handheld
 | ||||
|         if (parameters.allow_pro_controller) { | ||||
|             npad.AddNewControllerAt( | ||||
|                 npad.MapSettingsTypeToNPad(Settings::ControllerType::ProController), index); | ||||
|         } else if (parameters.allow_dual_joycons) { | ||||
|             npad.AddNewControllerAt( | ||||
|                 npad.MapSettingsTypeToNPad(Settings::ControllerType::DualJoyconDetached), index); | ||||
|         } else if (parameters.allow_left_joycon) { | ||||
|             npad.AddNewControllerAt( | ||||
|                 npad.MapSettingsTypeToNPad(Settings::ControllerType::LeftJoycon), index); | ||||
|         } else if (parameters.allow_right_joycon) { | ||||
|             npad.AddNewControllerAt( | ||||
|                 npad.MapSettingsTypeToNPad(Settings::ControllerType::RightJoycon), index); | ||||
|         } else if (index == 0 && parameters.enable_single_mode && parameters.allow_handheld && | ||||
|                    !Settings::values.use_docked_mode) { | ||||
|             // We should *never* reach here under any normal circumstances.
 | ||||
|             npad.AddNewControllerAt(npad.MapSettingsTypeToNPad(Settings::ControllerType::Handheld), | ||||
|                                     index); | ||||
|         } else { | ||||
|             UNREACHABLE_MSG("Unable to add a new controller based on the given parameters!"); | ||||
|         } | ||||
|     } | ||||
| 
 | ||||
|     callback(); | ||||
|  |  | |||
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