forked from eden-emu/eden
video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
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fe9823a520
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5db4785535
49 changed files with 303 additions and 290 deletions
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@ -25,9 +25,10 @@ using Tegra::Shader::PredCondition;
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using Tegra::Shader::PredOperation;
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using Tegra::Shader::Register;
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ShaderIR::ShaderIR(const ProgramCode& program_code, u32 main_offset, CompilerSettings settings,
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Registry& registry)
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: program_code{program_code}, main_offset{main_offset}, settings{settings}, registry{registry} {
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ShaderIR::ShaderIR(const ProgramCode& program_code_, u32 main_offset_, CompilerSettings settings_,
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Registry& registry_)
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: program_code{program_code_}, main_offset{main_offset_}, settings{settings_}, registry{
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registry_} {
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Decode();
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PostDecode();
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}
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