eden/src/common/polyfill_thread.h
lizzie dfe10bc851
[common] use libc++ provided jthread instead of in-house one (which deadlocks on FBSD 14) (#351)
Needs test on our CI targets to see I didn't miss anything. Worried about android.

Signed-off-by: lizzie <lizzie@eden-emu.dev>

Reviewed-on: eden-emu/eden#351
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: MaranBr <maranbr@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
2025-10-01 06:59:35 +02:00

30 lines
783 B
C++

// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
// SPDX-License-Identifier: GPL-3.0-or-later
// SPDX-FileCopyrightText: 2022 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
//
// TODO: remove this file when jthread is supported by all compilation targets
//
#pragma once
#include <chrono>
#include <condition_variable>
#include <thread>
#include <utility>
namespace Common {
template <typename Rep, typename Period>
bool StoppableTimedWait(std::stop_token token, const std::chrono::duration<Rep, Period>& rel_time) {
std::condition_variable_any cv;
std::mutex m;
// Perform the timed wait.
std::unique_lock lk{m};
return !cv.wait_for(lk, token, rel_time, [&] { return token.stop_requested(); });
}
} // namespace Common