|
backend
|
glsl: Remove frag color initialization
|
2021-07-22 21:51:39 -04:00 |
|
frontend
|
shader: Calibrate loop safety threshold
|
2021-07-22 21:51:38 -04:00 |
|
ir_opt
|
texture_pass: Fix is_read image qualification
|
2021-07-22 21:51:38 -04:00 |
|
environment.h
|
shader: Implement D3D samplers
|
2021-07-22 21:51:28 -04:00 |
|
object_pool.h
|
shader: Address feedback + clang format
|
2021-07-22 21:51:26 -04:00 |
|
profile.h
|
shader: Split profile and runtime info headers
|
2021-07-22 21:51:38 -04:00 |
|
stage.h
|
vk_pipeline_cache: Add pipeline cache
|
2021-07-22 21:51:24 -04:00 |