forked from eden-emu/eden
		
	 f9db75fe40
			
		
	
	
		f9db75fe40
		
	
	
	
	
		
			
			The code in both places was the same verbatim, so we can extract it to a function to deduplicate the logic.
		
			
				
	
	
		
			469 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			469 lines
		
	
	
	
		
			14 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
| // Copyright 2014 Citra Emulator Project / PPSSPP Project
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| // Licensed under GPLv2 or any later version
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| // Refer to the license.txt file included.
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| 
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| #pragma once
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| 
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| #include <functional>
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| #include <memory>
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| #include <string>
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| #include <vector>
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| 
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| #include "common/common_types.h"
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| #include "core/arm/arm_interface.h"
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| #include "core/hle/kernel/object.h"
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| #include "core/hle/kernel/wait_object.h"
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| #include "core/hle/result.h"
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| 
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| namespace Kernel {
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| 
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| class KernelCore;
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| class Process;
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| class Scheduler;
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| 
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| enum ThreadPriority : u32 {
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|     THREADPRIO_HIGHEST = 0,       ///< Highest thread priority
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|     THREADPRIO_USERLAND_MAX = 24, ///< Highest thread priority for userland apps
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|     THREADPRIO_DEFAULT = 44,      ///< Default thread priority for userland apps
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|     THREADPRIO_LOWEST = 63,       ///< Lowest thread priority
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| };
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| 
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| enum ThreadProcessorId : s32 {
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|     THREADPROCESSORID_DEFAULT = -2, ///< Run thread on default core specified by exheader
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|     THREADPROCESSORID_0 = 0,        ///< Run thread on core 0
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|     THREADPROCESSORID_1 = 1,        ///< Run thread on core 1
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|     THREADPROCESSORID_2 = 2,        ///< Run thread on core 2
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|     THREADPROCESSORID_3 = 3,        ///< Run thread on core 3
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|     THREADPROCESSORID_MAX = 4,      ///< Processor ID must be less than this
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| 
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|     /// Allowed CPU mask
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|     THREADPROCESSORID_DEFAULT_MASK = (1 << THREADPROCESSORID_0) | (1 << THREADPROCESSORID_1) |
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|                                      (1 << THREADPROCESSORID_2) | (1 << THREADPROCESSORID_3)
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| };
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| 
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| enum class ThreadStatus {
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|     Running,      ///< Currently running
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|     Ready,        ///< Ready to run
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|     WaitHLEEvent, ///< Waiting for hle event to finish
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|     WaitSleep,    ///< Waiting due to a SleepThread SVC
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|     WaitIPC,      ///< Waiting for the reply from an IPC request
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|     WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
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|     WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
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|     WaitMutex,    ///< Waiting due to an ArbitrateLock/WaitProcessWideKey svc
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|     WaitArb,      ///< Waiting due to a SignalToAddress/WaitForAddress svc
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|     Dormant,      ///< Created but not yet made ready
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|     Dead          ///< Run to completion, or forcefully terminated
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| };
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| 
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| enum class ThreadWakeupReason {
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|     Signal, // The thread was woken up by WakeupAllWaitingThreads due to an object signal.
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|     Timeout // The thread was woken up due to a wait timeout.
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| };
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| 
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| class Thread final : public WaitObject {
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| public:
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|     using TLSMemory = std::vector<u8>;
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|     using TLSMemoryPtr = std::shared_ptr<TLSMemory>;
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| 
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|     using MutexWaitingThreads = std::vector<SharedPtr<Thread>>;
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| 
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|     using ThreadContext = Core::ARM_Interface::ThreadContext;
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| 
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|     using ThreadWaitObjects = std::vector<SharedPtr<WaitObject>>;
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| 
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|     using WakeupCallback = std::function<bool(ThreadWakeupReason reason, SharedPtr<Thread> thread,
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|                                               SharedPtr<WaitObject> object, std::size_t index)>;
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| 
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|     /**
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|      * Creates and returns a new thread. The new thread is immediately scheduled
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|      * @param kernel The kernel instance this thread will be created under.
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|      * @param name The friendly name desired for the thread
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|      * @param entry_point The address at which the thread should start execution
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|      * @param priority The thread's priority
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|      * @param arg User data to pass to the thread
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|      * @param processor_id The ID(s) of the processors on which the thread is desired to be run
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|      * @param stack_top The address of the thread's stack top
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|      * @param owner_process The parent process for the thread
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|      * @return A shared pointer to the newly created thread
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|      */
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|     static ResultVal<SharedPtr<Thread>> Create(KernelCore& kernel, std::string name,
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|                                                VAddr entry_point, u32 priority, u64 arg,
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|                                                s32 processor_id, VAddr stack_top,
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|                                                Process& owner_process);
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| 
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|     std::string GetName() const override {
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|         return name;
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|     }
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|     std::string GetTypeName() const override {
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|         return "Thread";
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|     }
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| 
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|     static const HandleType HANDLE_TYPE = HandleType::Thread;
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|     HandleType GetHandleType() const override {
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|         return HANDLE_TYPE;
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|     }
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| 
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|     bool ShouldWait(Thread* thread) const override;
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|     void Acquire(Thread* thread) override;
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| 
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|     /**
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|      * Gets the thread's current priority
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|      * @return The current thread's priority
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|      */
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|     u32 GetPriority() const {
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|         return current_priority;
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|     }
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| 
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|     /**
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|      * Gets the thread's nominal priority.
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|      * @return The current thread's nominal priority.
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|      */
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|     u32 GetNominalPriority() const {
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|         return nominal_priority;
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|     }
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| 
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|     /**
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|      * Sets the thread's current priority
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|      * @param priority The new priority
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|      */
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|     void SetPriority(u32 priority);
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| 
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|     /**
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|      * Temporarily boosts the thread's priority until the next time it is scheduled
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|      * @param priority The new priority
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|      */
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|     void BoostPriority(u32 priority);
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| 
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|     /// Adds a thread to the list of threads that are waiting for a lock held by this thread.
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|     void AddMutexWaiter(SharedPtr<Thread> thread);
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| 
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|     /// Removes a thread from the list of threads that are waiting for a lock held by this thread.
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|     void RemoveMutexWaiter(SharedPtr<Thread> thread);
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| 
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|     /// Recalculates the current priority taking into account priority inheritance.
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|     void UpdatePriority();
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| 
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|     /// Changes the core that the thread is running or scheduled to run on.
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|     void ChangeCore(u32 core, u64 mask);
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| 
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|     /**
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|      * Gets the thread's thread ID
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|      * @return The thread's ID
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|      */
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|     u32 GetThreadID() const {
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|         return thread_id;
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|     }
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| 
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|     TLSMemoryPtr& GetTLSMemory() {
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|         return tls_memory;
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|     }
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| 
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|     const TLSMemoryPtr& GetTLSMemory() const {
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|         return tls_memory;
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|     }
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| 
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|     /**
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|      * Resumes a thread from waiting
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|      */
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|     void ResumeFromWait();
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| 
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|     /**
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|      * Schedules an event to wake up the specified thread after the specified delay
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|      * @param nanoseconds The time this thread will be allowed to sleep for
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|      */
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|     void WakeAfterDelay(s64 nanoseconds);
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| 
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|     /// Cancel any outstanding wakeup events for this thread
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|     void CancelWakeupTimer();
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| 
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|     /**
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|      * Sets the result after the thread awakens (from either WaitSynchronization SVC)
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|      * @param result Value to set to the returned result
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|      */
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|     void SetWaitSynchronizationResult(ResultCode result);
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| 
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|     /**
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|      * Sets the output parameter value after the thread awakens (from WaitSynchronizationN SVC only)
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|      * @param output Value to set to the output parameter
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|      */
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|     void SetWaitSynchronizationOutput(s32 output);
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| 
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|     /**
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|      * Retrieves the index that this particular object occupies in the list of objects
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|      * that the thread passed to WaitSynchronizationN, starting the search from the last element.
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|      * It is used to set the output value of WaitSynchronizationN when the thread is awakened.
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|      * When a thread wakes up due to an object signal, the kernel will use the index of the last
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|      * matching object in the wait objects list in case of having multiple instances of the same
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|      * object in the list.
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|      * @param object Object to query the index of.
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|      */
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|     s32 GetWaitObjectIndex(WaitObject* object) const;
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| 
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|     /**
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|      * Stops a thread, invalidating it from further use
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|      */
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|     void Stop();
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| 
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|     /*
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|      * Returns the Thread Local Storage address of the current thread
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|      * @returns VAddr of the thread's TLS
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|      */
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|     VAddr GetTLSAddress() const {
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|         return tls_address;
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|     }
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| 
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|     /*
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|      * Returns the value of the TPIDR_EL0 Read/Write system register for this thread.
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|      * @returns The value of the TPIDR_EL0 register.
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|      */
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|     u64 GetTPIDR_EL0() const {
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|         return tpidr_el0;
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|     }
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| 
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|     /// Sets the value of the TPIDR_EL0 Read/Write system register for this thread.
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|     void SetTPIDR_EL0(u64 value) {
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|         tpidr_el0 = value;
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|     }
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| 
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|     /*
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|      * Returns the address of the current thread's command buffer, located in the TLS.
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|      * @returns VAddr of the thread's command buffer.
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|      */
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|     VAddr GetCommandBufferAddress() const;
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| 
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|     /**
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|      * Returns whether this thread is waiting for all the objects in
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|      * its wait list to become ready, as a result of a WaitSynchronizationN call
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|      * with wait_all = true.
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|      */
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|     bool IsSleepingOnWaitAll() const {
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|         return status == ThreadStatus::WaitSynchAll;
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|     }
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| 
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|     ThreadContext& GetContext() {
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|         return context;
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|     }
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| 
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|     const ThreadContext& GetContext() const {
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|         return context;
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|     }
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| 
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|     ThreadStatus GetStatus() const {
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|         return status;
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|     }
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| 
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|     void SetStatus(ThreadStatus new_status);
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| 
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|     u64 GetLastRunningTicks() const {
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|         return last_running_ticks;
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|     }
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| 
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|     u64 GetTotalCPUTimeTicks() const {
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|         return total_cpu_time_ticks;
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|     }
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| 
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|     void UpdateCPUTimeTicks(u64 ticks) {
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|         total_cpu_time_ticks += ticks;
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|     }
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| 
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|     s32 GetProcessorID() const {
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|         return processor_id;
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|     }
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| 
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|     Process* GetOwnerProcess() {
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|         return owner_process;
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|     }
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| 
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|     const Process* GetOwnerProcess() const {
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|         return owner_process;
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|     }
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| 
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|     const ThreadWaitObjects& GetWaitObjects() const {
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|         return wait_objects;
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|     }
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| 
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|     void SetWaitObjects(ThreadWaitObjects objects) {
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|         wait_objects = std::move(objects);
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|     }
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| 
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|     void ClearWaitObjects() {
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|         wait_objects.clear();
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|     }
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| 
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|     /// Determines whether all the objects this thread is waiting on are ready.
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|     bool AllWaitObjectsReady();
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| 
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|     const MutexWaitingThreads& GetMutexWaitingThreads() const {
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|         return wait_mutex_threads;
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|     }
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| 
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|     Thread* GetLockOwner() const {
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|         return lock_owner.get();
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|     }
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| 
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|     void SetLockOwner(SharedPtr<Thread> owner) {
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|         lock_owner = std::move(owner);
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|     }
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| 
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|     VAddr GetCondVarWaitAddress() const {
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|         return condvar_wait_address;
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|     }
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| 
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|     void SetCondVarWaitAddress(VAddr address) {
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|         condvar_wait_address = address;
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|     }
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| 
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|     VAddr GetMutexWaitAddress() const {
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|         return mutex_wait_address;
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|     }
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| 
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|     void SetMutexWaitAddress(VAddr address) {
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|         mutex_wait_address = address;
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|     }
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| 
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|     Handle GetWaitHandle() const {
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|         return wait_handle;
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|     }
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| 
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|     void SetWaitHandle(Handle handle) {
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|         wait_handle = handle;
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|     }
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| 
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|     VAddr GetArbiterWaitAddress() const {
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|         return arb_wait_address;
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|     }
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| 
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|     void SetArbiterWaitAddress(VAddr address) {
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|         arb_wait_address = address;
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|     }
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| 
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|     void SetGuestHandle(Handle handle) {
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|         guest_handle = handle;
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|     }
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| 
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|     bool HasWakeupCallback() const {
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|         return wakeup_callback != nullptr;
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|     }
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| 
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|     void SetWakeupCallback(WakeupCallback callback) {
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|         wakeup_callback = std::move(callback);
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|     }
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| 
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|     void InvalidateWakeupCallback() {
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|         SetWakeupCallback(nullptr);
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|     }
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| 
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|     /**
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|      * Invokes the thread's wakeup callback.
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|      *
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|      * @pre A valid wakeup callback has been set. Violating this precondition
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|      *      will cause an assertion to trigger.
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|      */
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|     bool InvokeWakeupCallback(ThreadWakeupReason reason, SharedPtr<Thread> thread,
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|                               SharedPtr<WaitObject> object, std::size_t index);
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| 
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|     u32 GetIdealCore() const {
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|         return ideal_core;
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|     }
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| 
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|     u64 GetAffinityMask() const {
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|         return affinity_mask;
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|     }
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| 
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| private:
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|     explicit Thread(KernelCore& kernel);
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|     ~Thread() override;
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| 
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|     void ChangeScheduler();
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| 
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|     Core::ARM_Interface::ThreadContext context{};
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| 
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|     u32 thread_id = 0;
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| 
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|     ThreadStatus status = ThreadStatus::Dormant;
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| 
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|     VAddr entry_point = 0;
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|     VAddr stack_top = 0;
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| 
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|     u32 nominal_priority = 0; ///< Nominal thread priority, as set by the emulated application
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|     u32 current_priority = 0; ///< Current thread priority, can be temporarily changed
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| 
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|     u64 total_cpu_time_ticks = 0; ///< Total CPU running ticks.
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|     u64 last_running_ticks = 0;   ///< CPU tick when thread was last running
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| 
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|     s32 processor_id = 0;
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| 
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|     VAddr tls_address = 0; ///< Virtual address of the Thread Local Storage of the thread
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|     u64 tpidr_el0 = 0;     ///< TPIDR_EL0 read/write system register.
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| 
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|     /// Process that owns this thread
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|     Process* owner_process;
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| 
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|     /// Objects that the thread is waiting on, in the same order as they were
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|     /// passed to WaitSynchronization1/N.
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|     ThreadWaitObjects wait_objects;
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| 
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|     /// List of threads that are waiting for a mutex that is held by this thread.
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|     MutexWaitingThreads wait_mutex_threads;
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| 
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|     /// Thread that owns the lock that this thread is waiting for.
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|     SharedPtr<Thread> lock_owner;
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| 
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|     /// If waiting on a ConditionVariable, this is the ConditionVariable address
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|     VAddr condvar_wait_address = 0;
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|     /// If waiting on a Mutex, this is the mutex address
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|     VAddr mutex_wait_address = 0;
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|     /// The handle used to wait for the mutex.
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|     Handle wait_handle = 0;
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| 
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|     /// If waiting for an AddressArbiter, this is the address being waited on.
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|     VAddr arb_wait_address{0};
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| 
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|     /// Handle used by guest emulated application to access this thread
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|     Handle guest_handle = 0;
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| 
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|     /// Handle used as userdata to reference this object when inserting into the CoreTiming queue.
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|     Handle callback_handle = 0;
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| 
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|     /// Callback that will be invoked when the thread is resumed from a waiting state. If the thread
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|     /// was waiting via WaitSynchronizationN then the object will be the last object that became
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|     /// available. In case of a timeout, the object will be nullptr.
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|     WakeupCallback wakeup_callback;
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| 
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|     Scheduler* scheduler = nullptr;
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| 
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|     u32 ideal_core{0xFFFFFFFF};
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|     u64 affinity_mask{0x1};
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| 
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|     TLSMemoryPtr tls_memory = std::make_shared<TLSMemory>();
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| 
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|     std::string name;
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| };
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| 
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| /**
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|  * Sets up the primary application thread
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|  * @param kernel The kernel instance to create the main thread under.
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|  * @param entry_point The address at which the thread should start execution
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|  * @param priority The priority to give the main thread
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|  * @param owner_process The parent process for the main thread
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|  * @return A shared pointer to the main thread
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|  */
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| SharedPtr<Thread> SetupMainThread(KernelCore& kernel, VAddr entry_point, u32 priority,
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|                                   Process& owner_process);
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| 
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| /**
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|  * Gets the current thread
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|  */
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| Thread* GetCurrentThread();
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| 
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| /**
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|  * Waits the current thread on a sleep
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|  */
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| void WaitCurrentThread_Sleep();
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| 
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| /**
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|  * Stops the current thread and removes it from the thread_list
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|  */
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| void ExitCurrentThread();
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| 
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| } // namespace Kernel
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