// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project // SPDX-License-Identifier: GPL-2.0-or-later #include #include #include #include #include "common/logging/log.h" #include "common/scm_rev.h" #include "yuzu_cmd/emu_window/emu_window_sdl3_vk.h" #include EmuWindow_SDL3_VK::EmuWindow_SDL3_VK(InputCommon::InputSubsystem* input_subsystem_, Core::System& system_, bool fullscreen) : EmuWindow_SDL3{input_subsystem_, system_} { const std::string window_title = fmt::format("Eden {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); render_window = SDL_CreateWindow(window_title.c_str(), Layout::ScreenUndocked::Width, Layout::ScreenUndocked::Height, SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY); SetWindowIcon(); if (fullscreen) { Fullscreen(); ShowCursor(false); } { SDL_PropertiesID props = SDL_GetWindowProperties(render_window); #if defined(SDL_PLATFORM_WIN32) window_info.type = Core::Frontend::WindowSystemType::Windows; window_info.render_surface = SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr); #elif defined(SDL_PLATFORM_MACOS) window_info.type = Core::Frontend::WindowSystemType::Cocoa; window_info.render_surface = SDL_Metal_CreateView(render_window); #elif defined(SDL_PLATFORM_LINUX) const char* video_driver = SDL_GetCurrentVideoDriver(); if (video_driver && SDL_strcmp(video_driver, "x11") == 0) { window_info.type = Core::Frontend::WindowSystemType::X11; window_info.display_connection = SDL_GetPointerProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, nullptr); window_info.render_surface = reinterpret_cast( SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0)); } else if (video_driver && SDL_strcmp(video_driver, "wayland") == 0) { window_info.type = Core::Frontend::WindowSystemType::Wayland; window_info.display_connection = SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr); window_info.render_surface = SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr); } else { LOG_CRITICAL(Frontend, "Unsupported SDL video driver: {}", video_driver ? video_driver : "(null)"); std::exit(EXIT_FAILURE); } #elif defined(SDL_PLATFORM_ANDROID) window_info.type = Core::Frontend::WindowSystemType::Android; window_info.render_surface = SDL_GetPointerProperty(props, SDL_PROP_WINDOW_ANDROID_WINDOW_POINTER, nullptr); #else LOG_CRITICAL(Frontend, "Unsupported platform for SDL window properties"); std::exit(EXIT_FAILURE); #endif } OnResize(); OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size); SDL_PumpEvents(); LOG_INFO(Frontend, "Eden Version: {} | {}-{} (Vulkan)", Common::g_build_name, Common::g_scm_branch, Common::g_scm_desc); } EmuWindow_SDL3_VK::~EmuWindow_SDL3_VK() = default; std::unique_ptr EmuWindow_SDL3_VK::CreateSharedContext() const { return std::make_unique(); }