[fmt] use {:#X} for format instead of 0x{:X} (#309)

Signed-off-by: lizzie <lizzie@eden-emu.dev>
Reviewed-on: eden-emu/eden#309
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-08-27 22:39:11 +02:00 committed by crueter
parent 7950c5cca0
commit 9d53933a95
Signed by untrusted user: crueter
GPG key ID: 425ACD2D4830EBC6
36 changed files with 170 additions and 86 deletions

View file

@ -44,7 +44,7 @@ void Decoder::Decode() {
if (!frame.get()) {
LOG_ERROR(HW_GPU,
"Nvdec {} failed to decode interlaced frame for top 0x{:X} bottom 0x{:X}", id,
"Nvdec {} failed to decode interlaced frame for top {:#X} bottom 0x{:X}", id,
luma_top, luma_bottom);
}
@ -59,7 +59,7 @@ void Decoder::Decode() {
auto [luma_offset, chroma_offset] = GetProgressiveOffsets();
if (!frame.get()) {
LOG_ERROR(HW_GPU, "Nvdec {} failed to decode progressive frame for luma 0x{:X}", id,
LOG_ERROR(HW_GPU, "Nvdec {} failed to decode progressive frame for luma {:#X}", id,
luma_offset);
}