forked from eden-emu/eden
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -386,6 +386,7 @@ static void OverrideWindowsFont() {
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}
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#endif
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#ifndef _WIN32
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inline static bool isDarkMode() {
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#if QT_VERSION >= QT_VERSION_CHECK(6, 5, 0)
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const auto scheme = QGuiApplication::styleHints()->colorScheme();
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@ -397,6 +398,7 @@ inline static bool isDarkMode() {
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return text.lightness() > window.lightness();
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#endif // QT_VERSION
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}
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#endif // _WIN32
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GMainWindow::GMainWindow(bool has_broken_vulkan)
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: ui{std::make_unique<Ui::MainWindow>()}, system{std::make_unique<Core::System>()},
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@ -2473,7 +2475,7 @@ void GMainWindow::StoreRecentFile(const QString& filename) {
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void GMainWindow::UpdateRecentFiles() {
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const int num_recent_files =
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std::min(static_cast<int>(UISettings::values.recent_files.size()), max_recent_files_item);
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(std::min)(static_cast<int>(UISettings::values.recent_files.size()), max_recent_files_item);
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for (int i = 0; i < num_recent_files; i++) {
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const QString text = QStringLiteral("&%1. %2").arg(i + 1).arg(
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@ -2652,7 +2654,7 @@ static bool RomFSRawCopy(size_t total_size, size_t& read_size, QProgressDialog&
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if ((new_timestamp - last_timestamp) > 33ms) {
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last_timestamp = new_timestamp;
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dialog.setValue(
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static_cast<int>(std::min(read_size, total_size) * 100 / total_size));
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static_cast<int>((std::min)(read_size, total_size) * 100 / total_size));
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QCoreApplication::processEvents();
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}
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@ -4115,7 +4117,7 @@ void GMainWindow::OnDecreaseVolume() {
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if (current_volume <= 6) {
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step = 1;
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}
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Settings::values.volume.SetValue(std::max(current_volume - step, 0));
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Settings::values.volume.SetValue((std::max)(current_volume - step, 0));
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UpdateVolumeUI();
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}
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@ -5020,14 +5022,15 @@ void GMainWindow::OnEmulatorUpdateAvailable() {
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void GMainWindow::UpdateWindowTitle(std::string_view title_name, std::string_view title_version,
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std::string_view gpu_vendor) {
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const auto description = std::string(Common::g_build_version);
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const auto build_id = std::string(Common::g_build_id);
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static const std::string description = std::string(Common::g_build_version);
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static const std::string build_id = std::string(Common::g_build_id);
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static const std::string compiler = std::string(Common::g_compiler_id);
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std::string yuzu_title;
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if (Common::g_is_dev_build) {
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yuzu_title = fmt::format("Eden Nightly | {}-{}", description, build_id);
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yuzu_title = fmt::format("Eden Nightly | {}-{} | {}", description, build_id, compiler);
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} else {
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yuzu_title = fmt::format("Eden | {}", description);
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yuzu_title = fmt::format("Eden | {} | {}", description, compiler);
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}
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const auto override_title =
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@ -5674,13 +5677,13 @@ void VolumeButton::wheelEvent(QWheelEvent* event) {
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if (num_steps > 0) {
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Settings::values.volume.SetValue(
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std::min(200, Settings::values.volume.GetValue() + num_steps));
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(std::min)(200, Settings::values.volume.GetValue() + num_steps));
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} else {
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Settings::values.volume.SetValue(
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std::max(0, Settings::values.volume.GetValue() + num_steps));
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(std::max)(0, Settings::values.volume.GetValue() + num_steps));
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}
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scroll_multiplier = std::min(MaxMultiplier, scroll_multiplier * 2);
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scroll_multiplier = (std::min)(MaxMultiplier, scroll_multiplier * 2);
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scroll_timer.start(100); // reset the multiplier if no scroll event occurs within 100 ms
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emit VolumeChanged();
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@ -5721,11 +5724,11 @@ static void SetHighDPIAttributes() {
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constexpr float minimum_width = 1350.0f;
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constexpr float minimum_height = 900.0f;
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const float width_ratio = std::max(1.0f, real_width / minimum_width);
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const float height_ratio = std::max(1.0f, real_height / minimum_height);
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const float width_ratio = (std::max)(1.0f, real_width / minimum_width);
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const float height_ratio = (std::max)(1.0f, real_height / minimum_height);
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// Get the lower of the 2 ratios and truncate, this is the maximum integer scale.
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const float max_ratio = std::trunc(std::min(width_ratio, height_ratio));
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const float max_ratio = std::trunc((std::min)(width_ratio, height_ratio));
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if (max_ratio > real_ratio) {
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QApplication::setHighDpiScaleFactorRoundingPolicy(
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