forked from eden-emu/eden
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
parent
428f136a75
commit
9d2681ecc9
276 changed files with 973 additions and 1010 deletions
|
@ -274,7 +274,7 @@ void OverlapRangeSet<AddressType>::Subtract(AddressType base_address, size_t siz
|
|||
|
||||
template <typename AddressType>
|
||||
void OverlapRangeSet<AddressType>::DeleteAll(AddressType base_address, size_t size) {
|
||||
m_impl->template Subtract<false>(base_address, size, std::numeric_limits<s32>::max(),
|
||||
m_impl->template Subtract<false>(base_address, size, (std::numeric_limits<s32>::max)(),
|
||||
[](AddressType, AddressType) {});
|
||||
}
|
||||
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue