[cmake] enable clang-cl and WoA builds (#348)

Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64.

Compiling on clang is *dramatically* faster so this should be useful for CI.

Co-authored-by: crueter <crueter@eden-emu.dev>
Co-authored-by: crueter <crueter@crueter.xyz>
Reviewed-on: eden-emu/eden#348
Reviewed-by: CamilleLaVey <camillelavey99@gmail.com>
Reviewed-by: crueter <crueter@eden-emu.dev>
Co-authored-by: lizzie <lizzie@eden-emu.dev>
Co-committed-by: lizzie <lizzie@eden-emu.dev>
This commit is contained in:
lizzie 2025-09-09 20:47:49 +02:00 committed by crueter
parent 428f136a75
commit 9d2681ecc9
Signed by untrusted user: crueter
GPG key ID: 425ACD2D4830EBC6
276 changed files with 973 additions and 1010 deletions

View file

@ -274,7 +274,7 @@ void OverlapRangeSet<AddressType>::Subtract(AddressType base_address, size_t siz
template <typename AddressType>
void OverlapRangeSet<AddressType>::DeleteAll(AddressType base_address, size_t size) {
m_impl->template Subtract<false>(base_address, size, std::numeric_limits<s32>::max(),
m_impl->template Subtract<false>(base_address, size, (std::numeric_limits<s32>::max)(),
[](AddressType, AddressType) {});
}