forked from eden-emu/eden
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -85,10 +85,10 @@ struct Rectangle {
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}
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[[nodiscard]] constexpr bool Intersect(const Rectangle<T>& with, Rectangle<T>* result) const {
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result->left = std::max(left, with.left);
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result->top = std::max(top, with.top);
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result->right = std::min(right, with.right);
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result->bottom = std::min(bottom, with.bottom);
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result->left = (std::max)(left, with.left);
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result->top = (std::max)(top, with.top);
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result->right = (std::min)(right, with.right);
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result->bottom = (std::min)(bottom, with.bottom);
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return !result->IsEmpty();
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}
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};
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