forked from eden-emu/eden
		
	configure_general: Allow framerate cap to be used in custom game configs
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					 5 changed files with 99 additions and 27 deletions
				
			
		|  | @ -183,6 +183,7 @@ void RestoreGlobalState(bool is_powered_on) { | |||
|     values.max_anisotropy.SetGlobal(true); | ||||
|     values.use_speed_limit.SetGlobal(true); | ||||
|     values.speed_limit.SetGlobal(true); | ||||
|     values.fps_cap.SetGlobal(true); | ||||
|     values.use_disk_shader_cache.SetGlobal(true); | ||||
|     values.gpu_accuracy.SetGlobal(true); | ||||
|     values.use_asynchronous_gpu_emulation.SetGlobal(true); | ||||
|  |  | |||
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	 Kewlan
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