rename more macros

This commit is contained in:
octocar 2025-10-01 21:04:31 +02:00 committed by crueter
parent dd1f699d9d
commit 6bd49a41c4
8 changed files with 27 additions and 27 deletions

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@ -89,7 +89,7 @@ static char internal_gamemode_client_error_string[512] = { 0 };
/**
* Load libgamemode dynamically to dislodge us from most dependencies.
* This allows clients to link and/or use this regardless of runtime.
* See SDL2 for an example of the reasoning behind this in terms of
* See SDL3 for an example of the reasoning behind this in terms of
* dynamic versioning as well.
*/
static volatile int internal_libgamemode_loaded = 1;