forked from eden-emu/eden
		
	yuzu: Make language persistent and remove symbols_path
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					 4 changed files with 6 additions and 12 deletions
				
			
		|  | @ -193,8 +193,8 @@ void ConfigureUi::RequestGameListUpdate() { | |||
| void ConfigureUi::SetConfiguration() { | ||||
|     ui->theme_combobox->setCurrentIndex( | ||||
|         ui->theme_combobox->findData(QString::fromStdString(UISettings::values.theme))); | ||||
|     ui->language_combobox->setCurrentIndex( | ||||
|         ui->language_combobox->findData(QString::fromStdString(UISettings::values.language))); | ||||
|     ui->language_combobox->setCurrentIndex(ui->language_combobox->findData( | ||||
|         QString::fromStdString(UISettings::values.language.GetValue()))); | ||||
|     ui->show_add_ons->setChecked(UISettings::values.show_add_ons.GetValue()); | ||||
|     ui->show_compat->setChecked(UISettings::values.show_compat.GetValue()); | ||||
|     ui->show_size->setChecked(UISettings::values.show_size.GetValue()); | ||||
|  |  | |||
|  | @ -187,7 +187,6 @@ void QtConfig::ReadPathValues() { | |||
|     BeginGroup(Settings::TranslateCategory(Settings::Category::Paths)); | ||||
| 
 | ||||
|     UISettings::values.roms_path = ReadStringSetting(std::string("romsPath")); | ||||
|     UISettings::values.symbols_path = ReadStringSetting(std::string("symbolsPath")); | ||||
|     UISettings::values.game_dir_deprecated = | ||||
|         ReadStringSetting(std::string("gameListRootDir"), std::string(".")); | ||||
|     UISettings::values.game_dir_deprecated_deepscan = | ||||
|  | @ -225,8 +224,6 @@ void QtConfig::ReadPathValues() { | |||
|     UISettings::values.recent_files = | ||||
|         QString::fromStdString(ReadStringSetting(std::string("recentFiles"))) | ||||
|             .split(QStringLiteral(", "), Qt::SkipEmptyParts, Qt::CaseSensitive); | ||||
|     UISettings::values.language = | ||||
|         ReadStringSetting(std::string("language"), std::make_optional(std::string(""))); | ||||
| 
 | ||||
|     EndGroup(); | ||||
| } | ||||
|  | @ -409,7 +406,6 @@ void QtConfig::SavePathValues() { | |||
|     BeginGroup(Settings::TranslateCategory(Settings::Category::Paths)); | ||||
| 
 | ||||
|     WriteSetting(std::string("romsPath"), UISettings::values.roms_path); | ||||
|     WriteSetting(std::string("symbolsPath"), UISettings::values.symbols_path); | ||||
|     BeginArray(std::string("gamedirs")); | ||||
|     for (int i = 0; i < UISettings::values.game_dirs.size(); ++i) { | ||||
|         SetArrayIndex(i); | ||||
|  | @ -422,7 +418,6 @@ void QtConfig::SavePathValues() { | |||
| 
 | ||||
|     WriteSetting(std::string("recentFiles"), | ||||
|                  UISettings::values.recent_files.join(QStringLiteral(", ")).toStdString()); | ||||
|     WriteSetting(std::string("language"), UISettings::values.language); | ||||
| 
 | ||||
|     EndGroup(); | ||||
| } | ||||
|  |  | |||
|  | @ -5147,12 +5147,12 @@ void GMainWindow::UpdateUITheme() { | |||
| void GMainWindow::LoadTranslation() { | ||||
|     bool loaded; | ||||
| 
 | ||||
|     if (UISettings::values.language.empty()) { | ||||
|     if (UISettings::values.language.GetValue().empty()) { | ||||
|         // If the selected language is empty, use system locale
 | ||||
|         loaded = translator.load(QLocale(), {}, {}, QStringLiteral(":/languages/")); | ||||
|     } else { | ||||
|         // Otherwise load from the specified file
 | ||||
|         loaded = translator.load(QString::fromStdString(UISettings::values.language), | ||||
|         loaded = translator.load(QString::fromStdString(UISettings::values.language.GetValue()), | ||||
|                                  QStringLiteral(":/languages/")); | ||||
|     } | ||||
| 
 | ||||
|  | @ -5164,7 +5164,7 @@ void GMainWindow::LoadTranslation() { | |||
| } | ||||
| 
 | ||||
| void GMainWindow::OnLanguageChanged(const QString& locale) { | ||||
|     if (UISettings::values.language != std::string("en")) { | ||||
|     if (UISettings::values.language.GetValue() != std::string("en")) { | ||||
|         qApp->removeTranslator(&translator); | ||||
|     } | ||||
| 
 | ||||
|  |  | |||
|  | @ -154,12 +154,11 @@ struct Values { | |||
|     Setting<u32> screenshot_height{linkage, 0, "screenshot_height", Category::Screenshots}; | ||||
| 
 | ||||
|     std::string roms_path; | ||||
|     std::string symbols_path; | ||||
|     std::string game_dir_deprecated; | ||||
|     bool game_dir_deprecated_deepscan; | ||||
|     QVector<GameDir> game_dirs; | ||||
|     QStringList recent_files; | ||||
|     std::string language; | ||||
|     Setting<std::string> language{linkage, {}, "language", Category::Paths}; | ||||
| 
 | ||||
|     std::string theme; | ||||
| 
 | ||||
|  |  | |||
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