forked from eden-emu/eden
		
	configuration_shared: Break up tracker structs to respective classes
One less global variable.
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					 12 changed files with 58 additions and 49 deletions
				
			
		|  | @ -10,10 +10,6 @@ | ||||||
| #include "yuzu/configuration/configuration_shared.h" | #include "yuzu/configuration/configuration_shared.h" | ||||||
| #include "yuzu/configuration/configure_per_game.h" | #include "yuzu/configuration/configure_per_game.h" | ||||||
| 
 | 
 | ||||||
| namespace ConfigurationShared { |  | ||||||
| Trackers trackers = {}; |  | ||||||
| } |  | ||||||
| 
 |  | ||||||
| void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting, | void ConfigurationShared::ApplyPerGameSetting(Settings::Setting<bool>* setting, | ||||||
|                                               const QCheckBox* checkbox) { |                                               const QCheckBox* checkbox) { | ||||||
|     if (checkbox->checkState() == Qt::PartiallyChecked) { |     if (checkbox->checkState() == Qt::PartiallyChecked) { | ||||||
|  |  | ||||||
|  | @ -22,25 +22,6 @@ enum CheckState { | ||||||
|     Count, |     Count, | ||||||
| }; | }; | ||||||
| 
 | 
 | ||||||
| struct Trackers { |  | ||||||
|     CheckState use_frame_limit; |  | ||||||
|     CheckState use_multi_core; |  | ||||||
| 
 |  | ||||||
|     CheckState enable_audio_stretching; |  | ||||||
| 
 |  | ||||||
|     CheckState use_disk_shader_cache; |  | ||||||
|     CheckState use_asynchronous_gpu_emulation; |  | ||||||
| 
 |  | ||||||
|     CheckState use_vsync; |  | ||||||
|     CheckState use_assembly_shaders; |  | ||||||
|     CheckState use_asynchronous_shaders; |  | ||||||
|     CheckState use_fast_gpu_time; |  | ||||||
|     CheckState force_30fps_mode; |  | ||||||
| 
 |  | ||||||
|     CheckState use_rng_seed; |  | ||||||
|     CheckState use_custom_rtc; |  | ||||||
| } extern trackers; |  | ||||||
| 
 |  | ||||||
| // Global-aware apply and set functions
 | // Global-aware apply and set functions
 | ||||||
| 
 | 
 | ||||||
| void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox, | void ApplyPerGameSetting(Settings::Setting<bool>* setting, const QCheckBox* checkbox, | ||||||
|  |  | ||||||
|  | @ -120,7 +120,7 @@ void ConfigureAudio::ApplyConfiguration() { | ||||||
|     } else { |     } else { | ||||||
|         ConfigurationShared::ApplyPerGameSetting( |         ConfigurationShared::ApplyPerGameSetting( | ||||||
|             &Settings::values.enable_audio_stretching, ui->toggle_audio_stretching, |             &Settings::values.enable_audio_stretching, ui->toggle_audio_stretching, | ||||||
|             ConfigurationShared::trackers.enable_audio_stretching); |             trackers.enable_audio_stretching); | ||||||
|         if (ui->volume_combo_box->currentIndex() == 0) { |         if (ui->volume_combo_box->currentIndex() == 0) { | ||||||
|             Settings::values.volume.SetGlobal(true); |             Settings::values.volume.SetGlobal(true); | ||||||
|         } else { |         } else { | ||||||
|  | @ -175,7 +175,7 @@ void ConfigureAudio::SetupPerGameUI() { | ||||||
| 
 | 
 | ||||||
|     ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching", |     ConfigurationShared::SetColoredTristate(ui->toggle_audio_stretching, "toggle_audio_stretching", | ||||||
|                                             Settings::values.enable_audio_stretching, |                                             Settings::values.enable_audio_stretching, | ||||||
|                                             ConfigurationShared::trackers.enable_audio_stretching); |                                             trackers.enable_audio_stretching); | ||||||
|     connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), |     connect(ui->volume_combo_box, static_cast<void (QComboBox::*)(int)>(&QComboBox::activated), | ||||||
|             this, [this](int index) { |             this, [this](int index) { | ||||||
|                 ui->volume_slider->setEnabled(index == 1); |                 ui->volume_slider->setEnabled(index == 1); | ||||||
|  |  | ||||||
|  | @ -6,6 +6,7 @@ | ||||||
| 
 | 
 | ||||||
| #include <memory> | #include <memory> | ||||||
| #include <QWidget> | #include <QWidget> | ||||||
|  | #include "yuzu/configuration/configuration_shared.h" | ||||||
| 
 | 
 | ||||||
| namespace Ui { | namespace Ui { | ||||||
| class ConfigureAudio; | class ConfigureAudio; | ||||||
|  | @ -37,4 +38,8 @@ private: | ||||||
|     void SetupPerGameUI(); |     void SetupPerGameUI(); | ||||||
| 
 | 
 | ||||||
|     std::unique_ptr<Ui::ConfigureAudio> ui; |     std::unique_ptr<Ui::ConfigureAudio> ui; | ||||||
|  | 
 | ||||||
|  |     struct Trackers { | ||||||
|  |         ConfigurationShared::CheckState enable_audio_stretching; | ||||||
|  |     } trackers; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -45,7 +45,7 @@ void ConfigureGeneral::SetConfiguration() { | ||||||
|         ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue()); |         ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue()); | ||||||
|     } else { |     } else { | ||||||
|         ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() && |         ui->frame_limit->setEnabled(Settings::values.use_frame_limit.GetValue() && | ||||||
|                                     ConfigurationShared::trackers.use_frame_limit != |                                     trackers.use_frame_limit != | ||||||
|                                         ConfigurationShared::CheckState::Global); |                                         ConfigurationShared::CheckState::Global); | ||||||
|     } |     } | ||||||
| } | } | ||||||
|  | @ -69,9 +69,9 @@ void ConfigureGeneral::ApplyConfiguration() { | ||||||
|     } else { |     } else { | ||||||
|         ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, |         ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_multi_core, | ||||||
|                                                  ui->use_multi_core, |                                                  ui->use_multi_core, | ||||||
|                                                  ConfigurationShared::trackers.use_multi_core); |                                                  trackers.use_multi_core); | ||||||
| 
 | 
 | ||||||
|         bool global_frame_limit = ConfigurationShared::trackers.use_frame_limit == |         bool global_frame_limit = trackers.use_frame_limit == | ||||||
|                                   ConfigurationShared::CheckState::Global; |                                   ConfigurationShared::CheckState::Global; | ||||||
|         Settings::values.use_frame_limit.SetGlobal(global_frame_limit); |         Settings::values.use_frame_limit.SetGlobal(global_frame_limit); | ||||||
|         Settings::values.frame_limit.SetGlobal(global_frame_limit); |         Settings::values.frame_limit.SetGlobal(global_frame_limit); | ||||||
|  | @ -110,14 +110,14 @@ void ConfigureGeneral::SetupPerGameUI() { | ||||||
| 
 | 
 | ||||||
|     ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit", |     ConfigurationShared::SetColoredTristate(ui->toggle_frame_limit, "toggle_frame_limit", | ||||||
|                                             Settings::values.use_frame_limit, |                                             Settings::values.use_frame_limit, | ||||||
|                                             ConfigurationShared::trackers.use_frame_limit); |                                             trackers.use_frame_limit); | ||||||
|     ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core", |     ConfigurationShared::SetColoredTristate(ui->use_multi_core, "use_multi_core", | ||||||
|                                             Settings::values.use_multi_core, |                                             Settings::values.use_multi_core, | ||||||
|                                             ConfigurationShared::trackers.use_multi_core); |                                             trackers.use_multi_core); | ||||||
| 
 | 
 | ||||||
|     connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { |     connect(ui->toggle_frame_limit, &QCheckBox::clicked, ui->frame_limit, [this]() { | ||||||
|         ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && |         ui->frame_limit->setEnabled(ui->toggle_frame_limit->isChecked() && | ||||||
|                                     (ConfigurationShared::trackers.use_frame_limit != |                                     (trackers.use_frame_limit != | ||||||
|                                      ConfigurationShared::CheckState::Global)); |                                      ConfigurationShared::CheckState::Global)); | ||||||
|     }); |     }); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -6,6 +6,7 @@ | ||||||
| 
 | 
 | ||||||
| #include <memory> | #include <memory> | ||||||
| #include <QWidget> | #include <QWidget> | ||||||
|  | #include "yuzu/configuration/configuration_shared.h" | ||||||
| 
 | 
 | ||||||
| class HotkeyRegistry; | class HotkeyRegistry; | ||||||
| 
 | 
 | ||||||
|  | @ -31,4 +32,9 @@ private: | ||||||
|     void SetupPerGameUI(); |     void SetupPerGameUI(); | ||||||
| 
 | 
 | ||||||
|     std::unique_ptr<Ui::ConfigureGeneral> ui; |     std::unique_ptr<Ui::ConfigureGeneral> ui; | ||||||
|  | 
 | ||||||
|  |     struct Trackers { | ||||||
|  |         ConfigurationShared::CheckState use_frame_limit; | ||||||
|  |         ConfigurationShared::CheckState use_multi_core; | ||||||
|  |     } trackers; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -143,10 +143,10 @@ void ConfigureGraphics::ApplyConfiguration() { | ||||||
| 
 | 
 | ||||||
|         ConfigurationShared::ApplyPerGameSetting( |         ConfigurationShared::ApplyPerGameSetting( | ||||||
|             &Settings::values.use_disk_shader_cache, ui->use_disk_shader_cache, |             &Settings::values.use_disk_shader_cache, ui->use_disk_shader_cache, | ||||||
|             ConfigurationShared::trackers.use_disk_shader_cache); |             trackers.use_disk_shader_cache); | ||||||
|         ConfigurationShared::ApplyPerGameSetting( |         ConfigurationShared::ApplyPerGameSetting( | ||||||
|             &Settings::values.use_asynchronous_gpu_emulation, ui->use_asynchronous_gpu_emulation, |             &Settings::values.use_asynchronous_gpu_emulation, ui->use_asynchronous_gpu_emulation, | ||||||
|             ConfigurationShared::trackers.use_asynchronous_gpu_emulation); |             trackers.use_asynchronous_gpu_emulation); | ||||||
| 
 | 
 | ||||||
|         if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { |         if (ui->bg_combobox->currentIndex() == ConfigurationShared::USE_GLOBAL_INDEX) { | ||||||
|             Settings::values.bg_red.SetGlobal(true); |             Settings::values.bg_red.SetGlobal(true); | ||||||
|  | @ -257,11 +257,11 @@ void ConfigureGraphics::SetupPerGameUI() { | ||||||
| 
 | 
 | ||||||
|     ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache", |     ConfigurationShared::SetColoredTristate(ui->use_disk_shader_cache, "use_disk_shader_cache", | ||||||
|                                             Settings::values.use_disk_shader_cache, |                                             Settings::values.use_disk_shader_cache, | ||||||
|                                             ConfigurationShared::trackers.use_disk_shader_cache); |                                             trackers.use_disk_shader_cache); | ||||||
|     ConfigurationShared::SetColoredTristate( |     ConfigurationShared::SetColoredTristate( | ||||||
|         ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation", |         ui->use_asynchronous_gpu_emulation, "use_asynchronous_gpu_emulation", | ||||||
|         Settings::values.use_asynchronous_gpu_emulation, |         Settings::values.use_asynchronous_gpu_emulation, | ||||||
|         ConfigurationShared::trackers.use_asynchronous_gpu_emulation); |         trackers.use_asynchronous_gpu_emulation); | ||||||
| 
 | 
 | ||||||
|     ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label", |     ConfigurationShared::SetColoredComboBox(ui->aspect_ratio_combobox, ui->ar_label, "ar_label", | ||||||
|                                             Settings::values.aspect_ratio.GetValue(true)); |                                             Settings::values.aspect_ratio.GetValue(true)); | ||||||
|  |  | ||||||
|  | @ -9,6 +9,7 @@ | ||||||
| #include <QString> | #include <QString> | ||||||
| #include <QWidget> | #include <QWidget> | ||||||
| #include "core/settings.h" | #include "core/settings.h" | ||||||
|  | #include "yuzu/configuration/configuration_shared.h" | ||||||
| 
 | 
 | ||||||
| namespace Ui { | namespace Ui { | ||||||
| class ConfigureGraphics; | class ConfigureGraphics; | ||||||
|  | @ -42,6 +43,11 @@ private: | ||||||
|     std::unique_ptr<Ui::ConfigureGraphics> ui; |     std::unique_ptr<Ui::ConfigureGraphics> ui; | ||||||
|     QColor bg_color; |     QColor bg_color; | ||||||
| 
 | 
 | ||||||
|  |     struct Trackers { | ||||||
|  |         ConfigurationShared::CheckState use_disk_shader_cache; | ||||||
|  |         ConfigurationShared::CheckState use_asynchronous_gpu_emulation; | ||||||
|  |     } trackers; | ||||||
|  | 
 | ||||||
|     std::vector<QString> vulkan_devices; |     std::vector<QString> vulkan_devices; | ||||||
|     u32 vulkan_device{}; |     u32 vulkan_device{}; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -89,19 +89,19 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { | ||||||
|         ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, |         ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, | ||||||
|                                                  ui->anisotropic_filtering_combobox); |                                                  ui->anisotropic_filtering_combobox); | ||||||
|         ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, |         ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, | ||||||
|                                                  ConfigurationShared::trackers.use_vsync); |                                                  trackers.use_vsync); | ||||||
|         ConfigurationShared::ApplyPerGameSetting( |         ConfigurationShared::ApplyPerGameSetting( | ||||||
|             &Settings::values.use_assembly_shaders, ui->use_assembly_shaders, |             &Settings::values.use_assembly_shaders, ui->use_assembly_shaders, | ||||||
|             ConfigurationShared::trackers.use_assembly_shaders); |             trackers.use_assembly_shaders); | ||||||
|         ConfigurationShared::ApplyPerGameSetting( |         ConfigurationShared::ApplyPerGameSetting( | ||||||
|             &Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders, |             &Settings::values.use_asynchronous_shaders, ui->use_asynchronous_shaders, | ||||||
|             ConfigurationShared::trackers.use_asynchronous_shaders); |             trackers.use_asynchronous_shaders); | ||||||
|         ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, |         ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_fast_gpu_time, | ||||||
|                                                  ui->use_fast_gpu_time, |                                                  ui->use_fast_gpu_time, | ||||||
|                                                  ConfigurationShared::trackers.use_fast_gpu_time); |                                                  trackers.use_fast_gpu_time); | ||||||
|         ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode, |         ConfigurationShared::ApplyPerGameSetting(&Settings::values.force_30fps_mode, | ||||||
|                                                  ui->force_30fps_mode, |                                                  ui->force_30fps_mode, | ||||||
|                                                  ConfigurationShared::trackers.force_30fps_mode); |                                                  trackers.force_30fps_mode); | ||||||
|         ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, |         ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, | ||||||
|                                                  ui->anisotropic_filtering_combobox); |                                                  ui->anisotropic_filtering_combobox); | ||||||
| 
 | 
 | ||||||
|  | @ -143,19 +143,19 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync, |     ConfigurationShared::SetColoredTristate(ui->use_vsync, "use_vsync", Settings::values.use_vsync, | ||||||
|                                             ConfigurationShared::trackers.use_vsync); |                                             trackers.use_vsync); | ||||||
|     ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders", |     ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_assembly_shaders", | ||||||
|                                             Settings::values.use_assembly_shaders, |                                             Settings::values.use_assembly_shaders, | ||||||
|                                             ConfigurationShared::trackers.use_assembly_shaders); |                                             trackers.use_assembly_shaders); | ||||||
|     ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_asynchronous_shaders", |     ConfigurationShared::SetColoredTristate(ui->use_assembly_shaders, "use_asynchronous_shaders", | ||||||
|                                             Settings::values.use_asynchronous_shaders, |                                             Settings::values.use_asynchronous_shaders, | ||||||
|                                             ConfigurationShared::trackers.use_asynchronous_shaders); |                                             trackers.use_asynchronous_shaders); | ||||||
|     ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", |     ConfigurationShared::SetColoredTristate(ui->use_fast_gpu_time, "use_fast_gpu_time", | ||||||
|                                             Settings::values.use_fast_gpu_time, |                                             Settings::values.use_fast_gpu_time, | ||||||
|                                             ConfigurationShared::trackers.use_fast_gpu_time); |                                             trackers.use_fast_gpu_time); | ||||||
|     ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode", |     ConfigurationShared::SetColoredTristate(ui->force_30fps_mode, "force_30fps_mode", | ||||||
|                                             Settings::values.force_30fps_mode, |                                             Settings::values.force_30fps_mode, | ||||||
|                                             ConfigurationShared::trackers.force_30fps_mode); |                                             trackers.force_30fps_mode); | ||||||
|     ConfigurationShared::SetColoredComboBox( |     ConfigurationShared::SetColoredComboBox( | ||||||
|         ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", |         ui->gpu_accuracy, ui->label_gpu_accuracy, "label_gpu_accuracy", | ||||||
|         static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); |         static_cast<int>(Settings::values.gpu_accuracy.GetValue(true))); | ||||||
|  |  | ||||||
|  | @ -6,6 +6,7 @@ | ||||||
| 
 | 
 | ||||||
| #include <memory> | #include <memory> | ||||||
| #include <QWidget> | #include <QWidget> | ||||||
|  | #include "yuzu/configuration/configuration_shared.h" | ||||||
| 
 | 
 | ||||||
| namespace Ui { | namespace Ui { | ||||||
| class ConfigureGraphicsAdvanced; | class ConfigureGraphicsAdvanced; | ||||||
|  | @ -29,4 +30,12 @@ private: | ||||||
|     void SetupPerGameUI(); |     void SetupPerGameUI(); | ||||||
| 
 | 
 | ||||||
|     std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; |     std::unique_ptr<Ui::ConfigureGraphicsAdvanced> ui; | ||||||
|  | 
 | ||||||
|  |     struct Trackers { | ||||||
|  |         ConfigurationShared::CheckState use_vsync; | ||||||
|  |         ConfigurationShared::CheckState use_assembly_shaders; | ||||||
|  |         ConfigurationShared::CheckState use_asynchronous_shaders; | ||||||
|  |         ConfigurationShared::CheckState use_fast_gpu_time; | ||||||
|  |         ConfigurationShared::CheckState force_30fps_mode; | ||||||
|  |     } trackers; | ||||||
| }; | }; | ||||||
|  |  | ||||||
|  | @ -148,7 +148,7 @@ void ConfigureSystem::ApplyConfiguration() { | ||||||
|                                                  ui->combo_time_zone); |                                                  ui->combo_time_zone); | ||||||
|         ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); |         ConfigurationShared::ApplyPerGameSetting(&Settings::values.sound_index, ui->combo_sound); | ||||||
| 
 | 
 | ||||||
|         switch (ConfigurationShared::trackers.use_rng_seed) { |         switch (trackers.use_rng_seed) { | ||||||
|         case ConfigurationShared::CheckState::On: |         case ConfigurationShared::CheckState::On: | ||||||
|         case ConfigurationShared::CheckState::Off: |         case ConfigurationShared::CheckState::Off: | ||||||
|             Settings::values.rng_seed.SetGlobal(false); |             Settings::values.rng_seed.SetGlobal(false); | ||||||
|  | @ -168,7 +168,7 @@ void ConfigureSystem::ApplyConfiguration() { | ||||||
|             break; |             break; | ||||||
|         } |         } | ||||||
| 
 | 
 | ||||||
|         switch (ConfigurationShared::trackers.use_custom_rtc) { |         switch (trackers.use_custom_rtc) { | ||||||
|         case ConfigurationShared::CheckState::On: |         case ConfigurationShared::CheckState::On: | ||||||
|         case ConfigurationShared::CheckState::Off: |         case ConfigurationShared::CheckState::Off: | ||||||
|             Settings::values.custom_rtc.SetGlobal(false); |             Settings::values.custom_rtc.SetGlobal(false); | ||||||
|  | @ -238,10 +238,10 @@ void ConfigureSystem::SetupPerGameUI() { | ||||||
|                                             Settings::values.rng_seed.UsingGlobal(), |                                             Settings::values.rng_seed.UsingGlobal(), | ||||||
|                                             Settings::values.rng_seed.GetValue().has_value(), |                                             Settings::values.rng_seed.GetValue().has_value(), | ||||||
|                                             Settings::values.rng_seed.GetValue(true).has_value(), |                                             Settings::values.rng_seed.GetValue(true).has_value(), | ||||||
|                                             ConfigurationShared::trackers.use_rng_seed); |                                             trackers.use_rng_seed); | ||||||
|     ConfigurationShared::SetColoredTristate(ui->custom_rtc_checkbox, "custom_rtc_checkbox", |     ConfigurationShared::SetColoredTristate(ui->custom_rtc_checkbox, "custom_rtc_checkbox", | ||||||
|                                             Settings::values.custom_rtc.UsingGlobal(), |                                             Settings::values.custom_rtc.UsingGlobal(), | ||||||
|                                             Settings::values.custom_rtc.GetValue().has_value(), |                                             Settings::values.custom_rtc.GetValue().has_value(), | ||||||
|                                             Settings::values.custom_rtc.GetValue(true).has_value(), |                                             Settings::values.custom_rtc.GetValue(true).has_value(), | ||||||
|                                             ConfigurationShared::trackers.use_custom_rtc); |                                             trackers.use_custom_rtc); | ||||||
| } | } | ||||||
|  |  | ||||||
|  | @ -8,6 +8,7 @@ | ||||||
| 
 | 
 | ||||||
| #include <QList> | #include <QList> | ||||||
| #include <QWidget> | #include <QWidget> | ||||||
|  | #include "yuzu/configuration/configuration_shared.h" | ||||||
| 
 | 
 | ||||||
| namespace Ui { | namespace Ui { | ||||||
| class ConfigureSystem; | class ConfigureSystem; | ||||||
|  | @ -41,4 +42,9 @@ private: | ||||||
|     int region_index = 0; |     int region_index = 0; | ||||||
|     int time_zone_index = 0; |     int time_zone_index = 0; | ||||||
|     int sound_index = 0; |     int sound_index = 0; | ||||||
|  | 
 | ||||||
|  |     struct Trackers { | ||||||
|  |         ConfigurationShared::CheckState use_rng_seed; | ||||||
|  |         ConfigurationShared::CheckState use_custom_rtc; | ||||||
|  |     } trackers; | ||||||
| }; | }; | ||||||
|  |  | ||||||
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