forked from eden-emu/eden
		
	Merge pull request #1537 from lioncash/shader
gl_shader_decompiler: Minor changes
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						085aaeb200
					
				
					 1 changed files with 7 additions and 6 deletions
				
			
		|  | @ -378,8 +378,8 @@ public: | ||||||
|      * @param reg The destination register to use. |      * @param reg The destination register to use. | ||||||
|      * @param elem The element to use for the operation. |      * @param elem The element to use for the operation. | ||||||
|      * @param value The code representing the value to assign. Type has to be half float. |      * @param value The code representing the value to assign. Type has to be half float. | ||||||
|      * @param type Half float kind of assignment. |      * @param merge Half float kind of assignment. | ||||||
|      * @param dest_num_components Number of components in the destionation. |      * @param dest_num_components Number of components in the destination. | ||||||
|      * @param value_num_components Number of components in the value. |      * @param value_num_components Number of components in the value. | ||||||
|      * @param is_saturated Optional, when True, saturates the provided value. |      * @param is_saturated Optional, when True, saturates the provided value. | ||||||
|      * @param dest_elem Optional, the destination element to use for the operation. |      * @param dest_elem Optional, the destination element to use for the operation. | ||||||
|  | @ -422,6 +422,7 @@ public: | ||||||
|      * @param reg The destination register to use. |      * @param reg The destination register to use. | ||||||
|      * @param elem The element to use for the operation. |      * @param elem The element to use for the operation. | ||||||
|      * @param attribute The input attribute to use as the source value. |      * @param attribute The input attribute to use as the source value. | ||||||
|  |      * @param input_mode The input mode. | ||||||
|      * @param vertex The register that decides which vertex to read from (used in GS). |      * @param vertex The register that decides which vertex to read from (used in GS). | ||||||
|      */ |      */ | ||||||
|     void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute, |     void SetRegisterToInputAttibute(const Register& reg, u64 elem, Attribute::Index attribute, | ||||||
|  | @ -951,7 +952,7 @@ private: | ||||||
|         // Can't assign to the constant predicate.
 |         // Can't assign to the constant predicate.
 | ||||||
|         ASSERT(pred != static_cast<u64>(Pred::UnusedIndex)); |         ASSERT(pred != static_cast<u64>(Pred::UnusedIndex)); | ||||||
| 
 | 
 | ||||||
|         const std::string variable = 'p' + std::to_string(pred) + '_' + suffix; |         std::string variable = 'p' + std::to_string(pred) + '_' + suffix; | ||||||
|         shader.AddLine(variable + " = " + value + ';'); |         shader.AddLine(variable + " = " + value + ';'); | ||||||
|         declr_predicates.insert(std::move(variable)); |         declr_predicates.insert(std::move(variable)); | ||||||
|     } |     } | ||||||
|  | @ -1058,7 +1059,7 @@ private: | ||||||
|     /*
 |     /*
 | ||||||
|      * Transforms the input string GLSL operand into an unpacked half float pair. |      * Transforms the input string GLSL operand into an unpacked half float pair. | ||||||
|      * @note This function returns a float type pair instead of a half float pair. This is because |      * @note This function returns a float type pair instead of a half float pair. This is because | ||||||
|      * real half floats are not standarized in GLSL but unpackHalf2x16 (which returns a vec2) is. |      * real half floats are not standardized in GLSL but unpackHalf2x16 (which returns a vec2) is. | ||||||
|      * @param operand Input operand. It has to be an unsigned integer. |      * @param operand Input operand. It has to be an unsigned integer. | ||||||
|      * @param type How to unpack the unsigned integer to a half float pair. |      * @param type How to unpack the unsigned integer to a half float pair. | ||||||
|      * @param abs Get the absolute value of unpacked half floats. |      * @param abs Get the absolute value of unpacked half floats. | ||||||
|  | @ -3291,8 +3292,8 @@ private: | ||||||
|                                   Tegra::Shader::VmadType type, u64 byte_height) { |                                   Tegra::Shader::VmadType type, u64 byte_height) { | ||||||
|                     const std::string value = [&]() { |                     const std::string value = [&]() { | ||||||
|                         if (!is_chunk) { |                         if (!is_chunk) { | ||||||
|                             const auto offset = static_cast<u32>(byte_height * 8); |                             const auto shift = static_cast<u32>(byte_height * 8); | ||||||
|                             return "((" + op + " >> " + std::to_string(offset) + ") & 0xff)"; |                             return "((" + op + " >> " + std::to_string(shift) + ") & 0xff)"; | ||||||
|                         } |                         } | ||||||
|                         const std::string zero = "0"; |                         const std::string zero = "0"; | ||||||
| 
 | 
 | ||||||
|  |  | ||||||
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