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										 |  |  | // Copyright 2018 yuzu Emulator Project
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							|  |  |  | // Licensed under GPLv2 or any later version
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							|  |  |  | // Refer to the license.txt file included.
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										 |  |  | #include "common/assert.h"
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										 |  |  | #include "common/logging/log.h"
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										 |  |  | #include "core/core.h"
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							|  |  |  | #include "video_core/engines/maxwell_3d.h"
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										 |  |  | #include "video_core/engines/maxwell_dma.h"
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										 |  |  | #include "video_core/memory_manager.h"
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										 |  |  | #include "video_core/rasterizer_interface.h"
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										 |  |  | #include "video_core/renderer_base.h"
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										 |  |  | #include "video_core/textures/decoders.h"
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										 |  |  | namespace Tegra::Engines { | 
					
						
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										 |  |  | MaxwellDMA::MaxwellDMA(Core::System& system, VideoCore::RasterizerInterface& rasterizer, | 
					
						
							|  |  |  |                        MemoryManager& memory_manager) | 
					
						
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										 |  |  |     : system{system}, rasterizer{rasterizer}, memory_manager{memory_manager} {} | 
					
						
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										 |  |  | void MaxwellDMA::CallMethod(const GPU::MethodCall& method_call) { | 
					
						
							|  |  |  |     ASSERT_MSG(method_call.method < Regs::NUM_REGS, | 
					
						
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										 |  |  |                "Invalid MaxwellDMA register, increase the size of the Regs structure"); | 
					
						
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										 |  |  |     regs.reg_array[method_call.method] = method_call.argument; | 
					
						
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							|  |  |  | #define MAXWELLDMA_REG_INDEX(field_name)                                                           \
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							|  |  |  |     (offsetof(Tegra::Engines::MaxwellDMA::Regs, field_name) / sizeof(u32)) | 
					
						
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										 |  |  |     switch (method_call.method) { | 
					
						
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										 |  |  |     case MAXWELLDMA_REG_INDEX(exec): { | 
					
						
							|  |  |  |         HandleCopy(); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     } | 
					
						
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							|  |  |  | #undef MAXWELLDMA_REG_INDEX
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							|  |  |  | } | 
					
						
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							|  |  |  | void MaxwellDMA::HandleCopy() { | 
					
						
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										 |  |  |     LOG_TRACE(HW_GPU, "Requested a DMA copy"); | 
					
						
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							|  |  |  |     const GPUVAddr source = regs.src_address.Address(); | 
					
						
							|  |  |  |     const GPUVAddr dest = regs.dst_address.Address(); | 
					
						
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							|  |  |  |     // TODO(Subv): Perform more research and implement all features of this engine.
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							|  |  |  |     ASSERT(regs.exec.enable_swizzle == 0); | 
					
						
							|  |  |  |     ASSERT(regs.exec.query_mode == Regs::QueryMode::None); | 
					
						
							|  |  |  |     ASSERT(regs.exec.query_intr == Regs::QueryIntr::None); | 
					
						
							|  |  |  |     ASSERT(regs.exec.copy_mode == Regs::CopyMode::Unk2); | 
					
						
							|  |  |  |     ASSERT(regs.dst_params.pos_x == 0); | 
					
						
							|  |  |  |     ASSERT(regs.dst_params.pos_y == 0); | 
					
						
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										 |  |  |     if (!regs.exec.is_dst_linear && !regs.exec.is_src_linear) { | 
					
						
							|  |  |  |         // If both the source and the destination are in block layout, assert.
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							|  |  |  |         UNREACHABLE_MSG("Tiled->Tiled DMA transfers are not yet implemented"); | 
					
						
							|  |  |  |         return; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     // All copies here update the main memory, so mark all rasterizer states as invalid.
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										 |  |  |     system.GPU().Maxwell3D().dirty.OnMemoryWrite(); | 
					
						
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										 |  |  |     if (regs.exec.is_dst_linear && regs.exec.is_src_linear) { | 
					
						
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										 |  |  |         // When the enable_2d bit is disabled, the copy is performed as if we were copying a 1D
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										 |  |  |         // buffer of length `x_count`, otherwise we copy a 2D image of dimensions (x_count,
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							|  |  |  |         // y_count).
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							|  |  |  |         if (!regs.exec.enable_2d) { | 
					
						
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										 |  |  |             memory_manager.CopyBlock(dest, source, regs.x_count); | 
					
						
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										 |  |  |             return; | 
					
						
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										 |  |  |         } | 
					
						
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										 |  |  |         // If both the source and the destination are in linear layout, perform a line-by-line
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							|  |  |  |         // copy. We're going to take a subrect of size (x_count, y_count) from the source
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							|  |  |  |         // rectangle. There is no need to manually flush/invalidate the regions because
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							|  |  |  |         // CopyBlock does that for us.
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							|  |  |  |         for (u32 line = 0; line < regs.y_count; ++line) { | 
					
						
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										 |  |  |             const GPUVAddr source_line = source + line * regs.src_pitch; | 
					
						
							|  |  |  |             const GPUVAddr dest_line = dest + line * regs.dst_pitch; | 
					
						
							|  |  |  |             memory_manager.CopyBlock(dest_line, source_line, regs.x_count); | 
					
						
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										 |  |  |         } | 
					
						
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										 |  |  |         return; | 
					
						
							|  |  |  |     } | 
					
						
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										 |  |  |     ASSERT(regs.exec.enable_2d == 1); | 
					
						
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										 |  |  |     if (regs.exec.is_dst_linear && !regs.exec.is_src_linear) { | 
					
						
							|  |  |  |         ASSERT(regs.src_params.size_z == 1); | 
					
						
							|  |  |  |         // If the input is tiled and the output is linear, deswizzle the input and copy it over.
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							|  |  |  |         const u32 src_bytes_per_pixel = regs.src_pitch / regs.src_params.size_x; | 
					
						
							|  |  |  |         const std::size_t src_size = Texture::CalculateSize( | 
					
						
							|  |  |  |             true, src_bytes_per_pixel, regs.src_params.size_x, regs.src_params.size_y, | 
					
						
							|  |  |  |             regs.src_params.size_z, regs.src_params.BlockHeight(), regs.src_params.BlockDepth()); | 
					
						
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										 |  |  |         const std::size_t dst_size = regs.dst_pitch * regs.y_count; | 
					
						
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										 |  |  |         if (read_buffer.size() < src_size) { | 
					
						
							|  |  |  |             read_buffer.resize(src_size); | 
					
						
							|  |  |  |         } | 
					
						
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										 |  |  |         if (write_buffer.size() < dst_size) { | 
					
						
							|  |  |  |             write_buffer.resize(dst_size); | 
					
						
							|  |  |  |         } | 
					
						
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										 |  |  |         memory_manager.ReadBlock(source, read_buffer.data(), src_size); | 
					
						
							|  |  |  |         memory_manager.ReadBlock(dest, write_buffer.data(), dst_size); | 
					
						
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										 |  |  |         Texture::UnswizzleSubrect(regs.x_count, regs.y_count, regs.dst_pitch, | 
					
						
							|  |  |  |                                   regs.src_params.size_x, src_bytes_per_pixel, read_buffer.data(), | 
					
						
							|  |  |  |                                   write_buffer.data(), regs.src_params.BlockHeight(), | 
					
						
							|  |  |  |                                   regs.src_params.pos_x, regs.src_params.pos_y); | 
					
						
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										 |  |  |         memory_manager.WriteBlock(dest, write_buffer.data(), dst_size); | 
					
						
							|  |  |  |     } else { | 
					
						
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										 |  |  |         ASSERT(regs.dst_params.BlockDepth() == 0); | 
					
						
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										 |  |  |         const u32 src_bytes_per_pixel = regs.src_pitch / regs.x_count; | 
					
						
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										 |  |  |         const std::size_t dst_size = Texture::CalculateSize( | 
					
						
							|  |  |  |             true, src_bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, | 
					
						
							|  |  |  |             regs.dst_params.size_z, regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth()); | 
					
						
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										 |  |  |         const std::size_t dst_layer_size = Texture::CalculateSize( | 
					
						
							|  |  |  |             true, src_bytes_per_pixel, regs.dst_params.size_x, regs.dst_params.size_y, 1, | 
					
						
							|  |  |  |             regs.dst_params.BlockHeight(), regs.dst_params.BlockDepth()); | 
					
						
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										 |  |  |         const std::size_t src_size = regs.src_pitch * regs.y_count; | 
					
						
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										 |  |  |         if (read_buffer.size() < src_size) { | 
					
						
							|  |  |  |             read_buffer.resize(src_size); | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         if (write_buffer.size() < dst_size) { | 
					
						
							|  |  |  |             write_buffer.resize(dst_size); | 
					
						
							|  |  |  |         } | 
					
						
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							|  |  |  |         memory_manager.ReadBlock(source, read_buffer.data(), src_size); | 
					
						
							|  |  |  |         memory_manager.ReadBlock(dest, write_buffer.data(), dst_size); | 
					
						
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										 |  |  |         // If the input is linear and the output is tiled, swizzle the input and copy it over.
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										 |  |  |         Texture::SwizzleSubrect(regs.x_count, regs.y_count, regs.src_pitch, regs.dst_params.size_x, | 
					
						
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										 |  |  |                                 src_bytes_per_pixel, | 
					
						
							|  |  |  |                                 write_buffer.data() + dst_layer_size * regs.dst_params.pos_z, | 
					
						
							|  |  |  |                                 read_buffer.data(), regs.dst_params.BlockHeight()); | 
					
						
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							|  |  |  |         memory_manager.WriteBlock(dest, write_buffer.data(), dst_size); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | } // namespace Tegra::Engines
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