Lioncash
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f8db0a76af
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input_engine: Iterate by reference rather than by value where applicable
Avoids creating copies of several object instances (some of which being
over 100 bytes in size).
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2021-12-13 09:57:51 -05:00 |
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Lioncash
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190cfc5997
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input_engine: Take BasicMotion by const reference with SetMotion() and TriggerOnMotionChange()
Copies the BasicMotion instance once instead of twice.
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2021-12-13 09:57:39 -05:00 |
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Lioncash
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e0e9f98fc6
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input_engine: std::move InputIdentifier in SetCallback()
Allows avoiding std::function allocations.
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2021-12-13 09:23:23 -05:00 |
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german77
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30de38ee7f
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kraken: Address comments from review
Fix compiler bug
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2021-11-24 20:30:28 -06:00 |
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german77
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4736326a05
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second commit lion review
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2021-11-24 20:30:26 -06:00 |
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german77
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a8852024b6
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settings: Fix Debug controller type options
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2021-11-24 20:30:26 -06:00 |
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german77
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d1bac9024d
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settings: Fix mouse and keyboard mappings
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2021-11-24 20:30:25 -06:00 |
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german77
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312dd2fb89
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input_common: Create input_engine
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2021-11-24 20:30:22 -06:00 |
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