forked from eden-emu/eden
		
	Qt: Disable "Start" unless we are paused (it otherwise has no meaning and causes a crash).
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					 2 changed files with 4 additions and 1 deletions
				
			
		|  | @ -249,7 +249,7 @@ void GMainWindow::ShutdownGame() { | ||||||
|     System::Shutdown(); |     System::Shutdown(); | ||||||
| 
 | 
 | ||||||
|     // Update the GUI
 |     // Update the GUI
 | ||||||
|     ui.action_Start->setEnabled(true); |     ui.action_Start->setEnabled(false); | ||||||
|     ui.action_Pause->setEnabled(false); |     ui.action_Pause->setEnabled(false); | ||||||
|     ui.action_Stop->setEnabled(false); |     ui.action_Stop->setEnabled(false); | ||||||
|     render_window->hide(); |     render_window->hide(); | ||||||
|  |  | ||||||
|  | @ -90,6 +90,9 @@ | ||||||
|    </property> |    </property> | ||||||
|   </action> |   </action> | ||||||
|   <action name="action_Start"> |   <action name="action_Start"> | ||||||
|  |    <property name="enabled"> | ||||||
|  |      <bool>false</bool> | ||||||
|  |    </property> | ||||||
|    <property name="text"> |    <property name="text"> | ||||||
|     <string>&Start</string> |     <string>&Start</string> | ||||||
|    </property> |    </property> | ||||||
|  |  | ||||||
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