forked from eden-emu/eden
29 lines
1 KiB
C++
29 lines
1 KiB
C++
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// SPDX-FileCopyrightText: Copyright 2025 Eden Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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// SPDX-FileCopyrightText: Copyright 2024 yuzu Emulator Project
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// SPDX-License-Identifier: GPL-3.0-or-later
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#include "core/core.h"
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#include "core/hle/service/dmnt/cheat_interface.h"
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#include "core/hle/service/dmnt/cheat_process_manager.h"
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#include "core/hle/service/dmnt/cheat_virtual_machine.h"
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#include "core/hle/service/dmnt/dmnt.h"
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#include "core/hle/service/server_manager.h"
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namespace Service::DMNT {
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void LoopProcess(Core::System& system) {
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auto server_manager = std::make_unique<ServerManager>(system);
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auto& cheat_manager = system.GetCheatManager();
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auto cheat_vm = std::make_unique<CheatVirtualMachine>(cheat_manager);
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cheat_manager.SetVirtualMachine(std::move(cheat_vm));
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server_manager->RegisterNamedService("dmnt:cht",
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std::make_shared<ICheatInterface>(system, cheat_manager));
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ServerManager::RunServer(std::move(server_manager));
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}
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} // namespace Service::DMNT
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