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										 |  |  | // Copyright 2018 yuzu Emulator Project
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							|  |  |  | // Licensed under GPLv2 or any later version
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							|  |  |  | // Refer to the license.txt file included.
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										 |  |  | #include <cmath>
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										 |  |  | #include <cstring>
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										 |  |  | #include "common/alignment.h"
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										 |  |  | #include "common/assert.h"
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										 |  |  | #include "core/memory.h"
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										 |  |  | #include "video_core/gpu.h"
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										 |  |  | #include "video_core/textures/decoders.h"
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										 |  |  | #include "video_core/textures/texture.h"
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										 |  |  | namespace Tegra::Texture { | 
					
						
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										 |  |  | /**
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										 |  |  |  * This table represents the internal swizzle of a gob, | 
					
						
							|  |  |  |  * in format 16 bytes x 2 sector packing. | 
					
						
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										 |  |  |  * Calculates the offset of an (x, y) position within a swizzled texture. | 
					
						
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										 |  |  |  * Taken from the Tegra X1 Technical Reference Manual. pages 1187-1188 | 
					
						
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										 |  |  |  */ | 
					
						
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										 |  |  | template <std::size_t N, std::size_t M, u32 Align> | 
					
						
							|  |  |  | struct alignas(64) SwizzleTable { | 
					
						
							|  |  |  |     static_assert(M * Align == 64, "Swizzle Table does not align to GOB"); | 
					
						
							|  |  |  |     constexpr SwizzleTable() { | 
					
						
							|  |  |  |         for (u32 y = 0; y < N; ++y) { | 
					
						
							|  |  |  |             for (u32 x = 0; x < M; ++x) { | 
					
						
							|  |  |  |                 const u32 x2 = x * Align; | 
					
						
							|  |  |  |                 values[y][x] = static_cast<u16>(((x2 % 64) / 32) * 256 + ((y % 8) / 2) * 64 + | 
					
						
							|  |  |  |                                                 ((x2 % 32) / 16) * 32 + (y % 2) * 16 + (x2 % 16)); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     const std::array<u16, M>& operator[](std::size_t index) const { | 
					
						
							|  |  |  |         return values[index]; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  |     std::array<std::array<u16, M>, N> values{}; | 
					
						
							|  |  |  | }; | 
					
						
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										 |  |  | constexpr u32 gob_size_x = 64; | 
					
						
							|  |  |  | constexpr u32 gob_size_y = 8; | 
					
						
							|  |  |  | constexpr u32 gob_size_z = 1; | 
					
						
							|  |  |  | constexpr u32 gob_size = gob_size_x * gob_size_y * gob_size_z; | 
					
						
							|  |  |  | constexpr u32 fast_swizzle_align = 16; | 
					
						
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							|  |  |  | constexpr auto legacy_swizzle_table = SwizzleTable<gob_size_y, gob_size_x, gob_size_z>(); | 
					
						
							|  |  |  | constexpr auto fast_swizzle_table = SwizzleTable<gob_size_y, 4, fast_swizzle_align>(); | 
					
						
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										 |  |  | /**
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							|  |  |  |  * This function manages ALL the GOBs(Group of Bytes) Inside a single block. | 
					
						
							|  |  |  |  * Instead of going gob by gob, we map the coordinates inside a block and manage from | 
					
						
							|  |  |  |  * those. Block_Width is assumed to be 1. | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | void PreciseProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, | 
					
						
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										 |  |  |                          const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, | 
					
						
							|  |  |  |                          const u32 y_end, const u32 z_end, const u32 tile_offset, | 
					
						
							|  |  |  |                          const u32 xy_block_size, const u32 layer_z, const u32 stride_x, | 
					
						
							|  |  |  |                          const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) { | 
					
						
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										 |  |  |     std::array<u8*, 2> data_ptrs; | 
					
						
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										 |  |  |     u32 z_address = tile_offset; | 
					
						
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										 |  |  |     for (u32 z = z_start; z < z_end; z++) { | 
					
						
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										 |  |  |         u32 y_address = z_address; | 
					
						
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										 |  |  |         u32 pixel_base = layer_z * z + y_start * stride_x; | 
					
						
							|  |  |  |         for (u32 y = y_start; y < y_end; y++) { | 
					
						
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										 |  |  |             const auto& table = legacy_swizzle_table[y % gob_size_y]; | 
					
						
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										 |  |  |             for (u32 x = x_start; x < x_end; x++) { | 
					
						
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										 |  |  |                 const u32 swizzle_offset{y_address + table[x * bytes_per_pixel % gob_size_x]}; | 
					
						
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										 |  |  |                 const u32 pixel_index{x * out_bytes_per_pixel + pixel_base}; | 
					
						
							|  |  |  |                 data_ptrs[unswizzle] = swizzled_data + swizzle_offset; | 
					
						
							|  |  |  |                 data_ptrs[!unswizzle] = unswizzled_data + pixel_index; | 
					
						
							|  |  |  |                 std::memcpy(data_ptrs[0], data_ptrs[1], bytes_per_pixel); | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |             pixel_base += stride_x; | 
					
						
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										 |  |  |             if ((y + 1) % gob_size_y == 0) | 
					
						
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										 |  |  |                 y_address += gob_size; | 
					
						
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										 |  |  |         } | 
					
						
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										 |  |  |         z_address += xy_block_size; | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | /**
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							|  |  |  |  * This function manages ALL the GOBs(Group of Bytes) Inside a single block. | 
					
						
							|  |  |  |  * Instead of going gob by gob, we map the coordinates inside a block and manage from | 
					
						
							|  |  |  |  * those. Block_Width is assumed to be 1. | 
					
						
							|  |  |  |  */ | 
					
						
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										 |  |  | void FastProcessBlock(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, | 
					
						
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										 |  |  |                       const u32 x_start, const u32 y_start, const u32 z_start, const u32 x_end, | 
					
						
							|  |  |  |                       const u32 y_end, const u32 z_end, const u32 tile_offset, | 
					
						
							|  |  |  |                       const u32 xy_block_size, const u32 layer_z, const u32 stride_x, | 
					
						
							|  |  |  |                       const u32 bytes_per_pixel, const u32 out_bytes_per_pixel) { | 
					
						
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										 |  |  |     std::array<u8*, 2> data_ptrs; | 
					
						
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										 |  |  |     u32 z_address = tile_offset; | 
					
						
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										 |  |  |     const u32 x_startb = x_start * bytes_per_pixel; | 
					
						
							|  |  |  |     const u32 x_endb = x_end * bytes_per_pixel; | 
					
						
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										 |  |  |     for (u32 z = z_start; z < z_end; z++) { | 
					
						
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										 |  |  |         u32 y_address = z_address; | 
					
						
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										 |  |  |         u32 pixel_base = layer_z * z + y_start * stride_x; | 
					
						
							|  |  |  |         for (u32 y = y_start; y < y_end; y++) { | 
					
						
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										 |  |  |             const auto& table = fast_swizzle_table[y % gob_size_y]; | 
					
						
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										 |  |  |             for (u32 xb = x_startb; xb < x_endb; xb += fast_swizzle_align) { | 
					
						
							|  |  |  |                 const u32 swizzle_offset{y_address + table[(xb / fast_swizzle_align) % 4]}; | 
					
						
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										 |  |  |                 const u32 out_x = xb * out_bytes_per_pixel / bytes_per_pixel; | 
					
						
							|  |  |  |                 const u32 pixel_index{out_x + pixel_base}; | 
					
						
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										 |  |  |                 data_ptrs[unswizzle ? 1 : 0] = swizzled_data + swizzle_offset; | 
					
						
							|  |  |  |                 data_ptrs[unswizzle ? 0 : 1] = unswizzled_data + pixel_index; | 
					
						
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										 |  |  |                 std::memcpy(data_ptrs[0], data_ptrs[1], fast_swizzle_align); | 
					
						
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										 |  |  |             } | 
					
						
							|  |  |  |             pixel_base += stride_x; | 
					
						
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										 |  |  |             if ((y + 1) % gob_size_y == 0) | 
					
						
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										 |  |  |                 y_address += gob_size; | 
					
						
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										 |  |  |         } | 
					
						
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										 |  |  |         z_address += xy_block_size; | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | /**
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							|  |  |  |  * This function unswizzles or swizzles a texture by mapping Linear to BlockLinear Textue. | 
					
						
							|  |  |  |  * The body of this function takes care of splitting the swizzled texture into blocks, | 
					
						
							|  |  |  |  * and managing the extents of it. Once all the parameters of a single block are obtained, | 
					
						
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										 |  |  |  * the function calls 'ProcessBlock' to process that particular Block. | 
					
						
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										 |  |  |  * | 
					
						
							|  |  |  |  * Documentation for the memory layout and decoding can be found at: | 
					
						
							|  |  |  |  *  https://envytools.readthedocs.io/en/latest/hw/memory/g80-surface.html#blocklinear-surfaces
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							|  |  |  |  */ | 
					
						
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										 |  |  | template <bool fast> | 
					
						
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										 |  |  | void SwizzledData(u8* const swizzled_data, u8* const unswizzled_data, const bool unswizzle, | 
					
						
							|  |  |  |                   const u32 width, const u32 height, const u32 depth, const u32 bytes_per_pixel, | 
					
						
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										 |  |  |                   const u32 out_bytes_per_pixel, const u32 block_height, const u32 block_depth, | 
					
						
							|  |  |  |                   const u32 width_spacing) { | 
					
						
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										 |  |  |     auto div_ceil = [](const u32 x, const u32 y) { return ((x + y - 1) / y); }; | 
					
						
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										 |  |  |     const u32 stride_x = width * out_bytes_per_pixel; | 
					
						
							|  |  |  |     const u32 layer_z = height * stride_x; | 
					
						
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										 |  |  |     const u32 gob_elements_x = gob_size_x / bytes_per_pixel; | 
					
						
							|  |  |  |     constexpr u32 gob_elements_y = gob_size_y; | 
					
						
							|  |  |  |     constexpr u32 gob_elements_z = gob_size_z; | 
					
						
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										 |  |  |     const u32 block_x_elements = gob_elements_x; | 
					
						
							|  |  |  |     const u32 block_y_elements = gob_elements_y * block_height; | 
					
						
							|  |  |  |     const u32 block_z_elements = gob_elements_z * block_depth; | 
					
						
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										 |  |  |     const u32 aligned_width = Common::AlignUp(width, gob_elements_x * width_spacing); | 
					
						
							|  |  |  |     const u32 blocks_on_x = div_ceil(aligned_width, block_x_elements); | 
					
						
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										 |  |  |     const u32 blocks_on_y = div_ceil(height, block_y_elements); | 
					
						
							|  |  |  |     const u32 blocks_on_z = div_ceil(depth, block_z_elements); | 
					
						
							|  |  |  |     const u32 xy_block_size = gob_size * block_height; | 
					
						
							|  |  |  |     const u32 block_size = xy_block_size * block_depth; | 
					
						
							|  |  |  |     u32 tile_offset = 0; | 
					
						
							|  |  |  |     for (u32 zb = 0; zb < blocks_on_z; zb++) { | 
					
						
							|  |  |  |         const u32 z_start = zb * block_z_elements; | 
					
						
							|  |  |  |         const u32 z_end = std::min(depth, z_start + block_z_elements); | 
					
						
							|  |  |  |         for (u32 yb = 0; yb < blocks_on_y; yb++) { | 
					
						
							|  |  |  |             const u32 y_start = yb * block_y_elements; | 
					
						
							|  |  |  |             const u32 y_end = std::min(height, y_start + block_y_elements); | 
					
						
							|  |  |  |             for (u32 xb = 0; xb < blocks_on_x; xb++) { | 
					
						
							|  |  |  |                 const u32 x_start = xb * block_x_elements; | 
					
						
							|  |  |  |                 const u32 x_end = std::min(width, x_start + block_x_elements); | 
					
						
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										 |  |  |                 if (fast) { | 
					
						
							|  |  |  |                     FastProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start, | 
					
						
							|  |  |  |                                      z_start, x_end, y_end, z_end, tile_offset, xy_block_size, | 
					
						
							|  |  |  |                                      layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel); | 
					
						
							|  |  |  |                 } else { | 
					
						
							|  |  |  |                     PreciseProcessBlock(swizzled_data, unswizzled_data, unswizzle, x_start, y_start, | 
					
						
							|  |  |  |                                         z_start, x_end, y_end, z_end, tile_offset, xy_block_size, | 
					
						
							|  |  |  |                                         layer_z, stride_x, bytes_per_pixel, out_bytes_per_pixel); | 
					
						
							|  |  |  |                 } | 
					
						
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										 |  |  |                 tile_offset += block_size; | 
					
						
							|  |  |  |             } | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
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										 |  |  | void CopySwizzledData(u32 width, u32 height, u32 depth, u32 bytes_per_pixel, | 
					
						
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										 |  |  |                       u32 out_bytes_per_pixel, u8* const swizzled_data, u8* const unswizzled_data, | 
					
						
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										 |  |  |                       bool unswizzle, u32 block_height, u32 block_depth, u32 width_spacing) { | 
					
						
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										 |  |  |     if (bytes_per_pixel % 3 != 0 && (width * bytes_per_pixel) % fast_swizzle_align == 0) { | 
					
						
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										 |  |  |         SwizzledData<true>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, | 
					
						
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										 |  |  |                            bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth, | 
					
						
							|  |  |  |                            width_spacing); | 
					
						
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										 |  |  |     } else { | 
					
						
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										 |  |  |         SwizzledData<false>(swizzled_data, unswizzled_data, unswizzle, width, height, depth, | 
					
						
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										 |  |  |                             bytes_per_pixel, out_bytes_per_pixel, block_height, block_depth, | 
					
						
							|  |  |  |                             width_spacing); | 
					
						
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										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-22 15:17:10 -05:00
										 |  |  | u32 BytesPerPixel(TextureFormat format) { | 
					
						
							|  |  |  |     switch (format) { | 
					
						
							|  |  |  |     case TextureFormat::DXT1: | 
					
						
							| 
									
										
										
										
											2018-06-02 13:17:09 -05:00
										 |  |  |     case TextureFormat::DXN1: | 
					
						
							| 
									
										
										
										
											2018-03-22 15:17:10 -05:00
										 |  |  |         // In this case a 'pixel' actually refers to a 4x4 tile.
 | 
					
						
							|  |  |  |         return 8; | 
					
						
							| 
									
										
										
										
											2018-04-18 20:48:53 -05:00
										 |  |  |     case TextureFormat::DXT23: | 
					
						
							|  |  |  |     case TextureFormat::DXT45: | 
					
						
							| 
									
										
										
										
											2018-08-09 12:57:13 -04:00
										 |  |  |     case TextureFormat::DXN2: | 
					
						
							| 
									
										
										
										
											2018-07-04 17:22:48 -05:00
										 |  |  |     case TextureFormat::BC7U: | 
					
						
							| 
									
										
										
										
											2018-08-31 18:11:19 +02:00
										 |  |  |     case TextureFormat::BC6H_UF16: | 
					
						
							|  |  |  |     case TextureFormat::BC6H_SF16: | 
					
						
							| 
									
										
										
										
											2018-04-18 20:48:53 -05:00
										 |  |  |         // In this case a 'pixel' actually refers to a 4x4 tile.
 | 
					
						
							|  |  |  |         return 16; | 
					
						
							| 
									
										
										
										
											2018-08-02 20:56:38 +02:00
										 |  |  |     case TextureFormat::R32_G32_B32: | 
					
						
							|  |  |  |         return 12; | 
					
						
							| 
									
										
										
										
											2018-06-17 23:50:44 -04:00
										 |  |  |     case TextureFormat::ASTC_2D_4X4: | 
					
						
							| 
									
										
										
										
											2018-10-13 17:10:26 +03:00
										 |  |  |     case TextureFormat::ASTC_2D_5X4: | 
					
						
							| 
									
										
										
										
											2018-09-16 22:47:02 +08:00
										 |  |  |     case TextureFormat::ASTC_2D_8X8: | 
					
						
							| 
									
										
										
										
											2018-10-13 17:10:26 +03:00
										 |  |  |     case TextureFormat::ASTC_2D_8X5: | 
					
						
							| 
									
										
										
										
											2018-11-13 03:34:54 +01:00
										 |  |  |     case TextureFormat::ASTC_2D_10X8: | 
					
						
							|  |  |  |     case TextureFormat::ASTC_2D_5X5: | 
					
						
							| 
									
										
										
										
											2018-03-22 16:40:11 -05:00
										 |  |  |     case TextureFormat::A8R8G8B8: | 
					
						
							| 
									
										
										
										
											2018-04-21 17:32:25 -05:00
										 |  |  |     case TextureFormat::A2B10G10R10: | 
					
						
							| 
									
										
										
										
											2018-06-05 21:57:16 -05:00
										 |  |  |     case TextureFormat::BF10GF11RF11: | 
					
						
							| 
									
										
										
										
											2018-07-23 22:21:31 -05:00
										 |  |  |     case TextureFormat::R32: | 
					
						
							| 
									
										
										
										
											2018-07-26 02:01:29 +02:00
										 |  |  |     case TextureFormat::R16_G16: | 
					
						
							| 
									
										
										
										
											2018-03-22 16:40:11 -05:00
										 |  |  |         return 4; | 
					
						
							| 
									
										
										
										
											2018-05-27 09:02:05 -05:00
										 |  |  |     case TextureFormat::A1B5G5R5: | 
					
						
							| 
									
										
										
										
											2018-04-18 18:11:14 -05:00
										 |  |  |     case TextureFormat::B5G6R5: | 
					
						
							| 
									
										
										
										
											2018-07-15 01:33:42 -04:00
										 |  |  |     case TextureFormat::G8R8: | 
					
						
							| 
									
										
										
										
											2018-07-24 13:39:16 -05:00
										 |  |  |     case TextureFormat::R16: | 
					
						
							| 
									
										
										
										
											2018-04-18 18:11:14 -05:00
										 |  |  |         return 2; | 
					
						
							| 
									
										
										
										
											2018-05-29 21:49:37 -05:00
										 |  |  |     case TextureFormat::R8: | 
					
						
							|  |  |  |         return 1; | 
					
						
							| 
									
										
										
										
											2018-05-30 22:24:07 -04:00
										 |  |  |     case TextureFormat::R16_G16_B16_A16: | 
					
						
							|  |  |  |         return 8; | 
					
						
							| 
									
										
										
										
											2018-06-30 14:23:13 -05:00
										 |  |  |     case TextureFormat::R32_G32_B32_A32: | 
					
						
							|  |  |  |         return 16; | 
					
						
							| 
									
										
										
										
											2018-07-23 19:10:00 -04:00
										 |  |  |     case TextureFormat::R32_G32: | 
					
						
							|  |  |  |         return 8; | 
					
						
							| 
									
										
										
										
											2018-03-22 15:17:10 -05:00
										 |  |  |     default: | 
					
						
							|  |  |  |         UNIMPLEMENTED_MSG("Format not implemented"); | 
					
						
							| 
									
										
										
										
											2018-12-19 12:52:32 +11:00
										 |  |  |         return 1; | 
					
						
							| 
									
										
										
										
											2018-03-22 15:17:10 -05:00
										 |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-11-19 04:53:03 +01:00
										 |  |  | void UnswizzleTexture(u8* const unswizzled_data, VAddr address, u32 tile_size_x, u32 tile_size_y, | 
					
						
							|  |  |  |                       u32 bytes_per_pixel, u32 width, u32 height, u32 depth, u32 block_height, | 
					
						
							| 
									
										
										
										
											2018-11-16 13:01:54 -04:00
										 |  |  |                       u32 block_depth, u32 width_spacing) { | 
					
						
							| 
									
										
										
										
											2018-11-19 04:53:03 +01:00
										 |  |  |     CopySwizzledData((width + tile_size_x - 1) / tile_size_x, | 
					
						
							|  |  |  |                      (height + tile_size_y - 1) / tile_size_y, depth, bytes_per_pixel, | 
					
						
							|  |  |  |                      bytes_per_pixel, Memory::GetPointer(address), unswizzled_data, true, | 
					
						
							| 
									
										
										
										
											2018-11-16 13:01:54 -04:00
										 |  |  |                      block_height, block_depth, width_spacing); | 
					
						
							| 
									
										
										
										
											2018-11-19 04:53:03 +01:00
										 |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-29 21:34:44 -04:00
										 |  |  | std::vector<u8> UnswizzleTexture(VAddr address, u32 tile_size_x, u32 tile_size_y, | 
					
						
							|  |  |  |                                  u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | 
					
						
							| 
									
										
										
										
											2018-11-16 13:01:54 -04:00
										 |  |  |                                  u32 block_height, u32 block_depth, u32 width_spacing) { | 
					
						
							| 
									
										
										
										
											2018-10-13 16:11:11 -04:00
										 |  |  |     std::vector<u8> unswizzled_data(width * height * depth * bytes_per_pixel); | 
					
						
							| 
									
										
										
										
											2018-11-19 04:53:03 +01:00
										 |  |  |     UnswizzleTexture(unswizzled_data.data(), address, tile_size_x, tile_size_y, bytes_per_pixel, | 
					
						
							| 
									
										
										
										
											2018-11-16 13:01:54 -04:00
										 |  |  |                      width, height, depth, block_height, block_depth, width_spacing); | 
					
						
							| 
									
										
										
										
											2018-03-22 15:17:10 -05:00
										 |  |  |     return unswizzled_data; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-17 21:26:40 -04:00
										 |  |  | void SwizzleSubrect(u32 subrect_width, u32 subrect_height, u32 source_pitch, u32 swizzled_width, | 
					
						
							|  |  |  |                     u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, | 
					
						
							|  |  |  |                     u32 block_height) { | 
					
						
							| 
									
										
										
										
											2018-11-17 01:55:28 +01:00
										 |  |  |     const u32 image_width_in_gobs{(swizzled_width * bytes_per_pixel + (gob_size_x - 1)) / | 
					
						
							|  |  |  |                                   gob_size_x}; | 
					
						
							| 
									
										
										
										
											2018-10-17 21:26:40 -04:00
										 |  |  |     for (u32 line = 0; line < subrect_height; ++line) { | 
					
						
							|  |  |  |         const u32 gob_address_y = | 
					
						
							| 
									
										
										
										
											2018-11-17 01:55:28 +01:00
										 |  |  |             (line / (gob_size_y * block_height)) * gob_size * block_height * image_width_in_gobs + | 
					
						
							|  |  |  |             ((line % (gob_size_y * block_height)) / gob_size_y) * gob_size; | 
					
						
							|  |  |  |         const auto& table = legacy_swizzle_table[line % gob_size_y]; | 
					
						
							| 
									
										
										
										
											2018-10-17 21:26:40 -04:00
										 |  |  |         for (u32 x = 0; x < subrect_width; ++x) { | 
					
						
							| 
									
										
										
										
											2018-11-17 01:55:28 +01:00
										 |  |  |             const u32 gob_address = | 
					
						
							|  |  |  |                 gob_address_y + (x * bytes_per_pixel / gob_size_x) * gob_size * block_height; | 
					
						
							|  |  |  |             const u32 swizzled_offset = gob_address + table[(x * bytes_per_pixel) % gob_size_x]; | 
					
						
							| 
									
										
										
										
											2018-10-17 21:26:40 -04:00
										 |  |  |             const VAddr source_line = unswizzled_data + line * source_pitch + x * bytes_per_pixel; | 
					
						
							|  |  |  |             const VAddr dest_addr = swizzled_data + swizzled_offset; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             Memory::CopyBlock(dest_addr, source_line, bytes_per_pixel); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  | void UnswizzleSubrect(u32 subrect_width, u32 subrect_height, u32 dest_pitch, u32 swizzled_width, | 
					
						
							|  |  |  |                       u32 bytes_per_pixel, VAddr swizzled_data, VAddr unswizzled_data, | 
					
						
							|  |  |  |                       u32 block_height, u32 offset_x, u32 offset_y) { | 
					
						
							|  |  |  |     for (u32 line = 0; line < subrect_height; ++line) { | 
					
						
							|  |  |  |         const u32 y2 = line + offset_y; | 
					
						
							| 
									
										
										
										
											2018-11-17 01:55:28 +01:00
										 |  |  |         const u32 gob_address_y = (y2 / (gob_size_y * block_height)) * gob_size * block_height + | 
					
						
							|  |  |  |                                   ((y2 % (gob_size_y * block_height)) / gob_size_y) * gob_size; | 
					
						
							|  |  |  |         const auto& table = legacy_swizzle_table[y2 % gob_size_y]; | 
					
						
							| 
									
										
										
										
											2018-10-17 21:26:40 -04:00
										 |  |  |         for (u32 x = 0; x < subrect_width; ++x) { | 
					
						
							|  |  |  |             const u32 x2 = (x + offset_x) * bytes_per_pixel; | 
					
						
							| 
									
										
										
										
											2018-11-17 01:55:28 +01:00
										 |  |  |             const u32 gob_address = gob_address_y + (x2 / gob_size_x) * gob_size * block_height; | 
					
						
							|  |  |  |             const u32 swizzled_offset = gob_address + table[x2 % gob_size_x]; | 
					
						
							| 
									
										
										
										
											2018-10-17 21:26:40 -04:00
										 |  |  |             const VAddr dest_line = unswizzled_data + line * dest_pitch + x * bytes_per_pixel; | 
					
						
							|  |  |  |             const VAddr source_addr = swizzled_data + swizzled_offset; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |             Memory::CopyBlock(dest_line, source_addr, bytes_per_pixel); | 
					
						
							|  |  |  |         } | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-03-22 15:17:10 -05:00
										 |  |  | std::vector<u8> DecodeTexture(const std::vector<u8>& texture_data, TextureFormat format, u32 width, | 
					
						
							|  |  |  |                               u32 height) { | 
					
						
							|  |  |  |     std::vector<u8> rgba_data; | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     // TODO(Subv): Implement.
 | 
					
						
							|  |  |  |     switch (format) { | 
					
						
							| 
									
										
										
										
											2018-03-22 16:40:11 -05:00
										 |  |  |     case TextureFormat::DXT1: | 
					
						
							| 
									
										
										
										
											2018-04-18 20:48:53 -05:00
										 |  |  |     case TextureFormat::DXT23: | 
					
						
							|  |  |  |     case TextureFormat::DXT45: | 
					
						
							| 
									
										
										
										
											2018-06-02 13:17:09 -05:00
										 |  |  |     case TextureFormat::DXN1: | 
					
						
							| 
									
										
										
										
											2018-08-09 12:57:13 -04:00
										 |  |  |     case TextureFormat::DXN2: | 
					
						
							| 
									
										
										
										
											2018-07-04 17:22:48 -05:00
										 |  |  |     case TextureFormat::BC7U: | 
					
						
							| 
									
										
										
										
											2018-08-31 18:11:19 +02:00
										 |  |  |     case TextureFormat::BC6H_UF16: | 
					
						
							|  |  |  |     case TextureFormat::BC6H_SF16: | 
					
						
							| 
									
										
										
										
											2018-06-17 23:50:44 -04:00
										 |  |  |     case TextureFormat::ASTC_2D_4X4: | 
					
						
							| 
									
										
										
										
											2018-09-16 22:47:02 +08:00
										 |  |  |     case TextureFormat::ASTC_2D_8X8: | 
					
						
							| 
									
										
										
										
											2018-11-13 03:34:54 +01:00
										 |  |  |     case TextureFormat::ASTC_2D_5X5: | 
					
						
							|  |  |  |     case TextureFormat::ASTC_2D_10X8: | 
					
						
							| 
									
										
										
										
											2018-03-22 16:40:11 -05:00
										 |  |  |     case TextureFormat::A8R8G8B8: | 
					
						
							| 
									
										
										
										
											2018-04-21 17:32:25 -05:00
										 |  |  |     case TextureFormat::A2B10G10R10: | 
					
						
							| 
									
										
										
										
											2018-05-27 09:02:05 -05:00
										 |  |  |     case TextureFormat::A1B5G5R5: | 
					
						
							| 
									
										
										
										
											2018-04-18 18:11:14 -05:00
										 |  |  |     case TextureFormat::B5G6R5: | 
					
						
							| 
									
										
										
										
											2018-05-29 21:49:37 -05:00
										 |  |  |     case TextureFormat::R8: | 
					
						
							| 
									
										
										
										
											2018-07-15 01:33:42 -04:00
										 |  |  |     case TextureFormat::G8R8: | 
					
						
							| 
									
										
										
										
											2018-06-05 21:57:16 -05:00
										 |  |  |     case TextureFormat::BF10GF11RF11: | 
					
						
							| 
									
										
										
										
											2018-06-30 14:23:13 -05:00
										 |  |  |     case TextureFormat::R32_G32_B32_A32: | 
					
						
							| 
									
										
										
										
											2018-07-23 19:10:00 -04:00
										 |  |  |     case TextureFormat::R32_G32: | 
					
						
							| 
									
										
										
										
											2018-07-23 22:21:31 -05:00
										 |  |  |     case TextureFormat::R32: | 
					
						
							| 
									
										
										
										
											2018-07-24 13:39:16 -05:00
										 |  |  |     case TextureFormat::R16: | 
					
						
							| 
									
										
										
										
											2018-07-26 02:01:29 +02:00
										 |  |  |     case TextureFormat::R16_G16: | 
					
						
							| 
									
										
										
										
											2018-08-02 20:56:38 +02:00
										 |  |  |     case TextureFormat::R32_G32_B32: | 
					
						
							| 
									
										
										
										
											2018-03-22 16:40:11 -05:00
										 |  |  |         // TODO(Subv): For the time being just forward the same data without any decoding.
 | 
					
						
							|  |  |  |         rgba_data = texture_data; | 
					
						
							|  |  |  |         break; | 
					
						
							| 
									
										
										
										
											2018-03-22 15:17:10 -05:00
										 |  |  |     default: | 
					
						
							|  |  |  |         UNIMPLEMENTED_MSG("Format not implemented"); | 
					
						
							|  |  |  |         break; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | 
 | 
					
						
							|  |  |  |     return rgba_data; | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-10-12 14:21:53 -04:00
										 |  |  | std::size_t CalculateSize(bool tiled, u32 bytes_per_pixel, u32 width, u32 height, u32 depth, | 
					
						
							|  |  |  |                           u32 block_height, u32 block_depth) { | 
					
						
							|  |  |  |     if (tiled) { | 
					
						
							| 
									
										
										
										
											2018-11-17 01:55:28 +01:00
										 |  |  |         const u32 aligned_width = Common::AlignUp(width * bytes_per_pixel, gob_size_x); | 
					
						
							|  |  |  |         const u32 aligned_height = Common::AlignUp(height, gob_size_y * block_height); | 
					
						
							|  |  |  |         const u32 aligned_depth = Common::AlignUp(depth, gob_size_z * block_depth); | 
					
						
							| 
									
										
										
										
											2018-10-18 15:04:33 -04:00
										 |  |  |         return aligned_width * aligned_height * aligned_depth; | 
					
						
							| 
									
										
										
										
											2018-10-12 14:21:53 -04:00
										 |  |  |     } else { | 
					
						
							|  |  |  |         return width * height * depth * bytes_per_pixel; | 
					
						
							|  |  |  |     } | 
					
						
							|  |  |  | } | 
					
						
							|  |  |  | 
 | 
					
						
							| 
									
										
										
										
											2018-07-20 18:14:17 -04:00
										 |  |  | } // namespace Tegra::Texture
 |