forked from eden-emu/eden
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev> |
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.. | ||
bc_decoder | ||
cmake-modules | ||
demangle | ||
ffmpeg | ||
FidelityFX-FSR | ||
gamemode | ||
getopt | ||
glad | ||
libusb | ||
nx_tzdb | ||
renderdoc | ||
sse2neon | ||
stb | ||
tz/tz | ||
CMakeLists.txt | ||
cpmfile.json |