forked from eden-emu/eden
		
	VideoCore/Shader: Extract call lambda up a scope and remove unused param
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					 1 changed files with 17 additions and 21 deletions
				
			
		|  | @ -42,9 +42,17 @@ template <bool Debug> | |||
| void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned offset) { | ||||
|     // TODO: Is there a maximal size for this?
 | ||||
|     boost::container::static_vector<CallStackElement, 16> call_stack; | ||||
| 
 | ||||
|     u32 program_counter = offset; | ||||
| 
 | ||||
|     auto call = [&program_counter, &call_stack](u32 offset, u32 num_instructions, u32 return_offset, | ||||
|                                                 u8 repeat_count, u8 loop_increment) { | ||||
|         // -1 to make sure when incrementing the PC we end up at the correct offset
 | ||||
|         program_counter = offset - 1; | ||||
|         ASSERT(call_stack.size() < call_stack.capacity()); | ||||
|         call_stack.push_back( | ||||
|             {offset + num_instructions, return_offset, repeat_count, loop_increment, offset}); | ||||
|     }; | ||||
| 
 | ||||
|     const auto& uniforms = g_state.vs.uniforms; | ||||
|     const auto& swizzle_data = g_state.vs.swizzle_data; | ||||
|     const auto& program_code = g_state.vs.program_code; | ||||
|  | @ -75,15 +83,6 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned | |||
|         const Instruction instr = {program_code[program_counter]}; | ||||
|         const SwizzlePattern swizzle = {swizzle_data[instr.common.operand_desc_id]}; | ||||
| 
 | ||||
|         auto call = [&program_counter, &call_stack](UnitState<Debug>& state, u32 offset, | ||||
|                                                     u32 num_instructions, u32 return_offset, | ||||
|                                                     u8 repeat_count, u8 loop_increment) { | ||||
|             // -1 to make sure when incrementing the PC we end up at the correct offset
 | ||||
|             program_counter = offset - 1; | ||||
|             ASSERT(call_stack.size() < call_stack.capacity()); | ||||
|             call_stack.push_back( | ||||
|                 {offset + num_instructions, return_offset, repeat_count, loop_increment, offset}); | ||||
|         }; | ||||
|         Record<DebugDataRecord::CUR_INSTR>(state.debug, iteration, program_counter); | ||||
|         if (iteration > 0) | ||||
|             Record<DebugDataRecord::NEXT_INSTR>(state.debug, iteration - 1, program_counter); | ||||
|  | @ -565,7 +564,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned | |||
|                 break; | ||||
| 
 | ||||
|             case OpCode::Id::CALL: | ||||
|                 call(state, instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                 call(instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                      program_counter + 1, 0, 0); | ||||
|                 break; | ||||
| 
 | ||||
|  | @ -573,7 +572,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned | |||
|                 Record<DebugDataRecord::COND_BOOL_IN>( | ||||
|                     state.debug, iteration, uniforms.b[instr.flow_control.bool_uniform_id]); | ||||
|                 if (uniforms.b[instr.flow_control.bool_uniform_id]) { | ||||
|                     call(state, instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                     call(instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                          program_counter + 1, 0, 0); | ||||
|                 } | ||||
|                 break; | ||||
|  | @ -583,7 +582,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned | |||
|                                                      state.conditional_code); | ||||
|                 if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, | ||||
|                                        instr.flow_control)) { | ||||
|                     call(state, instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                     call(instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                          program_counter + 1, 0, 0); | ||||
|                 } | ||||
|                 break; | ||||
|  | @ -595,12 +594,11 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned | |||
|                 Record<DebugDataRecord::COND_BOOL_IN>( | ||||
|                     state.debug, iteration, uniforms.b[instr.flow_control.bool_uniform_id]); | ||||
|                 if (uniforms.b[instr.flow_control.bool_uniform_id]) { | ||||
|                     call(state, program_counter + 1, | ||||
|                          instr.flow_control.dest_offset - program_counter - 1, | ||||
|                     call(program_counter + 1, instr.flow_control.dest_offset - program_counter - 1, | ||||
|                          instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, | ||||
|                          0); | ||||
|                 } else { | ||||
|                     call(state, instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                     call(instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                          instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, | ||||
|                          0); | ||||
|                 } | ||||
|  | @ -614,12 +612,11 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned | |||
|                                                      state.conditional_code); | ||||
|                 if (evaluate_condition(state, instr.flow_control.refx, instr.flow_control.refy, | ||||
|                                        instr.flow_control)) { | ||||
|                     call(state, program_counter + 1, | ||||
|                          instr.flow_control.dest_offset - program_counter - 1, | ||||
|                     call(program_counter + 1, instr.flow_control.dest_offset - program_counter - 1, | ||||
|                          instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, | ||||
|                          0); | ||||
|                 } else { | ||||
|                     call(state, instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                     call(instr.flow_control.dest_offset, instr.flow_control.num_instructions, | ||||
|                          instr.flow_control.dest_offset + instr.flow_control.num_instructions, 0, | ||||
|                          0); | ||||
|                 } | ||||
|  | @ -635,8 +632,7 @@ void RunInterpreter(const ShaderSetup& setup, UnitState<Debug>& state, unsigned | |||
|                 state.address_registers[2] = loop_param.y; | ||||
| 
 | ||||
|                 Record<DebugDataRecord::LOOP_INT_IN>(state.debug, iteration, loop_param); | ||||
|                 call(state, program_counter + 1, | ||||
|                      instr.flow_control.dest_offset - program_counter + 1, | ||||
|                 call(program_counter + 1, instr.flow_control.dest_offset - program_counter + 1, | ||||
|                      instr.flow_control.dest_offset + 1, loop_param.x, loop_param.z); | ||||
|                 break; | ||||
|             } | ||||
|  |  | |||
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	 Yuri Kunde Schlesner
						Yuri Kunde Schlesner