forked from eden-emu/eden
[cmake] enable clang-cl and WoA builds (#348)
Compilation and CMake fixes for both Windows on ARM and clang-cl, meaning Windows can now be built on both MSVC and clang on both amd64 and aarch64. Compiling on clang is *dramatically* faster so this should be useful for CI. Co-authored-by: crueter <crueter@eden-emu.dev> Co-authored-by: crueter <crueter@crueter.xyz> Reviewed-on: eden-emu/eden#348 Reviewed-by: CamilleLaVey <camillelavey99@gmail.com> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
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276 changed files with 973 additions and 1010 deletions
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@ -484,9 +484,9 @@ std::string GetParentPath(std::string_view path) {
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std::size_t name_index;
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if (name_bck_index == std::string_view::npos || name_fwd_index == std::string_view::npos) {
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name_index = std::min(name_bck_index, name_fwd_index);
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name_index = (std::min)(name_bck_index, name_fwd_index);
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} else {
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name_index = std::max(name_bck_index, name_fwd_index);
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name_index = (std::max)(name_bck_index, name_fwd_index);
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}
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return std::string(path.substr(0, name_index));
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@ -506,7 +506,7 @@ std::string_view GetPathWithoutTop(std::string_view path) {
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const auto name_bck_index = path.find('\\');
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const auto name_fwd_index = path.find('/');
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return path.substr(std::min(name_bck_index, name_fwd_index) + 1);
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return path.substr((std::min)(name_bck_index, name_fwd_index) + 1);
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}
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} // namespace Common::FS
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