forked from eden-emu/eden
		
	texture_pass: Fix texture descriptors comparisons
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					 1 changed files with 9 additions and 2 deletions
				
			
		|  | @ -386,8 +386,10 @@ public: | ||||||
|         return Add(texture_buffer_descriptors, desc, [&desc](const auto& existing) { |         return Add(texture_buffer_descriptors, desc, [&desc](const auto& existing) { | ||||||
|             return desc.cbuf_index == existing.cbuf_index && |             return desc.cbuf_index == existing.cbuf_index && | ||||||
|                    desc.cbuf_offset == existing.cbuf_offset && |                    desc.cbuf_offset == existing.cbuf_offset && | ||||||
|  |                    desc.shift_left == existing.shift_left && | ||||||
|                    desc.secondary_cbuf_index == existing.secondary_cbuf_index && |                    desc.secondary_cbuf_index == existing.secondary_cbuf_index && | ||||||
|                    desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && |                    desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && | ||||||
|  |                    desc.secondary_shift_left == existing.secondary_shift_left && | ||||||
|                    desc.count == existing.count && desc.size_shift == existing.size_shift && |                    desc.count == existing.count && desc.size_shift == existing.size_shift && | ||||||
|                    desc.has_secondary == existing.has_secondary; |                    desc.has_secondary == existing.has_secondary; | ||||||
|         }); |         }); | ||||||
|  | @ -405,15 +407,20 @@ public: | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     u32 Add(const TextureDescriptor& desc) { |     u32 Add(const TextureDescriptor& desc) { | ||||||
|         return Add(texture_descriptors, desc, [&desc](const auto& existing) { |         const u32 index{Add(texture_descriptors, desc, [&desc](const auto& existing) { | ||||||
|             return desc.type == existing.type && desc.is_depth == existing.is_depth && |             return desc.type == existing.type && desc.is_depth == existing.is_depth && | ||||||
|                    desc.has_secondary == existing.has_secondary && |                    desc.has_secondary == existing.has_secondary && | ||||||
|                    desc.cbuf_index == existing.cbuf_index && |                    desc.cbuf_index == existing.cbuf_index && | ||||||
|                    desc.cbuf_offset == existing.cbuf_offset && |                    desc.cbuf_offset == existing.cbuf_offset && | ||||||
|  |                    desc.shift_left == existing.shift_left && | ||||||
|                    desc.secondary_cbuf_index == existing.secondary_cbuf_index && |                    desc.secondary_cbuf_index == existing.secondary_cbuf_index && | ||||||
|                    desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && |                    desc.secondary_cbuf_offset == existing.secondary_cbuf_offset && | ||||||
|  |                    desc.secondary_shift_left == existing.secondary_shift_left && | ||||||
|                    desc.count == existing.count && desc.size_shift == existing.size_shift; |                    desc.count == existing.count && desc.size_shift == existing.size_shift; | ||||||
|         }); |         })}; | ||||||
|  |         // TODO: Read this from TIC
 | ||||||
|  |         texture_descriptors[index].is_multisample |= desc.is_multisample; | ||||||
|  |         return index; | ||||||
|     } |     } | ||||||
| 
 | 
 | ||||||
|     u32 Add(const ImageDescriptor& desc) { |     u32 Add(const ImageDescriptor& desc) { | ||||||
|  |  | ||||||
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