| .. | 
		
		
			
			
			
			
				| gl_buffer_cache.cpp | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_buffer_cache.h | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_compute_program.cpp | renderer_opengl: State track compute assembly programs | 2021-07-22 21:51:32 -04:00 | 
		
			
			
			
			
				| gl_compute_program.h | glasm: Initial GLASM compute implementation for testing | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_device.cpp | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_device.h | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_fence_manager.cpp | video_core: Reimplement the buffer cache | 2021-02-13 02:17:22 -03:00 | 
		
			
			
			
			
				| gl_fence_manager.h | video_core: Reimplement the buffer cache | 2021-02-13 02:17:22 -03:00 | 
		
			
			
			
			
				| gl_graphics_program.cpp | renderer_opengl: State track assembly programs | 2021-07-22 21:51:32 -04:00 | 
		
			
			
			
			
				| gl_graphics_program.h | renderer_opengl: State track assembly programs | 2021-07-22 21:51:32 -04:00 | 
		
			
			
			
			
				| gl_query_cache.cpp | video_core: Resolve more variable shadowing scenarios pt.3 | 2020-12-05 16:02:23 -05:00 | 
		
			
			
			
			
				| gl_query_cache.h | video_core: Resolve more variable shadowing scenarios pt.3 | 2020-12-05 16:02:23 -05:00 | 
		
			
			
			
			
				| gl_rasterizer.cpp | gl_rasterizer: Flush L2 caches before glFlush on GLASM | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_rasterizer.h | shader: Move pipeline cache logic to separate files | 2021-07-22 21:51:29 -04:00 | 
		
			
			
			
			
				| gl_resource_manager.cpp | video_core: Reimplement the buffer cache | 2021-02-13 02:17:22 -03:00 | 
		
			
			
			
			
				| gl_resource_manager.h | video_core: Reimplement the buffer cache | 2021-02-13 02:17:22 -03:00 | 
		
			
			
			
			
				| gl_shader_cache.cpp | gl_shader_cache: Pass shader runtime information | 2021-07-22 21:51:33 -04:00 | 
		
			
			
			
			
				| gl_shader_cache.h | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_shader_manager.cpp | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_shader_manager.h | gl_shader_manager: Zero initialize current assembly programs | 2021-07-22 21:51:32 -04:00 | 
		
			
			
			
			
				| gl_shader_util.cpp | gl_shader_util: Use std::string_view instead of star pointer | 2020-08-23 21:23:54 -03:00 | 
		
			
			
			
			
				| gl_shader_util.h | gl_shader_util: Use std::string_view instead of star pointer | 2020-08-23 21:23:54 -03:00 | 
		
			
			
			
			
				| gl_state_tracker.cpp | shader: Accelerate pipeline transitions and use dirty flags for shaders | 2021-07-22 21:51:29 -04:00 | 
		
			
			
			
			
				| gl_state_tracker.h | shader: Accelerate pipeline transitions and use dirty flags for shaders | 2021-07-22 21:51:29 -04:00 | 
		
			
			
			
			
				| gl_stream_buffer.cpp | gl_stream_buffer/vk_staging_buffer_pool: Fix size check | 2021-02-13 05:11:48 -03:00 | 
		
			
			
			
			
				| gl_stream_buffer.h | common: Replace common_sizes into user-literals | 2021-06-24 09:27:40 -07:00 | 
		
			
			
			
			
				| gl_texture_cache.cpp | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| gl_texture_cache.h | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| maxwell_to_gl.h | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| renderer_opengl.cpp | renderer_opengl: State track compute assembly programs | 2021-07-22 21:51:32 -04:00 | 
		
			
			
			
			
				| renderer_opengl.h | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| util_shaders.cpp | shader: Initial OpenGL implementation | 2021-07-22 21:51:30 -04:00 | 
		
			
			
			
			
				| util_shaders.h | astc_decoder: Refactor for style and more efficient memory use | 2021-03-25 16:53:51 -04:00 |