forked from eden-emu/eden
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring. |
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|---|---|---|
| .. | ||
| emu_window.cpp | ||
| emu_window.h | ||
| framebuffer_layout.cpp | ||
| framebuffer_layout.h | ||
| input.h | ||
Previously we weren't always initializing all members of the struct. Prevents potentially wonky behavior from occurring. |
||
|---|---|---|
| .. | ||
| emu_window.cpp | ||
| emu_window.h | ||
| framebuffer_layout.cpp | ||
| framebuffer_layout.h | ||
| input.h | ||