Morph
2b87305d31
general: Convert source file copyright comments over to SPDX
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This formats all copyright comments according to SPDX formatting guidelines.
Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-23 05:55:32 -04:00
ReinUsesLisp
50d20bf0e9
shader: Add copy constructor to instructions
2021-11-16 22:11:28 +01:00
Fernando Sahmkow
c9bee9e96e
ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-10-31 19:34:15 +01:00
ReinUsesLisp
03f6d424ce
glasm: Rework control flow introducing a syntax list
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This commit regresses VertexA shaders, their transformation pass has to
be adapted to the new control flow.
2021-07-22 21:51:31 -04:00
ReinUsesLisp
9f5c43dd53
shader: Intrusively store in a block if it's sealed or not
2021-07-22 21:51:28 -04:00
ReinUsesLisp
6236b611cf
shader: Move microinstruction header to the value header
2021-07-22 21:51:28 -04:00
ReinUsesLisp
7bf134b294
shader: Intrusively store register values in block for SSA pass
2021-07-22 21:51:28 -04:00
ReinUsesLisp
b6bd6a5bce
shader: Inline common IR::Block methods
2021-07-22 21:51:28 -04:00
ReinUsesLisp
605783f828
spirv: Initial bindings support
2021-07-22 21:51:22 -04:00
ReinUsesLisp
60342eb0c0
shader: Add support for forward declarations
2021-07-22 21:51:22 -04:00
ReinUsesLisp
c4d75e4b78
shader: Initial implementation of an AST
2021-07-22 21:51:22 -04:00
ReinUsesLisp
b229ffc0bc
shader: Add pools and rename files
2021-07-22 21:51:21 -04:00
ReinUsesLisp
f5605b424f
shader: Initial instruction support
2021-07-22 21:51:21 -04:00
ReinUsesLisp
1b576ed4cb
shader: SSA and dominance
2021-07-22 21:51:21 -04:00
ReinUsesLisp
e6892e9da6
shader: Initial recompiler work
2021-07-22 21:51:21 -04:00