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[vk] Sample Shading Option .

This seems to improve some games graphics and it may be helpful for MSAA, at the cost of reducing a bit the performance.

Co-authored-by: Gamer64 <76565986+Gamer64ytb@users.noreply.github.com>
Co-authored-by: crueter <swurl@swurl.xyz>
Reviewed-on: eden-emu/eden#235
Co-authored-by: Gamer64 <gamer64@noreply.localhost>
Co-committed-by: Gamer64 <gamer64@noreply.localhost>
This commit is contained in:
Gamer64 2025-06-29 17:07:14 +00:00 committed by Bix
parent 43a22546cf
commit cac4345db9
7 changed files with 23 additions and 1 deletions

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@ -509,6 +509,7 @@ struct Values {
SwitchableSetting<bool> provoking_vertex{linkage, false, "provoking_vertex", Category::RendererExtensions};
SwitchableSetting<bool> descriptor_indexing{linkage, false, "descriptor_indexing", Category::RendererExtensions};
SwitchableSetting<bool> sample_shading{linkage, false, "sample_shading", Category::RendererExtensions};
Setting<bool> renderer_debug{linkage, false, "debug", Category::RendererDebug};
Setting<bool> renderer_shader_feedback{linkage, false, "shader_feedback",