forked from eden-emu/eden
		
	settings: Remove includes of core.h
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					 10 changed files with 55 additions and 57 deletions
				
			
		|  | @ -2,17 +2,18 @@ | |||
| // Licensed under GPLv2 or any later version
 | ||||
| // Refer to the license.txt file included.
 | ||||
| 
 | ||||
| #include "core/core.h" | ||||
| #include "core/hid/hid_core.h" | ||||
| #include "ui_configure_debug_controller.h" | ||||
| #include "yuzu/configuration/configure_debug_controller.h" | ||||
| #include "yuzu/configuration/configure_input_player.h" | ||||
| 
 | ||||
| ConfigureDebugController::ConfigureDebugController(QWidget* parent, | ||||
|                                                    InputCommon::InputSubsystem* input_subsystem, | ||||
|                                                    InputProfiles* profiles, Core::System& system) | ||||
|                                                    InputProfiles* profiles, | ||||
|                                                    Core::HID::HIDCore& hid_core, bool is_powered_on) | ||||
|     : QDialog(parent), ui(std::make_unique<Ui::ConfigureDebugController>()), | ||||
|       debug_controller( | ||||
|           new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, true)) { | ||||
|       debug_controller(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, | ||||
|                                                 hid_core, is_powered_on, true)) { | ||||
|     ui->setupUi(this); | ||||
| 
 | ||||
|     ui->controllerLayout->addWidget(debug_controller); | ||||
|  |  | |||
|  | @ -13,8 +13,8 @@ class ConfigureInputPlayer; | |||
| 
 | ||||
| class InputProfiles; | ||||
| 
 | ||||
| namespace Core { | ||||
| class System; | ||||
| namespace Core::HID { | ||||
| class HIDCore; | ||||
| } | ||||
| 
 | ||||
| namespace InputCommon { | ||||
|  | @ -30,7 +30,8 @@ class ConfigureDebugController : public QDialog { | |||
| 
 | ||||
| public: | ||||
|     explicit ConfigureDebugController(QWidget* parent, InputCommon::InputSubsystem* input_subsystem, | ||||
|                                       InputProfiles* profiles, Core::System& system); | ||||
|                                       InputProfiles* profiles, Core::HID::HIDCore& hid_core, | ||||
|                                       bool is_powered_on); | ||||
|     ~ConfigureDebugController() override; | ||||
| 
 | ||||
|     void ApplyConfiguration(); | ||||
|  |  | |||
|  | @ -74,7 +74,7 @@ ConfigureDialog::ConfigureDialog(QWidget* parent, HotkeyRegistry& registry, | |||
|     hotkeys_tab->Populate(registry); | ||||
|     setWindowFlags(windowFlags() & ~Qt::WindowContextHelpButtonHint); | ||||
| 
 | ||||
|     input_tab->Initialize(input_subsystem, system_); | ||||
|     input_tab->Initialize(input_subsystem); | ||||
| 
 | ||||
|     general_tab->SetResetCallback([&] { this->close(); }); | ||||
| 
 | ||||
|  |  | |||
|  | @ -10,6 +10,8 @@ | |||
| #include <QTimer> | ||||
| 
 | ||||
| #include "core/core.h" | ||||
| #include "core/hid/emulated_controller.h" | ||||
| #include "core/hid/hid_core.h" | ||||
| #include "core/hle/service/am/am.h" | ||||
| #include "core/hle/service/am/applet_ae.h" | ||||
| #include "core/hle/service/am/applet_oe.h" | ||||
|  | @ -73,25 +75,27 @@ ConfigureInput::ConfigureInput(Core::System& system_, QWidget* parent) | |||
| 
 | ||||
| ConfigureInput::~ConfigureInput() = default; | ||||
| 
 | ||||
| void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Core::System& system, | ||||
| void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, | ||||
|                                 std::size_t max_players) { | ||||
|     const bool is_powered_on = system.IsPoweredOn(); | ||||
|     auto& hid_core = system.HIDCore(); | ||||
|     player_controllers = { | ||||
|         new ConfigureInputPlayer(this, 0, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|         new ConfigureInputPlayer(this, 1, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|         new ConfigureInputPlayer(this, 2, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|         new ConfigureInputPlayer(this, 3, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|         new ConfigureInputPlayer(this, 4, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|         new ConfigureInputPlayer(this, 5, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|         new ConfigureInputPlayer(this, 6, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|         new ConfigureInputPlayer(this, 7, ui->consoleInputSettings, input_subsystem, profiles.get(), | ||||
|                                  system), | ||||
|                                  hid_core, is_powered_on), | ||||
|     }; | ||||
| 
 | ||||
|     player_tabs = { | ||||
|  | @ -147,10 +151,11 @@ void ConfigureInput::Initialize(InputCommon::InputSubsystem* input_subsystem, Co | |||
|     advanced = new ConfigureInputAdvanced(this); | ||||
|     ui->tabAdvanced->setLayout(new QHBoxLayout(ui->tabAdvanced)); | ||||
|     ui->tabAdvanced->layout()->addWidget(advanced); | ||||
| 
 | ||||
|     connect(advanced, &ConfigureInputAdvanced::CallDebugControllerDialog, | ||||
|             [this, input_subsystem, &system] { | ||||
|                 CallConfigureDialog<ConfigureDebugController>(*this, input_subsystem, | ||||
|                                                               profiles.get(), system); | ||||
|             [this, input_subsystem, &hid_core, is_powered_on] { | ||||
|                 CallConfigureDialog<ConfigureDebugController>( | ||||
|                     *this, input_subsystem, profiles.get(), hid_core, is_powered_on); | ||||
|             }); | ||||
|     connect(advanced, &ConfigureInputAdvanced::CallMouseConfigDialog, [this, input_subsystem] { | ||||
|         CallConfigureDialog<ConfigureMouseAdvanced>(*this, input_subsystem); | ||||
|  |  | |||
|  | @ -42,8 +42,7 @@ public: | |||
|     ~ConfigureInput() override; | ||||
| 
 | ||||
|     /// Initializes the input dialog with the given input subsystem.
 | ||||
|     void Initialize(InputCommon::InputSubsystem* input_subsystem_, Core::System& system, | ||||
|                     std::size_t max_players = 8); | ||||
|     void Initialize(InputCommon::InputSubsystem* input_subsystem_, std::size_t max_players = 8); | ||||
| 
 | ||||
|     /// Save all button configurations to settings file.
 | ||||
|     void ApplyConfiguration(); | ||||
|  |  | |||
|  | @ -12,7 +12,6 @@ | |||
| #include <QMessageBox> | ||||
| #include <QTimer> | ||||
| #include "common/param_package.h" | ||||
| #include "core/core.h" | ||||
| #include "core/hid/emulated_controller.h" | ||||
| #include "core/hid/hid_core.h" | ||||
| #include "core/hid/hid_types.h" | ||||
|  | @ -134,18 +133,17 @@ QString ConfigureInputPlayer::AnalogToText(const Common::ParamPackage& param, | |||
| ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_index, | ||||
|                                            QWidget* bottom_row, | ||||
|                                            InputCommon::InputSubsystem* input_subsystem_, | ||||
|                                            InputProfiles* profiles_, Core::System& system_, | ||||
|                                            bool debug) | ||||
|                                            InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, | ||||
|                                            bool is_powered_on_, bool debug) | ||||
|     : QWidget(parent), ui(std::make_unique<Ui::ConfigureInputPlayer>()), player_index(player_index), | ||||
|       debug(debug), input_subsystem{input_subsystem_}, profiles(profiles_), | ||||
|       timeout_timer(std::make_unique<QTimer>()), poll_timer(std::make_unique<QTimer>()), | ||||
|       bottom_row(bottom_row), system{system_} { | ||||
| 
 | ||||
|       debug(debug), is_powered_on{is_powered_on_}, input_subsystem{input_subsystem_}, | ||||
|       profiles(profiles_), timeout_timer(std::make_unique<QTimer>()), | ||||
|       poll_timer(std::make_unique<QTimer>()), bottom_row(bottom_row), hid_core{hid_core_} { | ||||
|     if (player_index == 0) { | ||||
|         auto* emulated_controller_p1 = | ||||
|             system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|             hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|         auto* emulated_controller_hanheld = | ||||
|             system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|             hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|         emulated_controller_p1->SaveCurrentConfig(); | ||||
|         emulated_controller_p1->EnableConfiguration(); | ||||
|         emulated_controller_hanheld->SaveCurrentConfig(); | ||||
|  | @ -157,7 +155,7 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | |||
|             emulated_controller = emulated_controller_p1; | ||||
|         } | ||||
|     } else { | ||||
|         emulated_controller = system_.HIDCore().GetEmulatedControllerByIndex(player_index); | ||||
|         emulated_controller = hid_core.GetEmulatedControllerByIndex(player_index); | ||||
|         emulated_controller->SaveCurrentConfig(); | ||||
|         emulated_controller->EnableConfiguration(); | ||||
|     } | ||||
|  | @ -487,9 +485,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | |||
| 
 | ||||
|                 if (player_index == 0) { | ||||
|                     auto* emulated_controller_p1 = | ||||
|                         system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|                         hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|                     auto* emulated_controller_hanheld = | ||||
|                         system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|                         hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|                     bool is_connected = emulated_controller->IsConnected(true); | ||||
| 
 | ||||
|                     emulated_controller_p1->SetNpadStyleIndex(type); | ||||
|  | @ -547,9 +545,9 @@ ConfigureInputPlayer::ConfigureInputPlayer(QWidget* parent, std::size_t player_i | |||
| ConfigureInputPlayer::~ConfigureInputPlayer() { | ||||
|     if (player_index == 0) { | ||||
|         auto* emulated_controller_p1 = | ||||
|             system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|             hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|         auto* emulated_controller_hanheld = | ||||
|             system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|             hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|         emulated_controller_p1->DisableConfiguration(); | ||||
|         emulated_controller_hanheld->DisableConfiguration(); | ||||
|     } else { | ||||
|  | @ -560,9 +558,9 @@ ConfigureInputPlayer::~ConfigureInputPlayer() { | |||
| void ConfigureInputPlayer::ApplyConfiguration() { | ||||
|     if (player_index == 0) { | ||||
|         auto* emulated_controller_p1 = | ||||
|             system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|             hid_core.GetEmulatedController(Core::HID::NpadIdType::Player1); | ||||
|         auto* emulated_controller_hanheld = | ||||
|             system.HIDCore().GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|             hid_core.GetEmulatedController(Core::HID::NpadIdType::Handheld); | ||||
|         emulated_controller_p1->DisableConfiguration(); | ||||
|         emulated_controller_p1->SaveCurrentConfig(); | ||||
|         emulated_controller_p1->EnableConfiguration(); | ||||
|  | @ -846,12 +844,11 @@ void ConfigureInputPlayer::SetConnectableControllers() { | |||
|         } | ||||
|     }; | ||||
| 
 | ||||
|     if (!system.IsPoweredOn()) { | ||||
|     if (!is_powered_on) { | ||||
|         add_controllers(true); | ||||
|         return; | ||||
|     } | ||||
| 
 | ||||
|     add_controllers(false, system.HIDCore().GetSupportedStyleTag()); | ||||
|     add_controllers(false, hid_core.GetSupportedStyleTag()); | ||||
| } | ||||
| 
 | ||||
| Core::HID::NpadStyleIndex ConfigureInputPlayer::GetControllerTypeFromIndex(int index) const { | ||||
|  |  | |||
|  | @ -29,10 +29,6 @@ class QWidget; | |||
| 
 | ||||
| class InputProfiles; | ||||
| 
 | ||||
| namespace Core { | ||||
| class System; | ||||
| } | ||||
| 
 | ||||
| namespace InputCommon { | ||||
| class InputSubsystem; | ||||
| } | ||||
|  | @ -45,11 +41,8 @@ namespace Ui { | |||
| class ConfigureInputPlayer; | ||||
| } | ||||
| 
 | ||||
| namespace Core { | ||||
| class System; | ||||
| } | ||||
| 
 | ||||
| namespace Core::HID { | ||||
| class HIDCore; | ||||
| class EmulatedController; | ||||
| enum class NpadStyleIndex : u8; | ||||
| } // namespace Core::HID
 | ||||
|  | @ -60,8 +53,8 @@ class ConfigureInputPlayer : public QWidget { | |||
| public: | ||||
|     explicit ConfigureInputPlayer(QWidget* parent, std::size_t player_index, QWidget* bottom_row, | ||||
|                                   InputCommon::InputSubsystem* input_subsystem_, | ||||
|                                   InputProfiles* profiles_, Core::System& system_, | ||||
|                                   bool debug = false); | ||||
|                                   InputProfiles* profiles_, Core::HID::HIDCore& hid_core_, | ||||
|                                   bool is_powered_on_, bool debug = false); | ||||
|     ~ConfigureInputPlayer() override; | ||||
| 
 | ||||
|     /// Save all button configurations to settings file.
 | ||||
|  | @ -173,6 +166,7 @@ private: | |||
| 
 | ||||
|     std::size_t player_index; | ||||
|     bool debug; | ||||
|     bool is_powered_on; | ||||
| 
 | ||||
|     InputCommon::InputSubsystem* input_subsystem; | ||||
| 
 | ||||
|  | @ -228,5 +222,5 @@ private: | |||
|     /// parent of the widget to this widget (but thats fine).
 | ||||
|     QWidget* bottom_row; | ||||
| 
 | ||||
|     Core::System& system; | ||||
|     Core::HID::HIDCore& hid_core; | ||||
| }; | ||||
|  |  | |||
|  | @ -6,7 +6,8 @@ | |||
| #include <QMenu> | ||||
| #include <QPainter> | ||||
| #include <QTimer> | ||||
| #include "core/core.h" | ||||
| 
 | ||||
| #include "core/hid/emulated_controller.h" | ||||
| #include "yuzu/configuration/configure_input_player_widget.h" | ||||
| 
 | ||||
| PlayerControlPreview::PlayerControlPreview(QWidget* parent) : QFrame(parent) { | ||||
|  |  | |||
|  | @ -7,10 +7,10 @@ | |||
| #include <array> | ||||
| #include <QFrame> | ||||
| #include <QPointer> | ||||
| 
 | ||||
| #include "common/input.h" | ||||
| #include "common/settings.h" | ||||
| #include "common/settings_input.h" | ||||
| #include "core/hid/emulated_controller.h" | ||||
| #include "core/hid/hid_core.h" | ||||
| #include "core/hid/hid_types.h" | ||||
| 
 | ||||
| class QLabel; | ||||
|  |  | |||
|  | @ -11,8 +11,8 @@ ConfigureInputProfileDialog::ConfigureInputProfileDialog( | |||
|     QWidget* parent, InputCommon::InputSubsystem* input_subsystem, InputProfiles* profiles, | ||||
|     Core::System& system) | ||||
|     : QDialog(parent), ui(std::make_unique<Ui::ConfigureInputProfileDialog>()), | ||||
|       profile_widget( | ||||
|           new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, system, false)) { | ||||
|       profile_widget(new ConfigureInputPlayer(this, 9, nullptr, input_subsystem, profiles, | ||||
|                                               system.HIDCore(), system.IsPoweredOn(), false)) { | ||||
|     ui->setupUi(this); | ||||
| 
 | ||||
|     ui->controllerLayout->addWidget(profile_widget); | ||||
|  |  | |||
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