forked from eden-emu/eden
video_core: Resolve more variable shadowing scenarios pt.3
Cleans out the rest of the occurrences of variable shadowing and makes any further occurrences of shadowing compiler errors.
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fe9823a520
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5db4785535
49 changed files with 303 additions and 290 deletions
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@ -374,8 +374,8 @@ std::string ASTManager::Print() const {
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return printer.GetResult();
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}
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ASTManager::ASTManager(bool full_decompile, bool disable_else_derivation)
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: full_decompile{full_decompile}, disable_else_derivation{disable_else_derivation} {};
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ASTManager::ASTManager(bool do_full_decompile, bool disable_else_derivation_)
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: full_decompile{do_full_decompile}, disable_else_derivation{disable_else_derivation_} {}
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ASTManager::~ASTManager() {
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Clear();
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