forked from eden-emu/eden
		
	Merge branch 'master' into fullscreen-enum
This commit is contained in:
		
						commit
						09d6cc9943
					
				
					 453 changed files with 49820 additions and 27394 deletions
				
			
		|  | @ -23,12 +23,10 @@ ConfigureGraphicsAdvanced::~ConfigureGraphicsAdvanced() = default; | |||
| void ConfigureGraphicsAdvanced::SetConfiguration() { | ||||
|     const bool runtime_lock = !Core::System::GetInstance().IsPoweredOn(); | ||||
|     ui->use_vsync->setEnabled(runtime_lock); | ||||
|     ui->use_assembly_shaders->setEnabled(runtime_lock); | ||||
|     ui->use_asynchronous_shaders->setEnabled(runtime_lock); | ||||
|     ui->anisotropic_filtering_combobox->setEnabled(runtime_lock); | ||||
| 
 | ||||
|     ui->use_vsync->setChecked(Settings::values.use_vsync.GetValue()); | ||||
|     ui->use_assembly_shaders->setChecked(Settings::values.use_assembly_shaders.GetValue()); | ||||
|     ui->use_asynchronous_shaders->setChecked(Settings::values.use_asynchronous_shaders.GetValue()); | ||||
|     ui->use_caches_gc->setChecked(Settings::values.use_caches_gc.GetValue()); | ||||
|     ui->use_fast_gpu_time->setChecked(Settings::values.use_fast_gpu_time.GetValue()); | ||||
|  | @ -54,8 +52,6 @@ void ConfigureGraphicsAdvanced::ApplyConfiguration() { | |||
|     ConfigurationShared::ApplyPerGameSetting(&Settings::values.max_anisotropy, | ||||
|                                              ui->anisotropic_filtering_combobox); | ||||
|     ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_vsync, ui->use_vsync, use_vsync); | ||||
|     ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_assembly_shaders, | ||||
|                                              ui->use_assembly_shaders, use_assembly_shaders); | ||||
|     ConfigurationShared::ApplyPerGameSetting(&Settings::values.use_asynchronous_shaders, | ||||
|                                              ui->use_asynchronous_shaders, | ||||
|                                              use_asynchronous_shaders); | ||||
|  | @ -82,7 +78,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { | |||
|     if (Settings::IsConfiguringGlobal()) { | ||||
|         ui->gpu_accuracy->setEnabled(Settings::values.gpu_accuracy.UsingGlobal()); | ||||
|         ui->use_vsync->setEnabled(Settings::values.use_vsync.UsingGlobal()); | ||||
|         ui->use_assembly_shaders->setEnabled(Settings::values.use_assembly_shaders.UsingGlobal()); | ||||
|         ui->use_asynchronous_shaders->setEnabled( | ||||
|             Settings::values.use_asynchronous_shaders.UsingGlobal()); | ||||
|         ui->use_fast_gpu_time->setEnabled(Settings::values.use_fast_gpu_time.UsingGlobal()); | ||||
|  | @ -94,8 +89,6 @@ void ConfigureGraphicsAdvanced::SetupPerGameUI() { | |||
|     } | ||||
| 
 | ||||
|     ConfigurationShared::SetColoredTristate(ui->use_vsync, Settings::values.use_vsync, use_vsync); | ||||
|     ConfigurationShared::SetColoredTristate( | ||||
|         ui->use_assembly_shaders, Settings::values.use_assembly_shaders, use_assembly_shaders); | ||||
|     ConfigurationShared::SetColoredTristate(ui->use_asynchronous_shaders, | ||||
|                                             Settings::values.use_asynchronous_shaders, | ||||
|                                             use_asynchronous_shaders); | ||||
|  |  | |||
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