forked from eden-emu/eden
		
	Loader: Never forget to change is_loaded.
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					 6 changed files with 15 additions and 7 deletions
				
			
		|  | @ -102,7 +102,6 @@ static bool LZSS_Decompress(u8* compressed, u32 compressed_size, u8* decompresse | |||
| /// AppLoader_NCCH constructor
 | ||||
| AppLoader_NCCH::AppLoader_NCCH(const std::string& filename) { | ||||
|     this->filename = filename; | ||||
|     is_loaded = false; | ||||
|     is_compressed = false; | ||||
|     entry_point = 0; | ||||
|     ncch_offset = 0; | ||||
|  | @ -221,10 +220,10 @@ ResultStatus AppLoader_NCCH::Load() { | |||
|         file.Seek(exefs_offset + ncch_offset, 0); | ||||
|         file.ReadBytes(&exefs_header, sizeof(ExeFs_Header)); | ||||
| 
 | ||||
|         is_loaded = true; // Set state to loaded
 | ||||
| 
 | ||||
|         LoadExec(); // Load the executable into memory for booting
 | ||||
| 
 | ||||
|         is_loaded = true; // Set state to loaded
 | ||||
| 
 | ||||
|         return ResultStatus::Success; | ||||
|     } else { | ||||
|         LOG_ERROR(Loader, "Unable to read file %s!", filename.c_str()); | ||||
|  |  | |||
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	 Emmanuel Gil Peyrot
						Emmanuel Gil Peyrot