eden/src/yuzu_cmd/emu_window/emu_window_sdl2_vk.cpp

82 lines
3.5 KiB
C++

// SPDX-FileCopyrightText: Copyright 2018 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include <cstdlib>
#include <memory>
#include <string>
#include <fmt/ranges.h>
#include "common/logging/log.h"
#include "common/scm_rev.h"
#include "yuzu_cmd/emu_window/emu_window_sdl2_vk.h"
#include <SDL3/SDL.h>
EmuWindow_SDL3_VK::EmuWindow_SDL3_VK(InputCommon::InputSubsystem* input_subsystem_,
Core::System& system_, bool fullscreen)
: EmuWindow_SDL3{input_subsystem_, system_} {
const std::string window_title = fmt::format("Eden {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
render_window = SDL_CreateWindow(window_title.c_str(), Layout::ScreenUndocked::Width,
Layout::ScreenUndocked::Height,
SDL_WINDOW_RESIZABLE | SDL_WINDOW_HIGH_PIXEL_DENSITY);
SetWindowIcon();
if (fullscreen) {
Fullscreen();
ShowCursor(false);
}
{
SDL_PropertiesID props = SDL_GetWindowProperties(render_window);
#if defined(SDL_PLATFORM_WIN32)
window_info.type = Core::Frontend::WindowSystemType::Windows;
window_info.render_surface =
SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WIN32_HWND_POINTER, nullptr);
#elif defined(SDL_PLATFORM_MACOS)
window_info.type = Core::Frontend::WindowSystemType::Cocoa;
window_info.render_surface = SDL_Metal_CreateView(render_window);
#elif defined(SDL_PLATFORM_LINUX)
const char* video_driver = SDL_GetCurrentVideoDriver();
if (video_driver && SDL_strcmp(video_driver, "x11") == 0) {
window_info.type = Core::Frontend::WindowSystemType::X11;
window_info.display_connection =
SDL_GetPointerProperty(props, SDL_PROP_WINDOW_X11_DISPLAY_POINTER, nullptr);
window_info.render_surface = reinterpret_cast<void*>(
SDL_GetNumberProperty(props, SDL_PROP_WINDOW_X11_WINDOW_NUMBER, 0));
} else if (video_driver && SDL_strcmp(video_driver, "wayland") == 0) {
window_info.type = Core::Frontend::WindowSystemType::Wayland;
window_info.display_connection =
SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_DISPLAY_POINTER, nullptr);
window_info.render_surface =
SDL_GetPointerProperty(props, SDL_PROP_WINDOW_WAYLAND_SURFACE_POINTER, nullptr);
} else {
LOG_CRITICAL(Frontend, "Unsupported SDL video driver: {}",
video_driver ? video_driver : "(null)");
std::exit(EXIT_FAILURE);
}
#elif defined(SDL_PLATFORM_ANDROID)
window_info.type = Core::Frontend::WindowSystemType::Android;
window_info.render_surface =
SDL_GetPointerProperty(props, SDL_PROP_WINDOW_ANDROID_WINDOW_POINTER, nullptr);
#else
LOG_CRITICAL(Frontend, "Unsupported platform for SDL window properties");
std::exit(EXIT_FAILURE);
#endif
}
OnResize();
OnMinimalClientAreaChangeRequest(GetActiveConfig().min_client_area_size);
SDL_PumpEvents();
LOG_INFO(Frontend, "Eden Version: {} | {}-{} (Vulkan)", Common::g_build_name,
Common::g_scm_branch, Common::g_scm_desc);
}
EmuWindow_SDL3_VK::~EmuWindow_SDL3_VK() = default;
std::unique_ptr<Core::Frontend::GraphicsContext> EmuWindow_SDL3_VK::CreateSharedContext() const {
return std::make_unique<DummyContext>();
}