Signed-off-by: lizzie <lizzie@eden-emu.dev> Co-authored-by: crueter <crueter@eden-emu.dev> Reviewed-on: #273 Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
248 lines
9.6 KiB
Markdown
248 lines
9.6 KiB
Markdown
# Development
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* **Windows**: [Windows Building Guide](./build/Windows.md)
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* **Linux**: [Linux Building Guide](./build/Linux.md)
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* **Android**: [Android Building Guide](./build/Android.md)
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* **Solaris**: [Solaris Building Guide](./build/Solaris.md)
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* **FreeBSD**: [FreeBSD Building Guide](./build/FreeBSD.md)
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* **macOS**: [macOS Building Guide](./build/macOS.md)
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* **OpenBSD**: [OpenBSD Building Guide](./build/OpenBSD.md)
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# CPM
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CPM (CMake Package Manager) is the preferred method of managing dependencies within Eden. Documentation on adding dependencies/using CPMUtil is in the works.
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Notes:
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- `YUZU_USE_CPM` is set by default on MSVC and Android. Other platforms should use this if certain "required" system dependencies (e.g. OpenSSL) are broken or missing
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- `CPMUTIL_DEFAULT_SYSTEM` can be set to `OFF` to force the usage of bundled dependencies. This can marginally decrease the final package size.
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- When adding new prebuilt dependencies a la OpenSSL, SDL2, or FFmpeg, there *must* be a CMake option made available to forcefully download this bundle. See the OpenSSL implementation in the root CMakeLists for an example.
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* This is necessary to allow for creation of fully-qualified source packs that allow for offline builds after download (some package managers and distros enforce this)
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# Guidelines
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## License Headers
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All commits must have proper license header accreditation.
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You can easily add all necessary license headers by running:
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```sh
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git fetch origin master:master
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FIX=true COMMIT=true .ci/license-header.sh
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git push
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```
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Alternatively, you may omit `COMMIT=true` and do an amend commit:
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```sh
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git fetch origin master:master
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FIX=true .ci/license-header.sh
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git commit --amend -a --no-edit
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```
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## Pull Requests
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Pull requests are only to be merged by core developers when properly tested and discussions conclude on Discord or other communication channels. Labels are recommended but not required. However, all PRs MUST be namespaced and optionally typed:
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```
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[cmake] refactor: CPM over submodules
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[desktop] feat: implement firmware install from ZIP
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[hle] stub fw20 functions
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[core] test: raise maximum CPU cores to 6
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[cmake, core] Unbreak FreeBSD Building Process
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```
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- The level of namespacing is generally left to the committer's choice.
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- However, we never recommend going more than two levels *except* in `hle`, in which case you may go as many as four levels depending on the specificity of your changes.
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- Ocassionally, up to two namespaces may be provided for more clarity.
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* Changes that affect the entire project (sans CMake changes) should be namespaced as `meta`.
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- Maintainers are permitted to change namespaces at will.
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- Commits within PRs are not required to be namespaced, but it is highly recommended.
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# IDE setup
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## VSCode
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Copy this to `.vscode/settings.json`, get CMake tools and it should be ready to build:
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```json
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{
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"editor.tabSize": 4,
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"files.watcherExclude": {
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"**/target": true
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},
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"files.associations": {
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"*.inc": "cpp"
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},
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"git.enableCommitSigning": true,
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"git.alwaysSignOff": true
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}
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```
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You may additionally need the `Qt Extension Pack` extension if building Qt.
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# Build speedup
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If you have an HDD, use ramdisk (build in RAM):
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```sh
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sudo mkdir /tmp/ramdisk
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sudo chmod 777 /tmp/ramdisk
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# about 8GB needed
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sudo mount -t tmpfs -o size=8G myramdisk /tmp/ramdisk
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cmake -B /tmp/ramdisk
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cmake --build /tmp/ramdisk -- -j32
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sudo umount /tmp/ramdisk
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```
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## Debugging (host code)
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Ignoring SIGSEGV when debugging in host:
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- **gdb**: `handle all nostop pass`.
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- **lldb**: `pro hand -p true -s false -n false SIGSEGV`.
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## Debugging (guest code)
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### gdb
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Run `./build/bin/eden-cli -c <path to your config file (see logs where you run eden normally to see where it is)> -d -g <path to game>`
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Then hook up an aarch64-gdb (use `yay aarch64-gdb` or `sudo pkg in arch64-gdb` to install)
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Then type `target remote localhost:1234` and type `c` (for continue) - and then if it crashes just do a `bt` (backtrace) and `layout asm`.
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### gdb cheatsheet
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- `mo <cmd>`: Monitor commands, `get info`, `get fastmem` and `get mappings` are available. Type `mo help` for more info.
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- `detach`: Detach from remote (i.e restarting the emulator).
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- `c`: Continue
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- `p <expr>`: Print variable, `p/x <expr>` for hexadecimal.
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- `r`: Run
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- `bt`: Print backtrace
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- `info threads`: Print all active threads
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- `thread <number>`: Switch to the given thread (see `info threads`)
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- `layout asm`: Display in assembly mode (TUI)
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- `si`: Step assembly instruction
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- `s` or `step`: Step over LINE OF CODE (not assembly)
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- `display <expr>`: Display variable each step.
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- `n`: Next (skips over call frame of a function)
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- `frame <number>`: Switches to the given frame (from `bt`)
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- `br <expr>`: Set breakpoint at `<expr>`.
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- `delete`: Deletes all breakpoints.
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- `catch throw`: Breakpoint at throw. Can also use `br __cxa_throw`
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- `br _mesa_error`: Break on mesa errors (set environment variable `MESA_DEBUG=1` beforehand), see [MESA_DEBUG](https://mesa-docs.readthedocs.io/en/latest/debugging.html).
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Expressions can be `variable_names` or `1234` (numbers) or `*var` (dereference of a pointer) or `*(1 + var)` (computed expression).
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For more information type `info gdb` and read [the man page](https://man7.org/linux/man-pages/man1/gdb.1.html).
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# Bisecting older commits
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Since going into the past can be tricky (especially due to the dependencies from the project being lost thru time). This should "restore" the URLs for the respective submodules.
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```sh
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#!/bin/sh -e
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cat > .gitmodules <<EOF
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[submodule "enet"]
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path = externals/enet
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url = https://github.com/lsalzman/enet.git
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[submodule "cubeb"]
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path = externals/cubeb
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url = https://github.com/mozilla/cubeb.git
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[submodule "dynarmic"]
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path = externals/dynarmic
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url = https://github.com/lioncash/dynarmic.git
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[submodule "libusb"]
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path = externals/libusb/libusb
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url = https://github.com/libusb/libusb.git
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[submodule "discord-rpc"]
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path = externals/discord-rpc
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url = https://github.com/yuzu-emu-mirror/discord-rpc.git
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[submodule "Vulkan-Headers"]
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path = externals/Vulkan-Headers
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url = https://github.com/KhronosGroup/Vulkan-Headers.git
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[submodule "sirit"]
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path = externals/sirit
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url = https://github.com/yuzu-emu-mirror/sirit.git
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[submodule "mbedtls"]
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path = externals/mbedtls
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url = https://github.com/yuzu-emu-mirror/mbedtls.git
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[submodule "xbyak"]
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path = externals/xbyak
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url = https://github.com/herumi/xbyak.git
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[submodule "opus"]
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path = externals/opus
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url = https://github.com/xiph/opus.git
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[submodule "SDL"]
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path = externals/SDL
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url = https://github.com/libsdl-org/SDL.git
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[submodule "cpp-httplib"]
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path = externals/cpp-httplib
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url = https://github.com/yhirose/cpp-httplib.git
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[submodule "ffmpeg"]
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path = externals/ffmpeg/ffmpeg
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url = https://github.com/FFmpeg/FFmpeg.git
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[submodule "vcpkg"]
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path = externals/vcpkg
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url = https://github.com/microsoft/vcpkg.git
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[submodule "cpp-jwt"]
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path = externals/cpp-jwt
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url = https://github.com/arun11299/cpp-jwt.git
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[submodule "libadrenotools"]
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path = externals/libadrenotools
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url = https://github.com/bylaws/libadrenotools.git
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[submodule "tzdb_to_nx"]
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path = externals/nx_tzdb/tzdb_to_nx
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url = https://github.com/lat9nq/tzdb_to_nx.git
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[submodule "VulkanMemoryAllocator"]
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path = externals/VulkanMemoryAllocator
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url = https://github.com/GPUOpen-LibrariesAndSDKs/VulkanMemoryAllocator.git
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[submodule "breakpad"]
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path = externals/breakpad
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url = https://github.com/yuzu-emu-mirror/breakpad.git
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[submodule "simpleini"]
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path = externals/simpleini
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url = https://github.com/brofield/simpleini.git
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[submodule "oaknut"]
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path = externals/oaknut
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url = https://github.com/merryhime/oaknut.git
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[submodule "Vulkan-Utility-Libraries"]
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path = externals/Vulkan-Utility-Libraries
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url = https://github.com/KhronosGroup/Vulkan-Utility-Libraries.git
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[submodule "oboe"]
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path = externals/oboe
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url = https://github.com/google/oboe.git
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[submodule "externals/boost-headers"]
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path = externals/boost-headers
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url = https://github.com/boostorg/headers.git
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EOF
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git submodule sync
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update_or_checkout () {
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if [ $0 = 'externals/sirit' ] \
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|| [ $0 = 'externals/dynarmic' ] \
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|| [ $0 = 'externals/breakpad' ] \
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|| [ $0 = 'externals/discord-rpc' ] \
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|| [ $0 = 'externals/mbedtls' ]; then
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[ -f $0/CMakeLists.txt ] || git submodule update --force --remote --init -- $0
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echo $0 ':remote' && git submodule update --remote $0
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exit
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elif [ $0 = 'externals/nx_tzdb/tzdb_to_nx' ]; then
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[ -f $0/CMakeLists.txt ] || git submodule update --force --remote --init -- $0
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echo $0 ':remote' && git submodule update --remote $0
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else
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echo $0 ':update' && git submodule update --init $0 && exit
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echo $0 ':remote' && git submodule update --remote $0 && exit
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echo $0 ':failure'
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fi
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}
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export -f update_or_checkout
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grep path .gitmodules | sed 's/.*= //' | xargs -n 1 -I {} bash -c 'update_or_checkout "$@"' {}
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# Fix for LLVM builds
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sed -i 's/src\/yuzu\/main.cpp/${CMAKE_SOURCE_DIR}\/src\/yuzu\/main.cpp/g' CMakeModules/FindLLVM.cmake
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# Only after cloning and everything - fixes issues with Zydis
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cat > externals/dynarmic/src/dynarmic/common/x64_disassemble.cpp <<EOF
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#include <cstddef>
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#include <vector>
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#include <string>
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namespace Dynarmic::Common {
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void DumpDisassembledX64(const void* ptr, size_t size) {}
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std::vector<std::string> DisassembleX64(const void* ptr, size_t size) { return {}; }
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}
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EOF
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```
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If having issues with older artifacts, then run `rm -r externals/dynarmic/build externals/dynarmic/externals externals/nx_tzdb/tzdb_to_nx/externals externals/sirit/externals`.
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Configuring CMake with `-DSIRIT_USE_SYSTEM_SPIRV_HEADERS=1 -DCMAKE_CXX_FLAGS="-Wno-error" -DCMAKE_C_FLAGS="-Wno-error -Wno-array-parameter -Wno-stringop-overflow"` is also recommended.
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