The Eden Nintendo Switch Emulator
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crueter 88407ad7af
[cmake] CPMUtil: formatting, git_host, and more
I promise I'm a UI developer

- mbedtls can now be used as a system package
- zycore can now be used as a system package
- cleaned up dynarmic externals
- fixed libusb incorrectly showing as bundled
- add version/tag formatting to JSON
- add custom GIT_HOST option for packages
- moved some of my repos to my new git
- slightly better version identification
- combined VUL/VH since they are codependent (using my combo vendor)

This PR succeeds #383 since it includes it

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-09-07 19:50:07 -04:00
.ci oops 2025-09-07 19:50:07 -04:00
.github [android, ci] disable workflows, update ERF desc, default flush_lines to on (#132) 2025-07-26 03:59:33 +02:00
.patch [cmake] fix gh dependencies (#377) 2025-09-01 21:14:54 +02:00
.reuse [cmake] final CPM fixes (#267) 2025-08-16 03:19:02 +02:00
CMakeModules [cmake] CPMUtil: formatting, git_host, and more 2025-09-07 19:50:07 -04:00
dist [cmake] changed app id from org.eden_emu.eden to dev.eden_emu.eden (#237) 2025-08-31 04:56:23 +02:00
docs [cmake] CPMUtil: formatting, git_host, and more 2025-09-07 19:50:07 -04:00
externals [cmake] CPMUtil: formatting, git_host, and more 2025-09-07 19:50:07 -04:00
hooks chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
src [cmake] CPMUtil: formatting, git_host, and more 2025-09-07 19:50:07 -04:00
tools [cmake] CPMUtil: formatting, git_host, and more 2025-09-07 19:50:07 -04:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore [cmake] refactor: cpmfile, deps prefetch, force system and more (#322) 2025-08-29 00:18:02 +02:00
.gitmodules [cmake] refactor: Use CPM over submodules (#143) 2025-08-04 04:50:14 +02:00
CMakeLists.txt [cmake] CPMUtil: formatting, git_host, and more 2025-09-07 19:50:07 -04:00
CONTRIBUTING.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
cpmfile.json [cmake] CPMUtil: formatting, git_host, and more 2025-09-07 19:50:07 -04:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md [compat] openbsd port fixes (#273) 2025-09-08 00:54:48 +02:00


Eden
Eden

Eden is an open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team. It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

Discord Revolt

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on our Git server. It is also where our central repository is hosted. For development discussions, please join us on Discord or Revolt. You can also follow us on X (Twitter) for updates and announcements.

If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Revolt to learn more about the current state of the emulator.

Building

Download

You can download the latest releases from here.

Support

If you enjoy the project and would like to support us financially, please check out our developers' donation pages!

Any donations received will go towards things such as:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
  • CI Infrastructure

If you would prefer to support us in a different way, please join our Discord and talk to Camille or any of our other developers.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.