Still had the issues with libusb, but that should get solved with the other PRs anyways Signed-off-by: lizzie <lizzie@eden-emu.dev> Reviewed-on: #2805 Reviewed-by: MaranBr <maranbr@eden-emu.dev> Reviewed-by: crueter <crueter@eden-emu.dev> Co-authored-by: lizzie <lizzie@eden-emu.dev> Co-committed-by: lizzie <lizzie@eden-emu.dev>
91 lines
4.9 KiB
Markdown
91 lines
4.9 KiB
Markdown
# Caveats
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## Arch Linux
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- httplib AUR package is broken. Set `httplib_FORCE_BUNDLED=ON` if you have it installed.
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- Eden is also available as an [AUR package](https://aur.archlinux.org/packages/eden-git). If you are unable to build, either use that or compare your process to the PKGBUILD.
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## Gentoo Linux
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Do not use the system sirit or xbyak packages.
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## macOS
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macOS is largely untested. Expect crashes, significant Vulkan issues, and other fun stuff.
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## Solaris
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Qt Widgets appears to be broken. For now, add `-DENABLE_QT=OFF` to your configure command. In the meantime, a Qt Quick frontend is in the works--check back later!
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This is needed for some dependencies that call cc directly (tz):
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```sh
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echo '#!/bin/sh' >cc
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echo 'gcc $@' >>cc
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chmod +x cc
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export PATH="$PATH:$PWD"
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```
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Default MESA is a bit outdated, the following environment variables should be set for a smoother experience:
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```sh
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export MESA_GL_VERSION_OVERRIDE=4.6
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export MESA_GLSL_VERSION_OVERRIDE=460
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export MESA_EXTENSION_MAX_YEAR=2025
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export MESA_DEBUG=1
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export MESA_VK_VERSION_OVERRIDE=1.3
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# Only if nvidia/intel drm drivers cause crashes, will severely hinder performance
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export LIBGL_ALWAYS_SOFTWARE=1
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```
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- Modify the generated ffmpeg.make (in build dir) if using multiple threads (base system `make` doesn't use `-j4`, so change for `gmake`).
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- If using OpenIndiana, due to a bug in SDL2's CMake configuration, audio driver defaults to SunOS `<sys/audioio.h>`, which does not exist on OpenIndiana. Using external or bundled SDL2 may solve this.
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- System OpenSSL generally does not work. Instead, use `-DYUZU_USE_BUNDLED_OPENSSL=ON` to use a bundled static OpenSSL, or build a system dependency from source.
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## HaikuOS
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It's recommended to do a `pkgman full-sync` before installing. See [HaikuOS: Installing applications](https://www.haiku-os.org/guides/daily-tasks/install-applications/). Sometimes the process may be interrupted by an error like "Interrupted syscall". Simply firing the command again fixes the issue. By default `g++` is included on the default installation.
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GPU support is generally lacking/buggy, hence it's recommended to only install `pkgman install mesa_lavapipe`. Performance is acceptable for most homebrew applications and even some retail games.
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For reasons unberknownst to any human being, `glslangValidator` will crash upon trying to be executed, the solution to this is to build `glslang` yourself. Apply the patch in `.patch/glslang/0001-haikuos-fix.patch`. The main issue is `ShFinalize()` is deallocating already destroyed memory; the "fix" in question is allowing the program to just leak memory and the OS will take care of the rest. See [this issue](https://web.archive.org/web/20251021183604/https://github.com/haikuports/haikuports/issues/13083).
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For this reason this patch is NOT applied to default on all platforms (for obvious reasons) - instead this is a HaikuOS specific patch, apply with `git apply <absolute path to patch>` after cloning SPIRV-Tools then `make -C build` and add the resulting binary (in `build/StandAlone/glslang`) into PATH.
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`cubeb_devel` will also not work, either disable cubeb or uninstall it.
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## OpenBSD
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After configuration, you may need to modify `externals/ffmpeg/CMakeFiles/ffmpeg-build/build.make` to use `-j$(nproc)` instead of just `-j`.
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`-lc++-experimental` doesn't exist in OpenBSD but the LLVM driver still tries to link against it, to solve just symlink `ln -s /usr/lib/libc++.a /usr/lib/libc++experimental.a`.
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If clang has errors, try using `g++-11`.
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## FreeBSD
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Eden is not currently available as a port on FreeBSD, though it is in the works. For now, the recommended method of usage is to compile it yourself.
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The available OpenSSL port (3.0.17) is out-of-date, and using a bundled static library instead is recommended; to do so, add `-DYUZU_USE_BUNDLED_OPENSSL=ON` to your CMake configure command.
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## NetBSD
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Install `pkgin` if not already `pkg_add pkgin`, see also the general [pkgsrc guide](https://www.netbsd.org/docs/pkgsrc/using.html). For NetBSD 10.1 provide `echo 'PKG_PATH="https://cdn.netbsd.org/pub/pkgsrc/packages/NetBSD/x86_64/10.0_2025Q3/All/"' >/etc/pkg_install.conf`. If `pkgin` is taking too much time consider adding the following to `/etc/rc.conf`:
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```sh
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ip6addrctl=YES
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ip6addrctl_policy=ipv4_prefer
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```
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System provides a default `g++-10` which doesn't support the current C++ codebase; install `clang-19` with `pkgin install clang-19`. Then build with `cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -B build`.
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Make may error out when generating C++ headers of SPIRV shaders, hence it's recommended to use `gmake` over the default system one.
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glslang is not available on NetBSD, to circumvent this simply build glslang by yourself:
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```sh
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pkgin python313
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git clone --depth=1 https://github.com/KhronosGroup/glslang.git
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cd glslang
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python3.13 ./update_glslang_sources.py
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cmake -B build -DCMAKE_BUILD_TYPE=Release
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cmake --build build -- -j`nproc`
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cmake --install build
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```
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