eden/src/yuzu_cmd/CMakeLists.txt
crueter 2bc792e211
[cmake] fix yuzu_cmd, bundled overrides (#381)
Fixes yuzu_cmd not linking to vma (just link to vma for now, but should
be linked to video_core maybe?)

also fixes the weird precedence of bundled packages esp w.r.t json where
an effectively garbage value was passed into the BUNDLED_PACKAGE
argument (was forced to on)

Signed-off-by: crueter <crueter@eden-emu.dev>

Reviewed-on: #381
2025-09-03 04:36:21 +02:00

66 lines
2.2 KiB
CMake

# SPDX-FileCopyrightText: 2018 yuzu Emulator Project
# SPDX-License-Identifier: GPL-2.0-or-later
# Credits to Samantas5855 and others for this function.
function(create_resource file output filename)
# Read hex data from file
file(READ ${file} filedata HEX)
# Convert hex data for C compatibility
string(REGEX REPLACE "([0-9a-f][0-9a-f])" "0x\\1," filedata ${filedata})
# Write data to output file
set(RESOURCES_DIR "${PROJECT_BINARY_DIR}/dist" PARENT_SCOPE)
file(WRITE "${PROJECT_BINARY_DIR}/dist/${output}" "const unsigned char ${filename}[] = {${filedata}};\nconst unsigned ${filename}_size = sizeof(${filename});\n")
endfunction()
add_executable(yuzu-cmd
emu_window/emu_window_sdl2.cpp
emu_window/emu_window_sdl2.h
emu_window/emu_window_sdl2_gl.cpp
emu_window/emu_window_sdl2_gl.h
emu_window/emu_window_sdl2_null.cpp
emu_window/emu_window_sdl2_null.h
emu_window/emu_window_sdl2_vk.cpp
emu_window/emu_window_sdl2_vk.h
precompiled_headers.h
sdl_config.cpp
sdl_config.h
yuzu.cpp
yuzu.rc
)
target_link_libraries(yuzu-cmd PRIVATE common core input_common frontend_common)
target_link_libraries(yuzu-cmd PRIVATE glad)
if (MSVC)
target_link_libraries(yuzu-cmd PRIVATE getopt)
endif()
target_link_libraries(yuzu-cmd PRIVATE ${PLATFORM_LIBRARIES} Threads::Threads)
create_resource("../../dist/yuzu.bmp" "yuzu_cmd/yuzu_icon.h" "yuzu_icon")
target_include_directories(yuzu-cmd PRIVATE ${RESOURCES_DIR})
target_link_libraries(yuzu-cmd PRIVATE SDL2::SDL2 Vulkan::Headers)
target_link_libraries(yuzu-cmd PRIVATE GPUOpen::VulkanMemoryAllocator)
if(UNIX AND NOT APPLE)
install(TARGETS yuzu-cmd)
endif()
if(WIN32)
# compile as a win32 gui application instead of a console application
if(MSVC)
set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "/SUBSYSTEM:WINDOWS /ENTRY:mainCRTStartup")
elseif(MINGW)
set_target_properties(yuzu-cmd PROPERTIES LINK_FLAGS_RELEASE "-Wl,--subsystem,windows")
endif()
endif()
if (MSVC)
include(CopyYuzuSDLDeps)
copy_yuzu_SDL_deps(yuzu-cmd)
endif()
if (YUZU_USE_PRECOMPILED_HEADERS)
target_precompile_headers(yuzu-cmd PRIVATE precompiled_headers.h)
endif()
create_target_directory_groups(yuzu-cmd)