The Eden Nintendo Switch Emulator
Find a file
crueter 3048ea8787
Some checks failed
eden-license / license-header (pull_request) Failing after 24s
[cmake] update CI deps, feat: sirit CI + new CI spec
Updates sirit to our fork's latest version w/ SPIRV Headers included
(end goal is to remove spirv-headers entirely, as spirv-tools-ci should
include them inline as well)

Adds a sirit CI on our fork for all platforms (saves a bit of compile
time)

My CI spec has changed a little bit, and now there is no need for an
additional CMake file after the initial CMakeLists.txt (since targets
are now global imported). Plus, UNIX amd64 now has the amd64 suffix like
aarch64 and windows

Updates SDL2 to 2.32.10 and OpenSSL to 3.6.0

Finally, on Solaris all CI packages (sans FFmpeg) are now built with OmniOS, which
should in theory be fully compatible with OpenIndiana (our recommended
Sun-based target) but obviously will need testing

Need testing:
- [ ] Make sure I didn't nuke shader emission
- [ ] Make sure FreeBSD, OpenBSD, and OpenIndiana work fine with bundled
  sirit (check linking especially)
- [ ] Make sure SDL2, OpenSSL work with OpenIndiana now
- [ ] SDL2 on all platforms (input, etc)

Signed-off-by: crueter <crueter@eden-emu.dev>
2025-10-04 02:57:19 +02:00
.ci [.ci] install-msvc: fix installation on MSVC (#2611) 2025-09-29 18:42:04 +02:00
.github [android, ci] disable workflows, update ERF desc, default flush_lines to on (#132) 2025-07-26 03:59:33 +02:00
.patch [cmake] enable clang-cl and WoA builds (#348) 2025-09-09 20:47:49 +02:00
.reuse [cmake] final CPM fixes (#267) 2025-08-16 03:19:02 +02:00
.tx [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex (#2543) 2025-09-23 19:38:11 +02:00
CMakeModules [cmake] update CI deps, feat: sirit CI + new CI spec 2025-10-04 02:57:19 +02:00
dist [dist] shrink png asset size with optipng, scripts to generate assets (#2573) 2025-09-26 03:53:54 +02:00
docs [cmake] update CI deps, feat: sirit CI + new CI spec 2025-10-04 02:57:19 +02:00
externals [cmake] update CI deps, feat: sirit CI + new CI spec 2025-10-04 02:57:19 +02:00
hooks chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSES general: fix trailing whitespace 2024-01-08 09:34:32 -05:00
src [settings] default to opengl on solaris (#2659) 2025-10-04 02:48:39 +02:00
tools [cmake] update CI deps, feat: sirit CI + new CI spec 2025-10-04 02:57:19 +02:00
.codespellrc core: refactor emulated cpu core activation 2023-12-04 10:37:16 -05:00
.git-blame-ignore-revs Skip git blame 2023-11-04 18:26:49 +00:00
.gitattributes chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
.gitignore [cmake] refactor: cpmfile, deps prefetch, force system and more (#322) 2025-08-29 00:18:02 +02:00
CMakeLists.txt [cmake] update CI deps, feat: sirit CI + new CI spec 2025-10-04 02:57:19 +02:00
CONTRIBUTING.md chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
cpmfile.json [cmake] update CI deps, feat: sirit CI + new CI spec 2025-10-04 02:57:19 +02:00
Doxyfile chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
LICENSE.txt chore: make yuzu REUSE compliant 2022-07-27 12:53:49 +02:00
README.md [cmake] feat: FFmpeg CI, allow 16kb android builds, update translations for transifex (#2543) 2025-09-23 19:38:11 +02:00


Eden
Eden

Eden is an open-source Nintendo Switch emulator, forked from the Yuzu emulator — started by former Citron developer Camille LaVey and the Eden team. It is written in C++ with portability in mind, and we actively maintain builds for Windows, Linux and Android.

Discord Revolt

Compatibility | Development | Building | Download | Support | License

Compatibility

The emulator is capable of running most commercial games at full speed, provided you meet the necessary hardware requirements.

A list of supported games will be available in future. Please be patient.

Check out our website for the latest news on exciting features, monthly progress reports, and more!

Development

Most of the development happens on our Git server. It is also where our central repository is hosted. For development discussions, please join us on Discord or Revolt. You can also follow us on X (Twitter) for updates and announcements.

If you would like to contribute, we are open to new developers and pull requests. Please ensure that your work is of a high standard and properly documented. You can also contact any of the developers on Discord or Revolt to learn more about the current state of the emulator.

See the sign-up instructions for information on registration.

Alternatively, if you wish to add translations, go to the Eden project on Transifex and review the translations README.

Building

See the General Build Guide

Download

You can download the latest releases from here.

Support

If you enjoy the project and would like to support us financially, please check out our developers' donation pages!

Any donations received will go towards things such as:

  • Switch consoles to explore and reverse-engineer the hardware
  • Switch games for testing, reverse-engineering, and implementing new features
  • Web hosting and infrastructure setup
  • Additional hardware (e.g. GPUs as needed to improve rendering support, other peripherals to add support for, etc.)
  • CI Infrastructure

If you would prefer to support us in a different way, please join our Discord and talk to Camille or any of our other developers.

License

Eden is licensed under the GPLv3 (or any later version). Refer to the LICENSE.txt file.