![]() Fixes black squares in Fire Emblem: Three Houses. And fixes vertex explosions in The Legend of Zelda: Breath of the Wild shrine areas. These were caused by NaN values from overflowed conversions to float16. Reviewed-on: #215 Co-authored-by: JPikachu <jpikachu.eden@gmail.com> Co-committed-by: JPikachu <jpikachu.eden@gmail.com> |
||
---|---|---|
.. | ||
glasm | ||
glsl | ||
spirv | ||
bindings.h |