AboutDialogAbout Eden<html><head/><body><p><span style=" font-size:28pt;">Eden</span></p></body></html><html><head/><body><p>%1 (%2)</p></body></html><!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Eden is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+ which is based on the yuzu emulator which ended development back in March 2024. <br /><br />This software should not be used to play games you have not legally obtained.</span></p></body></html><html><head/><body><p><a href="https://eden-emulator.github.io/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://git.eden-emu.dev"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/activity/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html><html><head/><body><p><span style=" font-size:7pt;">"Nintendo Switch" is a trademark of Nintendo. eden is not affiliated with Nintendo in any way.</span></p></body></html><html><head/><body><p><span style=" font-size:7pt;">"Nintendo Switch" on Nintendon tuotemerkki. yuzu ei ole sidoksissa Nintendon kanssa.</span></p></body></html>CalibrationConfigurationDialogCommunicating with the server...Otetaan yhteyttä palvelimeen...CancelPeruutaTouch the top left corner <br>of your touchpad.Kosketa kosketuslevyn vasenta yläreunaa <br>Now touch the bottom right corner <br>of your touchpad.Kosketa nyt kosketuslevyn oikeaa alakulmaa <br>Configuration completed!Konfiguraatio suoritettu!OKOKChatRoomRoom WindowSend Chat MessageSend MessageMembers%1 has joined%1 has left%1 has been kicked%1 has been banned%1 has been unbannedView ProfileBlock PlayerWhen you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1?KickBanKick PlayerAre you sure you would like to <b>kick</b> %1?Ban PlayerAre you sure you would like to <b>kick and ban</b> %1?
This would ban both their forum username and their IP address.ClientRoomRoom WindowRoom DescriptionModeration...Leave RoomClientRoomWindowConnectedDisconnected%1 - %2 (%3/%4 members) - connectedCompatDBReport CompatibilityRaportoi yhteensopivuusReport Game CompatibilityRaportoi pelin yhteensopivuus<html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://eden-emulator.github.io/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">eden Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of eden you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected eden account</li></ul></body></html><html><head/><body><p>Does the game boot?</p></body></html>Yes The game starts to output video or audioNo The game doesn't get past the "Launching..." screenYes The game gets past the intro/menu and into gameplayNo The game crashes or freezes while loading or using the menu<html><head/><body><p>Does the game reach gameplay?</p></body></html>Yes The game works without crashesNo The game crashes or freezes during gameplay<html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html>Yes The game can be finished without any workaroundsNo The game can't progress past a certain area<html><head/><body><p>Is the game completely playable from start to finish?</p></body></html>Major The game has major graphical errorsMinor The game has minor graphical errorsNone Everything is rendered as it looks on the Nintendo Switch<html><head/><body><p>Does the game have any graphical glitches?</p></body></html>Major The game has major audio errorsMinor The game has minor audio errorsNone Audio is played perfectly<html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html>Thank you for your submission!Kiitos raportistasi!SubmittingLähetetäänCommunication errorLähetysvirheAn error occurred while sending the TestcaseNextSeuraavaConfigurationSharedAmiibo editorController configurationData eraseErrorNet connectPlayer selectSoftware keyboardMii EditOnline webShopPhoto viewerOffline webLogin shareWifi web authMy pageOutput Engine:Output Device:Input Device:Mute audioVolume:Mute audio when in backgroundMulticore CPU EmulationThis option increases CPU emulation thread use from 1 to the Switch’s maximum of 4.
This is mainly a debug option and shouldn’t be disabled.Memory LayoutIncreases the amount of emulated RAM from the stock 4GB of the retail Switch to the developer kit's 8/6GB.
It’s doesn’t improve stability or performance and is intended to let big texture mods fit in emulated RAM.
Enabling it will increase memory use. It is not recommended to enable unless a specific game with a texture mod needs it.Limit Speed PercentControls the game's maximum rendering speed, but it’s up to each game if it runs faster or not.
200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS.
Disabling it means unlocking the framerate to the maximum your PC can reach.Synchronize Core SpeedSynchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.).
Compatibility varies by game; many (especially older ones) may not respond well.
Can help reduce stuttering at lower framerates.Accuracy:This setting controls the accuracy of the emulated CPU.
Don't change this unless you know what you are doing.Backend:Fast CPU TimeOverclocks the emulated CPU to remove some FPS limiters. Weaker CPUs may see reduced performance, and certain games may behave improperly.
Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2000MHz) to run at 2x clock.Custom CPU TicksSet a custom value of CPU ticks. Higher values can increase performance, but may also cause the game to freeze. A range of 77–21000 is recommended.Enable Host MMU Emulation (fastmem)This optimization speeds up memory accesses by the guest program.
Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.
Disabling this forces all memory accesses to use Software MMU Emulation.Unfuse FMA (improve performance on CPUs without FMA)This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support.Faster FRSQRTE and FRECPEThis option improves the speed of some approximate floating-point functions by using less accurate native approximations.Faster ASIMD instructions (32 bits only)This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes.Inaccurate NaN handlingThis option improves speed by removing NaN checking.
Please note this also reduces accuracy of certain floating-point instructions.Disable address space checksThis option improves speed by eliminating a safety check before every memory read/write in guest.
Disabling it may allow a game to read/write the emulator's memory.Ignore global monitorThis option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions.
Please note this may result in deadlocks and other race conditions.API:Switches between the available graphics APIs.
Vulkan is recommended in most cases.Device:This setting selects the GPU to use with the Vulkan backend.Shader Backend:The shader backend to use for the OpenGL renderer.
GLSL is the fastest in performance and the best in rendering accuracy.
GLASM is a deprecated NVIDIA-only backend that offers much better shader building performance at the cost of FPS and rendering accuracy.
SPIR-V compiles the fastest, but yields poor results on most GPU drivers.Resolution:Forces the game to render at a different resolution.
Higher resolutions require much more VRAM and bandwidth.
Options lower than 1X can cause rendering issues.Window Adapting Filter:FSR Sharpness:Determines how sharpened the image will look while using FSR’s dynamic contrast.Anti-Aliasing Method:The anti-aliasing method to use.
SMAA offers the best quality.
FXAA has a lower performance impact and can produce a better and more stable picture under very low resolutions.Fullscreen Mode:The method used to render the window in fullscreen.
Borderless offers the best compatibility with the on-screen keyboard that some games request for input.
Exclusive fullscreen may offer better performance and better Freesync/Gsync support.Aspect Ratio:Stretches the game to fit the specified aspect ratio.
Switch games only support 16:9, so custom game mods are required to get other ratios.
Also controls the aspect ratio of captured screenshots.Use disk pipeline cacheAllows saving shaders to storage for faster loading on following game boots.
Disabling it is only intended for debugging.Optimize SPIRV output shaderRuns an additional optimization pass over generated SPIRV shaders.
Will increase time required for shader compilation.
May slightly improve performance.
This feature is experimental.Use asynchronous GPU emulationUses an extra CPU thread for rendering.
This option should always remain enabled.NVDEC emulation:Specifies how videos should be decoded.
It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos).
In most cases, GPU decoding provides the best performance.ASTC Decoding Method:This option controls how ASTC textures should be decoded.
CPU: Use the CPU for decoding, slowest but safest method.
GPU: Use the GPU's compute shaders to decode ASTC textures, recommended for most games and users.
CPU Asynchronously: Use the CPU to decode ASTC textures as they arrive. Completely eliminates ASTC decoding
stuttering at the cost of rendering issues while the texture is being decoded.ASTC Recompression Method:Almost all desktop and laptop dedicated GPUs lack support for ASTC textures, forcing the emulator to decompress to an intermediate format any card supports, RGBA8.
This option recompresses RGBA8 to either the BC1 or BC3 format, saving VRAM but negatively affecting image quality.VRAM Usage Mode:Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance.
Aggressive mode may severely impact the performance of other applications such as recording software.Skip CPU Inner InvalidationSkips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it's performance. This may cause glitches or crashes on some games.VSync Mode:FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate.
FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down.
Mailbox can have lower latency than FIFO and does not tear but may drop frames.
Immediate (no synchronization) just presents whatever is available and can exhibit tearing.Sync Memory OperationsEnsures data consistency between compute and memory operations.
This option should fix issues in some games, but may also reduce performance in some cases.
Unreal Engine 4 games often see the most significant changes thereof.Enable asynchronous presentation (Vulkan only)Slightly improves performance by moving presentation to a separate CPU thread.Force maximum clocks (Vulkan only)Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed.Anisotropic Filtering:Controls the quality of texture rendering at oblique angles.
It’s a light setting and safe to set at 16x on most GPUs.GPU Accuracy:Controls the GPU emulation accuracy.
Most games render fine with Normal, but High is still required for some.
Particles tend to only render correctly with High accuracy.
Extreme should only be used as a last resort.DMA Accuracy:Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases.
If unsure, leave this on Default.Use asynchronous shader building (Hack)Enables asynchronous shader compilation, which may reduce shader stutter.
This feature is experimental.Fast GPU Time (Hack)Overclocks the emulated GPU to increase dynamic resolution and render distance.
Use 128 for maximal performance and 512 for maximal graphics fidelity.Use Vulkan pipeline cacheEnables GPU vendor-specific pipeline cache.
This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally.Enable Compute Pipelines (Intel Vulkan Only)Enable compute pipelines, required by some games.
This setting only exists for Intel proprietary drivers, and may crash if enabled.
Compute pipelines are always enabled on all other drivers.Enable Reactive FlushingUses reactive flushing instead of predictive flushing, allowing more accurate memory syncing.Sync to framerate of video playbackRun the game at normal speed during video playback, even when the framerate is unlocked.Barrier feedback loopsImproves rendering of transparency effects in specific games.RAIIA method of automatic resource management in Vulkan that ensures proper release of resources when they are no longer needed, but may cause crashes in bundled games.Extended Dynamic StateControls the number of features that can be used in Extended Dynamic State.
Higher numbers allow for more features and can increase performance, but may cause issues with some drivers and vendors.
The default value may vary depending on your system and hardware capabilities.
This value can be changed until stability and a better visual quality are achieved.Provoking VertexImproves lighting and vertex handling in certain games.
Only Vulkan 1.0+ devices support this extension.Descriptor IndexingImproves texture & buffer handling and the Maxwell translation layer.
Some Vulkan 1.1+ and all 1.2+ devices support this extension.Sample ShadingAllows the fragment shader to execute per sample in a multi-sampled fragment instead once per fragment. Improves graphics quality at the cost of some performance.
Higher values improve quality more but also reduce performance to a greater extent.RNG SeedControls the seed of the random number generator.
Mainly used for speedrunning purposes.Device NameThe name of the emulated Switch.Custom RTC Date:This option allows to change the emulated clock of the Switch.
Can be used to manipulate time in games.Language:Note: this can be overridden when region setting is auto-selectRegion:The region of the emulated Switch.Time Zone:The time zone of the emulated Switch.Sound Output Mode:Console Mode:Selects if the console is emulated in Docked or Handheld mode.
Games will change their resolution, details and supported controllers and depending on this setting.
Setting to Handheld can help improve performance for low end systems.Prompt for user on game bootAsk to select a user profile on each boot, useful if multiple people use Eden on the same PC.Pause emulation when in backgroundThis setting pauses Eden when focusing other windows.Confirm before stopping emulationThis setting overrides game prompts asking to confirm stopping the game.
Enabling it bypasses such prompts and directly exits the emulation.Hide mouse on inactivityThis setting hides the mouse after 2.5s of inactivity.Disable controller appletForcibly disables the use of the controller applet by guests.
When a guest attempts to open the controller applet, it is immediately closed.Check for updatesWhether or not to check for updates upon startup.Enable GamemodeCustom frontendReal appletNeverOn LoadAlwaysCPUGPUCPU AsynchronousUncompressed (Best quality)BC1 (Low quality)BC3 (Medium quality)ConservativeAggressiveOpenGLVulkanNullGLSLGLASM (Assembly Shaders, NVIDIA Only)SPIR-V (Experimental, AMD/Mesa Only)NormalHighExtremeDefaultUnsafe (fast)Safe (stable)AutoAccurateUnsafeParanoid (disables most optimizations)DynarmicNCEBorderless WindowedExclusive FullscreenNo Video OutputCPU Video DecodingGPU Video Decoding (Default)0.25X (180p/270p) [EXPERIMENTAL]0.5X (360p/540p) [EXPERIMENTAL]0.75X (540p/810p) [EXPERIMENTAL]1X (720p/1080p)1.5X (1080p/1620p) [EXPERIMENTAL]2X (1440p/2160p)3X (2160p/3240p)4X (2880p/4320p)5X (3600p/5400p)6X (4320p/6480p)7X (5040p/7560p)8X (5760p/8640p)Nearest NeighborBilinearBicubicGaussianScaleForceAMD FidelityFX™️ Super ResolutionAreaNoneFXAASMAADefault (16:9)Force 4:3Force 21:9Force 16:10Stretch to WindowAutomatic2x4x8x16xJapanese (日本語)American EnglishFrench (français)German (Deutsch)Italian (italiano)Spanish (español)ChineseKorean (한국어)Dutch (Nederlands)Portuguese (português)Russian (Русский)TaiwaneseBritish EnglishCanadian FrenchLatin American SpanishSimplified ChineseTraditional Chinese (正體中文)Brazilian Portuguese (português do Brasil)Serbian (српски)JapanUSAEuropeAustraliaChinaKoreaTaiwanAuto (%1)Auto select time zoneDefault (%1)Default time zoneCETCST6CDTCubaEETEgyptEireESTEST5EDTGBGB-EireGMTGMT+0GMT-0GMT0GreenwichHongkongHSTIcelandIranIsraelJamaicaKwajaleinLibyaMETMSTMST7MDTNavajoNZNZ-CHATPolandPortugalPRCPST8PDTROCROKSingaporeTurkeyUCTUniversalUTCW-SUWETZuluMonoStereoSurround4GB DRAM (Default)6GB DRAM (Unsafe)8GB DRAM10GB DRAM (Unsafe)12GB DRAM (Unsafe)DockedHandheldBoost (1700MHz)Fast (2000MHz)Always ask (Default)Only if game specifies not to stopNever askLow (128)Medium (256)High (512)%ConfigureAppletsFormAppletsApplet mode preferenceConfigureAudioAudioÄäniConfigureCameraConfigure Infrared CameraSelect where the image of the emulated camera comes from. It may be a virtual camera or a real camera.Camera Image Source:Input device:PreviewResolution: 320*240Click to previewRestore DefaultsAutoConfigureCpuFormMuotoCPUCPU (prosessori)GeneralYleisetWe recommend setting accuracy to "Auto".CPU BackendUnsafe CPU Optimization SettingsEpävakaat suorittimen optimointiasetuksetThese settings reduce accuracy for speed.Nämä asetukset heikentävät nopeuden tarkkuutta.ConfigureCpuDebugFormMuotoCPUCPU (prosessori)Toggle CPU OptimizationsOta käyttöön CPU-optimoinnit<html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html>
<div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div>
<div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div>
<div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div>
Enable inline page tables
Ota sisäiset sivutaulukot käyttöön
<div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div>
Enable block linkingOta estolinkitys käyttöön
<div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div>
Enable return stack buffer
<div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div>
Enable fast dispatcher
<div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div>
Enable context elimination
<div>Enables IR optimizations that involve constant propagation.</div>
Enable constant propagation
<div>Enables miscellaneous IR optimizations.</div>
Enable miscellaneous optimizationsOta käyttöön sekalaiset optimoinnit
<div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div>
<div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div>
Enable misalignment check reduction
<div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div>
<div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div>
<div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div>
Enable Host MMU Emulation (general memory instructions)
<div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div>
<div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div>
<div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div>
Enable Host MMU Emulation (exclusive memory instructions)
<div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div>
<div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div>
Enable recompilation of exclusive memory instructions
<div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div>
<div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div>
Enable fallbacks for invalid memory accessesCPU settings are available only when game is not running.CPU-asetukset ovat saatavilla vain silloin, kun peli ei ole käynnissä.ConfigureDebugDebuggerEnable GDB StubPort:LoggingLokitiedostoGlobal Log FilterLokitiedoston filtteriWhen checked, the max size of the log increases from 100 MB to 1 GBEnable Extended Logging**Show Log in ConsoleOpen Log LocationAvaa lokitiedoston sijaintiHomebrewHomebrewArguments StringArgumentitGraphicsGrafiikatWhen checked, it executes shaders without loop logic changesDisable Loop safety checksWhen checked, it will dump all the macro programs of the GPUDump Maxwell MacrosWhen checked, it enables Nsight Aftermath crash dumpsEnable Nsight AftermathWhen checked, it will dump all the original assembler shaders from the disk shader cache or game as foundDump Game ShadersEnable Renderdoc HotkeyWhen checked, it disables the macro Just In Time compiler. Enabling this makes games run slowerDisable Macro JITPoista Macro JIT käytöstäWhen checked, it disables the macro HLE functions. Enabling this makes games run slowerDisable Macro HLEWhen checked, the graphics API enters a slower debugging modeEnable Graphics DebuggingOta käyttöön grafiikkavirheenjäljitysWhen checked, yuzu will log statistics about the compiled pipeline cacheEnable Shader Feedback<html><head/><body><p>When checked, disables reordering of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html>Disable Buffer ReorderAdvancedEdistyneet asetuksetEnables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu.Perform Startup Vulkan CheckDisable Web AppletEnable All Controller TypesEnable Auto-StubKiosk (Quest) ModeKiosk (vieras)tilaEnable CPU DebuggingEnable Debug AssertsDebuggingVirheenjäljitysEnable this to output the latest generated audio command list to the console. Only affects games using the audio renderer.Dump Audio Commands To Console**Flush log output on each lineEnable FS Access LogEnable Verbose Reporting Services**Censor username in logs**This will be reset automatically when Eden closes.Web applet not compiledConfigureDebugControllerConfigure Debug ControllerMääritä virheenjäljitysohjainClearTyhjennäDefaultsOletusasetuksetConfigureDebugTabFormMuotoDebugDebuggausCPUCPU (prosessori)ConfigureDialogEden ConfigurationSome settings are only available when a game is not running.AppletsAudioÄäniCPUCPU (prosessori)DebugDebuggausFilesystemTietojärjestelmäGeneralYleisetGraphicsGrafiikkaGraphicsAdvancedEdistyneet grafiikka-asetuksetGraphicsExtensionsHotkeysPikanäppäimetControlsOhjainmäärityksetProfilesProfiilitNetworkSystemJärjestelmäGame ListPelilistaWebWebConfigureFilesystemFormMuotoFilesystemTietojärjestelmäStorage DirectoriesNANDNAND......SD CardGamecardPathInsertedCurrent GameTämän hetkinen peliPatch ManagerDump Decompressed NSOsDumppaa puretut NSO:tDump ExeFSDumppaa ExeFSMod Load RootDump RootCachingCache Game List MetadataReset Metadata CacheSelect Emulated NAND Directory...Select Emulated SD Directory...Select Gamecard Path...Select Dump Directory...Select Mod Load Directory...ConfigureGeneralFormMuotoGeneralYleisetLinuxReset All SettingsEdenThis reset all settings and remove all per-game configurations. This will not delete game directories, profiles, or input profiles. Proceed?ConfigureGraphicsFormMuotoGraphicsGrafiikkaAPI SettingsGraphics SettingsBackground Color:Taustan väri:%FSR sharpening percentage (e.g. 50%)OffVSync OffRecommendedOnVSync OnConfigureGraphicsAdvancedFormMuotoAdvancedEdistyneet asetuksetAdvanced Graphics SettingsConfigureGraphicsExtensionsFormExtensionsVulkan Extensions Settings%Sample Shading percentage (e.g. 50%)Extended Dynamic State is disabled on macOS due to MoltenVK compatibility issues that cause black screens.ConfigureHotkeysHotkey SettingsPikanäppäinasetuksetHotkeysPikanäppäimetDouble-click on a binding to change it.Clear AllTyhjennä kaikkiRestore DefaultsPalauta oletuksetActionToimintoHotkeyPikanäppäinController HotkeyConflicting Key SequenceThe entered key sequence is already assigned to: %1[waiting]InvalidInvalid hotkey settingsAn error occurred. Please report this issue on github.Restore DefaultPalauta oletusClearTyhjennäConflicting Button SequenceThe default button sequence is already assigned to: %1The default key sequence is already assigned to: %1ConfigureInputConfigureInputPlayer 1Pelaaja 1Player 2Pelaaja 2Player 3Pelaaja 3Player 4Pelaaja 4Player 5Pelaaja 5Player 6Pelaaja 6Player 7Pelaaja 7Player 8Pelaaja 8AdvancedEdistyneet asetuksetConsole ModeDockedHandheldVibrationConfigureSäädäMotionControllers12345678ConnectedDefaultsOletusasetuksetClearTyhjennäConfigureInputAdvancedConfigure InputOhjainasetuksetJoycon ColorsPlayer 1Pelaaja 1L BodyL ButtonR BodyR ButtonPlayer 2Pelaaja 2Player 3Pelaaja 3Player 4Pelaaja 4Player 5Pelaaja 5Player 6Pelaaja 6Player 7Pelaaja 7Player 8Pelaaja 8Emulated DevicesKeyboardNäppäimistöMouseHiiriTouchscreenKosketusnäyttöAdvancedEdistyneet asetuksetDebug ControllerDebuggaus ohjainConfigureSäädäRing ControllerInfrared CameraOtherMuuEmulate Analog with Keyboard InputRequires restarting EdenEnable XInput 8 player support (disables web applet)Enable UDP controllers (not needed for motion)Controller navigationEnable direct JoyCon driverEnable direct Pro Controller driver [EXPERIMENTAL]Allows unlimited uses of the same Amiibo in games that would otherwise limit you to one use.Use random Amiibo IDMotion / TouchConfigureInputPerGameFormGraphicsInput ProfilesPlayer 1 ProfilePlayer 2 ProfilePlayer 3 ProfilePlayer 4 ProfilePlayer 5 ProfilePlayer 6 ProfilePlayer 7 ProfilePlayer 8 ProfileUse global input configurationPlayer %1 profileConfigureInputPlayerConfigure InputOhjainasetuksetConnect ControllerInput DeviceProfileProfiiliSaveTallennaNewDeleteLeft StickVasen joystickDownRightLeftUpPressedModifierRange%%Deadzone: 0%Modifier Range: 0%D-PadSRSLZLLMinusPlusZRRMotion 1Motion 2CaptureHomeFace ButtonsEtunäppäimetXBAYRight StickOikea joystickMouse panningConfigureClearTyhjennä[not set][ei asetettu]Invert buttonToggle buttonTurbo buttonInvert axisSet thresholdChoose a value between 0% and 100%Toggle axisSet gyro thresholdCalibrate sensorMap Analog StickAfter pressing OK, first move your joystick horizontally, and then vertically.
To invert the axes, first move your joystick vertically, and then horizontally.Center axisDeadzone: %1%Modifier Range: %1%Pro ControllerDual JoyconsLeft JoyconRight JoyconHandheldKäsikonsolimoodiGameCube ControllerPoke Ball PlusNES ControllerSNES ControllerN64 ControllerSega GenesisStart / PauseZControl StickC-StickShake![waiting]New ProfileEnter a profile name:Create Input ProfileThe given profile name is not valid!Failed to create the input profile "%1"Delete Input ProfileFailed to delete the input profile "%1"Load Input ProfileFailed to load the input profile "%1"Save Input ProfileFailed to save the input profile "%1"ConfigureInputProfileDialogCreate Input ProfileClearTyhjennäDefaultsOletusasetuksetConfigureLinuxTabLinuxConfigureMotionTouchConfigure Motion / TouchTouchUDP Calibration:(100, 50) - (1800, 850)ConfigureSäädäTouch from button profile:CemuhookUDP ConfigYou may use any Cemuhook compatible UDP input source to provide motion and touch input.Server:Port:Portti:Learn MoreTestAdd ServerRemove Server<a href='https://eden-emulator.github.io/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Learn More</span></a>%1:%2EdenPort number has invalid charactersPort has to be in range 0 and 65353IP address is not validThis UDP server already existsUnable to add more than 8 serversTestingConfiguringTest SuccessfulSuccessfully received data from the server.Test FailedCould not receive valid data from the server.<br>Please verify that the server is set up correctly and the address and port are correct.UDP Test or calibration configuration is in progress.<br>Please wait for them to finish.ConfigureMousePanningConfigure mouse panningEnable mouse panningCan be toggled via a hotkey. Default hotkey is Ctrl + F9SensitivityHorizontal%VerticalDeadzone counterweightCounteracts a game's built-in deadzoneDeadzoneStick decayStrengthMinimumDefaultMouse panning works better with a deadzone of 0% and a range of 100%.
Current values are %1% and %2% respectively.Emulated mouse is enabled. This is incompatible with mouse panning.Emulated mouse is enabledReal mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning.ConfigureNetworkFormMuotoNetworkGeneralYleisetNetwork InterfaceEnable Airplane ModeNoneNoneConfigurePerGameDialogInfoInfoNameNimiTitle IDNimike IDFilenameTiedostonimiFormatTiedostomuotoVersionVersioSizeKokoDeveloperKehittäjäSome settings are only available when a game is not running.Add-OnsLisäosatSystemJärjestelmäCPUCPU (prosessori)GraphicsGrafiikatAdv. GraphicsGPU ExtensionsAudioÄäniInput ProfilesLinuxPropertiesOminaisuudetConfigurePerGameAddonsFormMuotoAdd-OnsLisäosatPatch NamePäivityksen nimiVersionVersioConfigureProfileManagerFormMuotoProfilesProfiilitProfile ManagerProfiilimanageriCurrent UserTämänhetkinen käyttäjäUsernameNimimerkkiSet ImageAseta kuvaSelect AvatarAddLisääRenameNimeä uudelleenRemovePoistaProfile management is available only when game is not running.%1
%2%1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF))%1
%2Enter UsernameSyötä nimimerkkiUsersKäyttäjätEnter a username for the new user:Syötä nimimerkki uudelle käyttäjälle:Enter a new username:Syötä uusi nimikerkkiError deleting imageVirhe poistaessa kuvaaError occurred attempting to overwrite previous image at: %1.Edellistä kuvaa korvatessa tapahtui virhe %1.Error deleting fileVirhe poistaessa tiedostoaUnable to delete existing file: %1.Olemassa olevan tiedoston %1 ei onnistuError creating user image directoryVirhe luodessa käyttäjäkuvakansiotaUnable to create directory %1 for storing user images.Kansiota %1 käyttäjäkuvien tallentamiseksi ei voitu luodaError saving user imageUnable to save image to fileSelect User ImageValitse käyttäjän kuvaImage Formats (*.jpg *.jpeg *.png *.bmp)No firmware availablePlease install the firmware to use firmware avatars.Error loading archiveArchive is not available. Please install/reinstall firmware.Archive does not contain romfs. It is probably corrupt.Error extracting archiveArchive could not be extracted. It is probably corrupt.Error finding image directoryFailed to find image directory in the archive.No images foundNo avatar images were found in the archive.ConfigureProfileManagerAvatarDialogSelectCancelBackground ColorSelect Firmware AvatarConfigureProfileManagerDeleteDialogDelete this user? All of the user's save data will be deleted.Confirm DeleteName: %1
UUID: %2ConfigureRingControllerConfigure Ring ControllerTo use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game.Virtual Ring Sensor ParametersPullPushDeadzone: 0%Direct Joycon DriverEnable Ring InputEnableRing Sensor ValueNot connectedRestore DefaultsClear[not set]Invert axisDeadzone: %1%Error enabling ring inputDirect Joycon driver is not enabledConfiguringThe current mapped device doesn't support the ring controllerThe current mapped device doesn't have a ring attachedThe current mapped device is not connectedUnexpected driver result %1[waiting]ConfigureSystemFormMuotoSystemJärjestelmäCoreWarning: "%1" is not a valid language for region "%2"ConfigureTasTAS<html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://eden-emulator.github.io/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the Eden website.</p></body></html>To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys).WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method.SettingsEnable TAS featuresLoop scriptPause execution during loadsScript DirectoryPath......ConfigureTasDialogTAS ConfigurationSelect TAS Load Directory...ConfigureTouchFromButtonConfigure Touchscreen MappingsMapping:NewDeleteRenameNimeä uudelleenClick the bottom area to add a point, then press a button to bind.
Drag points to change position, or double-click table cells to edit values.Delete PointButtonXX axisYY axisNew ProfileEnter the name for the new profile.Delete ProfileDelete profile %1?Rename ProfileNew name:[press key][paina näppäintä]ConfigureTouchscreenAdvancedConfigure TouchscreenKonfiguroi kosketusnäyttöWarning: The settings in this page affect the inner workings of Eden's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing.Touch ParametersKosketusparametritTouch Diameter YKosketuksen koko Y-akselillaTouch Diameter XKosketuksen koko X-akselillaRotational AngleRotaatiokulmaRestore DefaultsPalauta oletuksetConfigureUINoneNoneSmall (32x32)Standard (64x64)Large (128x128)Full Size (256x256)Small (24x24)Standard (48x48)Large (72x72)FilenameTiedostonimiFiletypeTitle IDNimike IDTitle NameConfigureUiFormMuotoUIUIGeneralYleisetNote: Changing language will apply your configuration.Huomio: kielen vaihtaminen ottaa käyttöön myös muut asetuksissa tehdyt muutoksetInterface language:Käyttöliittymän kieli:Theme:Teema:Game ListPelilistaShow Compatibility ListShow Add-Ons ColumnNäytä lisäosasarakeShow Size ColumnShow File Types ColumnShow Play Time ColumnGame Icon Size:Folder Icon Size:Row 1 Text:Rivin 1 teksti:Row 2 Text:Rivin 2 teksti:ScreenshotsKuvakaappauksetAsk Where To Save Screenshots (Windows Only)Kysy minne kuvakaappaukset tallennetaan (Vain Windowsilla)Screenshots Path: Kuvakaappauksien polku:......TextLabelResolution:Select Screenshots Path...Valitse polku kuvakaappauksille...<System><System>EnglishEnglantiAuto (%1 x %2, %3 x %4)Screenshot width valueConfigureVibrationConfigure VibrationPress any controller button to vibrate the controller.VibrationPlayer 1Pelaaja 1%%Player 2Pelaaja 2Player 3Pelaaja 3Player 4Pelaaja 4Player 5Pelaaja 5Player 6Pelaaja 6Player 7Pelaaja 7Player 8Pelaaja 8SettingsEnable Accurate VibrationConfigureWebFormMuotoWebWebEden Web ServiceToken: Tokeni:Username: Nimimerkki:GenerateWeb Service configuration can only be changed when a public room isn't being hosted.Discord PresenceDiscord näkyvyysShow Current Game in your Discord StatusNäytä tämänhetkinen peli Discordin tilanäkymässäAll GoodTooltipMust be between 4-20 charactersTooltipMust be 48 characters, and lowercase a-zTooltipControllerDialogController P1&Controller P1DepsDialogEden Dependencies<html><head/><body><p><span style=" font-size:28pt;">Eden Dependencies</span></p></body></html><html><head/><body><p>The projects that make Eden possible</p></body></html>DependencyVersionDirectConnectDirect ConnectServer Address<html><head/><body><p>Server address of the host</p></body></html>Port<html><head/><body><p>Port number the host is listening on</p></body></html>NicknamePasswordConnectDirectConnectWindowConnectingConnectErrorManagerUsername is not valid. Must be 4 to 20 alphanumeric characters.Room name is not valid. Must be 4 to 20 alphanumeric characters.Username is already in use or not valid. Please choose another.IP is not a valid IPv4 address.Port must be a number between 0 to 65535.You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list.Unable to find an internet connection. Check your internet settings.Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded.Unable to connect to the room because it is already full.Creating a room failed. Please retry. Restarting Eden might be necessary.The host of the room has banned you. Speak with the host to unban you or try a different room.Version mismatch! Please update to the latest version of Eden. If the problem persists, contact the room host and ask them to update the server.Incorrect password.An unknown error occurred. If this error continues to occur, please open an issueConnection to room lost. Try to reconnect.You have been kicked by the room host.IP address is already in use. Please choose another.You do not have enough permission to perform this action.The user you are trying to kick/ban could not be found.
They may have left the room.No valid network interface is selected.
Please go to Configure -> System -> Network and make a selection.ErrorGMainWindowNoneFXAASMAANearestBilinearBicubicGaussianScaleForceFSRAreaDockedHandheldNormalHighExtremeVulkanOpenGLNullGLSLGLASMSPIRVBroken Vulkan Installation DetectedVulkan initialization failed during boot.<br><br>Click <a href='https://eden-emulator.github.io/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>.Running a gameTRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleepingLoading Web Applet...Ladataan Web-applettia...Disable Web AppletDisabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet?
(This can be re-enabled in the Debug settings.)The amount of shaders currently being builtTällä hetkellä ladattujen shadereiden määräThe current selected resolution scaling multiplier.Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch.Tämänhetkinen emulointinopeus. Arvot yli tai alle 100% kertovat emuloinnin tapahtuvan nopeammin tai hitaammin kuin Switchillä:How many frames per second the game is currently displaying. This will vary from game to game and scene to scene.Kuinka monta kuvaruutua sekunnissa peli tällä hetkellä näyttää. Tämä vaihtelee pelistä ja pelikohtauksesta toiseen.Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms.Aika, joka kuluu yhden kuvaruudun emulointiin huomioimatta päivitysnopeuden rajoituksia tai v-synciä. Täysnopeuksista emulointia varten tämä saa olla enintään 16,67 ms.UnmuteMuteReset Volume&Clear Recent Files&Continue&Pause&PysäytäWarning: Outdated Game FormatYou are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats Eden supports, <a href='https://eden-emulator.github.io/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again.Error while loading ROM!Virhe ladatessa ROMia!The ROM format is not supported.ROM-formaattia ei tueta.An error occurred initializing the video core.Videoydintä käynnistäessä tapahtui virheEden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. Error while loading ROM! %1%1 signifies a numeric error code.%1<br>Please redump your files or ask on Discord/Revolt for help.%1 signifies an error string.An unknown error occurred. Please see the log for more details.Tuntematon virhe. Tarkista lokitiedosto lisätietoja varten.(64-bit)(32-bit)%1 %2%1 is the title name. %2 indicates if the title is 64-bit or 32-bitClosing software...Save DataTallennusMod DataModin dataError Opening %1 FolderVirhe avatessa kansiota %1Folder does not exist!Kansiota ei ole olemassa!Remove Installed Game Contents?Remove Installed Game Update?Remove Installed Game DLC?Remove EntryPoista merkintäDelete OpenGL Transferable Shader Cache?Delete Vulkan Transferable Shader Cache?Delete All Transferable Shader Caches?Remove Custom Game Configuration?Poistataanko pelin mukautettu määritys?Remove Cache Storage?Remove FilePoista tiedostoRemove Play Time DataReset play time?RomFS Extraction Failed!RomFS purkaminen epäonnistuiThere was an error copying the RomFS files or the user cancelled the operation.RomFS tiedostoja kopioidessa tapahtui virhe, tai käyttäjä perui operaation.FullTäysiSkeletonLuurankoSelect RomFS Dump ModeValitse RomFS dumppausmoodiPlease select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure.Valitse kuinka haluat dumpata RomFS:n. <br>Täysi kopioi kaikki tiedostot uuteen kansioon kun taas <br>luuranko luo ainoastaan kansiorakenteen.There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump RootExtracting RomFS...Puretaan RomFS:ääCancelPeruutaRomFS Extraction Succeeded!RomFs purettiin onnistuneesti!The operation completed successfully.Operaatio suoritettiin onnistuneesti.Error Opening %1Virhe avatessa %1Select DirectoryValitse kansioPropertiesOminaisuudetThe game properties could not be loaded.Pelin asetuksia ei saatu ladattua.Switch Executable (%1);;All Files (*.*)%1 is an identifier for the Switch executable file extensions.Switch tiedosto (%1);;Kaikki tiedostot (*.*)Load FileLataa tiedostoOpen Extracted ROM DirectoryAvaa puretun ROMin kansioInvalid Directory SelectedVirheellinen kansio valittuThe directory you have selected does not contain a 'main' file.Valitsemasi kansio ei sisällä "main"-tiedostoa.Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci)Asennettava Switch tiedosto (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci)Install FilesAsenna tiedostoja%n file(s) remainingInstalling file "%1"...Asennetaan tiedostoa "%1"...Install ResultsAsennustuloksetTo avoid possible conflicts, we discourage users from installing base games to the NAND.
Please, only use this feature to install updates and DLC.%n file(s) were newly installed
%n file(s) were overwritten
%n file(s) failed to install
System ApplicationJärjestelmäohjelmaSystem ArchiveJärjestelmätiedostoSystem Application UpdateJärjestelmäohjelman päivitysFirmware Package (Type A)Firmware-paketti (A tyyppi)Firmware Package (Type B)Firmware-paketti (B tyyppi)GamePeliGame UpdatePelin päivitysGame DLCPelin DLCDelta TitleDelta nimikeSelect NCA Install Type...Valitse NCA asennustyyppi...Please select the type of title you would like to install this NCA as:
(In most instances, the default 'Game' is fine.)Valitse asennettavan NCA-nimikkeen tyyppi:
(Useimmissa tapauksissa oletustyyppi "Peli" toimii oikein)Failed to InstallAsennus epäonnistuiThe title type you selected for the NCA is invalid.Valitsemasi nimiketyyppi on virheellinenFile not foundTiedostoa ei löytynytFile "%1" not foundTiedostoa "%1" ei löytynytOKOKHardware requirements not metYour system does not meet the recommended hardware requirements. Compatibility reporting has been disabled.Missing yuzu Accountyuzu-tili puuttuuIn order to submit a game compatibility test case, you must set up your web token and username.<br><br/>To link your eden account, go to Emulation > Configuration > Web.Error opening URLVirhe avatessa URL-osoitettaUnable to open the URL "%1".URL-osoitetta "%1". ei voitu avataTAS RecordingOverwrite file of player 1?Invalid config detectedHandheld controller can't be used on docked mode. Pro controller will be selected.AmiiboThe current amiibo has been removedErrorThe current game is not looking for amiibosAmiibo File (%1);; All Files (*.*)Amiibo tiedosto (%1);; Kaikki tiedostot (*.*)Load AmiiboLataa AmiiboError loading Amiibo dataVirhe luettaessa Amiibo-dataaThe selected file is not a valid amiiboThe selected file is already on useAn unknown error occurredKeys not installedInstall decryption keys and restart Eden before attempting to install firmware.Select Dumped Firmware Source LocationSelect Dumped Firmware ZIPZipped Archives (*.zip)Firmware cleanup failedFailed to clean up extracted firmware cache.
Check write permissions in the system temp directory and try again.
OS reported error: %1No firmware availablePlease install firmware to use the Album applet.Album AppletAlbum applet is not available. Please reinstall firmware.Please install firmware to use the Cabinet applet.Cabinet AppletCabinet applet is not available. Please reinstall firmware.Please install firmware to use the Mii editor.Mii Edit AppletMii editor is not available. Please reinstall firmware.Please install firmware to use the Controller Menu.Controller AppletController Menu is not available. Please reinstall firmware.Please install firmware to use the Home Menu.Firmware CorruptedFirmware Too New
Continue anyways?Don't show againHome Menu AppletHome Menu is not available. Please reinstall firmware.Please install firmware to use Starter.Starter AppletStarter is not available. Please reinstall firmware.Capture ScreenshotTallenna kuvakaappausPNG Image (*.png)PNG-kuva (*.png)Update AvailableUpdate %1 for Eden is available.
Would you like to download it?TAS state: Running %1/%2TAS state: Recording %1TAS state: Idle %1/%2TAS State: Invalid&Stop Running&Start&KäynnistäStop R&ecordingR&ecordBuilding: %n shader(s)Scale: %1x%1 is the resolution scaling factorSpeed: %1% / %2%Nopeus: %1% / %2%Speed: %1%Nopeus: %1%Game: %1 FPSPeli: %1 FPSFrame: %1 msRuutuaika: %1 ms%1 %2NO AAVOLUME: MUTEVOLUME: %1%Volume percentage (e.g. 50%)Derivation Components MissingJohdantokomponentit puuttuvatEncryption keys are missing.Select RomFS Dump TargetValitse RomFS dumppauskohdePlease select which RomFS you would like to dump.Valitse minkä RomFS:n haluat dumpata.Are you sure you want to close Eden?EdenAre you sure you want to stop the emulation? Any unsaved progress will be lost.Haluatko varmasti lopettaa emuloinnin? Kaikki tallentamaton tiedo menetetään.The currently running application has requested Eden to not exit.
Would you like to bypass this and exit anyway?GRenderWindowOpenGL not available!openGL ei ole saatavilla!OpenGL shared contexts are not supported.Eden has not been compiled with OpenGL support.Error while initializing OpenGL!Virhe käynnistäessä OpenGL ydintä!Your GPU may not support OpenGL, or you do not have the latest graphics driver.Error while initializing OpenGL 4.6!Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2GameListFavoriteStart GameStart Game without Custom ConfigurationOpen Save Data LocationAvaa tallennuskansioOpen Mod Data LocationAvaa modien tallennuskansioOpen Transferable Pipeline CacheRemovePoistaRemove Installed UpdatePoista asennettu päivitysRemove All Installed DLCPoista kaikki asennetut DLC:tRemove Custom ConfigurationPoista mukautettu määritysRemove Play Time DataRemove Cache StorageRemove OpenGL Pipeline CacheRemove Vulkan Pipeline CacheRemove All Pipeline CachesRemove All Installed ContentsPoista kaikki asennettu sisältöDump RomFSDumppaa RomFSDump RomFS to SDMCVerify IntegrityCopy Title ID to ClipboardKopioi nimike ID leikepöydälleNavigate to GameDB entrySiirry GameDB merkintäänCreate ShortcutAdd to DesktopAdd to Applications MenuConfigure GameScan SubfoldersSkannaa alakansiotRemove Game DirectoryPoista pelikansio▲ Move Up▲ Liiku ylös▼ Move Down▼ Liiku alasOpen Directory LocationAvaa hakemistoClearTyhjennäNameNimiCompatibilityYhteensopivuusAdd-onsLisäosatFile typeTiedostotyyppiSizeKokoPlay timeGameListItemCompatIngameGame starts, but crashes or major glitches prevent it from being completed.PerfectTäydellinenGame can be played without issues.PlayableGame functions with minor graphical or audio glitches and is playable from start to finish.Intro/MenuIntro/ValikkoGame loads, but is unable to progress past the Start Screen.Won't BootEi käynnistyThe game crashes when attempting to startup.Peli kaatuu käynnistettäessä.Not TestedEi testattuThe game has not yet been tested.Peliä ei ole vielä testattuGameListPlaceholderDouble-click to add a new folder to the game listTuplaklikkaa lisätäksesi uusi kansio pelilistaan.GameListSearchField%1 of %n result(s)Filter:Suodatin:Enter pattern to filterSyötä suodatettava tekstipätkäHostRoomCreate RoomRoom NamePreferred GameMax PlayersUsername(Leave blank for open game)PasswordPortRoom DescriptionLoad Previous Ban ListPublicUnlistedHost RoomHostRoomWindowErrorFailed to announce the room to the public lobby. In order to host a room publicly, you must have a valid Eden account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead.
Debug Message: HotkeysAudio Mute/UnmuteMain WindowAudio Volume DownAudio Volume UpCapture ScreenshotChange Adapting FilterChange Docked ModeChange GPU AccuracyConfigureConfigure Current GameContinue/Pause EmulationExit FullscreenExit EdenFullscreenLoad FileLoad/Remove AmiiboMultiplayer Browse Public Game LobbyMultiplayer Create RoomMultiplayer Direct Connect to RoomMultiplayer Leave RoomMultiplayer Show Current RoomRestart EmulationStop EmulationTAS RecordTAS ResetTAS Start/StopToggle Filter BarToggle Framerate LimitToggle Mouse PanningToggle Renderdoc CaptureToggle Status BarInstallDialogPlease confirm these are the files you wish to install.Vahvista, että nämä ovat tiedostot jotka haluat asentaa.Installing an Update or DLC will overwrite the previously installed one.Päivityksen tai DLC:n asentaminen korvaa aiemmin asennetut.InstallAsennaInstall Files to NANDAsenna tiedosto NAND-muistiinLimitableInputDialogThe text can't contain any of the following characters:
%1LoadingScreenLoading Shaders 387 / 1628Ladataan Shadereita 387 / 1628Loading Shaders %v out of %mLadataan %v Shaderia %m:stäEstimated Time 5m 4sArvioitu aika 5m 4sLoading...Ladataan...Loading Shaders %1 / %2Ladataan Shaderit %1 / %2Launching...Käynnistetään...Estimated Time %1Arvioitu aika %1LobbyPublic Room BrowserNicknameFiltersSearchGames I OwnHide Empty RoomsHide Full RoomsRefresh LobbyPassword Required to JoinPassword:PlayersRoom NamePreferred GameHostRefreshingRefresh ListMainWindowyuzuyuzu&File&Tiedosto&Recent FilesOpen &Eden Folders&Emulation&Emulaatio&View&Katso&Reset Window Size&DebuggingReset Window Size to &720pReset Window Size to 720pReset Window Size to &900pReset Window Size to 900pReset Window Size to &1080pReset Window Size to 1080p&Multiplayer&Tools&Amiibo&TAS&Create Home Menu ShortcutInstall Firmware&Help&Apu&Install Files to NAND...L&oad File...Load &Folder...E&xitP&oistu&Pause&Pysäytä&Stop&Lopeta&Verify Installed Contents&About EdenSingle &Window ModeCon&figure...Ctrl+,Display D&ock Widget HeadersShow &Filter BarShow &Status BarShow Status BarNäytä statuspalkki&Browse Public Game Lobby&Create Room&Leave Room&Direct Connect to Room&Show Current RoomF&ullscreen&RestartLoad/Remove &Amiibo...&Report CompatibilityOpen &Mods PageOpen &Quickstart Guide&FAQ&Capture ScreenshotOpen &Album&Set Nickname and Owner&Delete Game Data&Restore Amiibo&Format AmiiboOpen &Mii Editor&Configure TAS...Configure C&urrent Game...&Start&Käynnistä&ResetR&ecordOpen &Controller MenuInstall Decryption KeysOpen Home Menu&DiscordOpen &Setup&Desktop&Application Menu&Root Data Folder&NAND Folder&SDMC Folder&Mod Folder&Log FolderFrom FolderFrom ZIP&XX (Twitter)&RevoltRevolt&Eden DependenciesMigrationWorkerLinking the old directory failed. You may need to re-run with administrative privileges on Windows.
OS gave error: %1
Note that your configuration and data will be shared with %1.
If this is not desirable, delete the following files:
%2
%3
%4
If you wish to clean up the files which were left in the old data location, you can do so by deleting the following directory:
%1Data was migrated successfully.ModerationDialogModerationBan ListRefreshingUnbanSubjectTypeForum UsernameIP AddressRefreshMultiplayerStateCurrent connection statusNot Connected. Click here to find a room!Not ConnectedConnectedNew Messages ReceivedErrorFailed to update the room information. Please check your Internet connection and try hosting the room again.
Debug Message: NetworkMessageGame already runningJoining a room when the game is already running is discouraged and can cause the room feature not to work correctly.
Proceed anyway?Leave RoomYou are about to close the room. Any network connections will be closed.DisconnectYou are about to leave the room. Any network connections will be closed.OverlayDialogDialogCancelPeruutaOKOK<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html>PlayerControlPreviewSTART/PAUSEQObjectShiftShiftCtrlCtrlAltAltLeftRightDownUpZRLZRZLSRSLStick LStick RABXYStartKäynnistäPlusMinusHomeCaptureL1L2L3R1R2R3CircleCrossSquareTriangleShareOptionsTouchWheelIndicates the mouse wheelBackwardForwardTaskExtra[undefined][not set][ei asetettu]%1%2%3%4[invalid]%1%2%3Hat %4%1%2%3Axis %4%1%2Axis %3,%4,%5%1%2Motion %3%1%2%3Button %4%1%2Axis %3[unknown][tuntematon][unused][ei käytössä]Axis %1%2Akseli %1%2%1%2%1%2Hat %3%1%2Button %3Hat %1 %2Hattu %1 %2Button %1Näppäin %1Installed SD TitlesAsennetut SD-sovelluksetInstalled NAND TitlesAsennetut NAND-sovelluksetSystem TitlesJärjestelmäsovelluksetAdd New Game DirectoryLisää uusi pelikansioFavoritesNot playing a game%1 is not playing a game%1 is playing %2MigrationNoYou can manually re-trigger this prompt by deleting the new config directory:
%1MigratingMigrating, this may take a while...QtAmiiboSettingsDialogAmiibo SettingsAmiibo InfoSeriesTypeNameAmiibo DataCustom NameOwnerCreation Datedd/MM/yyyyModification Datedd/MM/yyyy Game DataGame IdMount Amiibo...File PathNo game data presentThe following amiibo data will be formatted:The following game data will removed:Set nickname and owner:Do you wish to restore this amiibo?QtCommon::ContentInstalling Firmware...CancelFirmware integrity verification failed!Verification failed for the following files:
%1Verifying integrity...Integrity verification succeeded!The operation completed successfully.Integrity verification failed!File contents may be corrupt or missing.Integrity verification couldn't be performedFirmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity.Select Dumped Keys LocationDecryption Keys install succeededDecryption Keys were successfully installedDecryption Keys install failedQtCommon::GameError Removing ContentsError Removing UpdateError Removing DLCThe base game is not installed in the NAND and cannot be removed.There is no update installed for this title.There are no DLCs installed for this title.Successfully RemovedSuccessfully removed %1 installed DLC.Error Removing Transferable Shader CacheA shader cache for this title does not exist.Successfully removed the transferable shader cache.Failed to remove the transferable shader cache.Error Removing Vulkan Driver Pipeline CacheFailed to remove the driver pipeline cache.Error Removing Transferable Shader CachesSuccessfully removed the transferable shader caches.Failed to remove the transferable shader cache directory.Error Removing Custom ConfigurationA custom configuration for this title does not exist.Successfully removed the custom game configuration.Failed to remove the custom game configuration.Reset Metadata CacheThe metadata cache is already empty.The operation completed successfully.The metadata cache couldn't be deleted. It might be in use or non-existent.Create ShortcutDo you want to launch the game in fullscreen?Shortcut CreatedSuccessfully created a shortcut to %1Shortcut may be Volatile!This will create a shortcut to the current AppImage. This may not work well if you update. Continue?Failed to Create ShortcutFailed to create a shortcut to %1Create IconCannot create icon file. Path "%1" does not exist and cannot be created.No firmware availablePlease install firmware to use the home menu.Home Menu AppletHome Menu is not available. Please reinstall firmware.QtControllerSelectorDialogController AppletSupported Controller Types:Players:1 - 8P4Pro ControllerDual JoyconsLeft JoyconRight JoyconUse Current ConfigP2P1HandheldKäsikonsolimoodiP3P7P8P5P6Console ModeDockedVibrationConfigureSäädäMotionProfilesProfiilitCreateControllers1243Connected5768Not enough controllersGameCube ControllerPoke Ball PlusNES ControllerSNES ControllerN64 ControllerSega GenesisQtErrorDisplayError Code: %1-%2 (0x%3)An error has occurred.
Please try again or contact the developer of the software.An error occurred on %1 at %2.
Please try again or contact the developer of the software.An error has occurred.
%1
%2QtProfileSelectionDialog%1
%2%1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF))%1
%2UsersKäyttäjätProfile CreatorProfile SelectorProfiilivalitsinProfile Icon EditorProfile Nickname EditorWho will receive the points?Who is using Nintendo eShop?Who is making this purchase?Who is posting?Select a user to link to a Nintendo Account.Change settings for which user?Format data for which user?Which user will be transferred to another console?Send save data for which user?Select a user:Valitse käyttäjä:QtSoftwareKeyboardDialogSoftware KeyboardVirtuaalinen näppäimistöEnter Text<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd">
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<p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html>OKOKCancelPeruutaSequenceDialogEnter a hotkeySyötä pikanäppäinWaitTreeCallstackCall stackCall stackWaitTreeSynchronizationObject[%1] %2waited by no threadwaited by no threadWaitTreeThreadrunnablepausedpysäytettysleepinglepääwaiting for IPC replyodotetaan IPC-vastaustawaiting for objectsOdotetaan objektejawaiting for condition variableodotetaan condition variablewaiting for address arbiterodotetaan addres arbiterwaiting for suspend resumewaitinginitializedterminatedunknown PC = 0x%1 LR = 0x%2PC = 0x%1 LR = 0x%2idealihanteellinencore %1ydin %1processor = %1prosessori = %1affinity mask = %1affinity mask = %1thread id = %1thread id = %1priority = %1(current) / %2(normal)prioriteetti = %1(tämänhetkinen) / %2(normaali)last running ticks = %1viimeisimmät suoritetut tikit = %1WaitTreeThreadListwaited by threadodotus by threadWaitTreeWidget&Wait Tree