AboutDialog About Eden <html><head/><body><p><span style=" font-size:28pt;">Eden</span></p></body></html> <html><head/><body><p>%1 (%2)</p></body></html> <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><meta charset="utf-8" /><style type="text/css"> p, li { white-space: pre-wrap; } hr { height: 1px; border-width: 0; } li.unchecked::marker { content: "\2610"; } li.checked::marker { content: "\2612"; } </style></head><body style=" font-family:'Noto Sans'; font-size:9pt; font-weight:400; font-style:normal;"> <p style=" margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><span style=" font-family:'MS Shell Dlg 2'; font-size:12pt;">Eden is an experimental open-source emulator for the Nintendo Switch licensed under GPLv3.0+ which is based on the yuzu emulator which ended development back in March 2024. <br /><br />This software should not be used to play games you have not legally obtained.</span></p></body></html> <html><head/><body><p><a href="https://eden-emulator.github.io/"><span style=" text-decoration: underline; color:#039be5;">Website</span></a> | <a href="https://git.eden-emu.dev"><span style=" text-decoration: underline; color:#039be5;">Source Code</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/activity/contributors"><span style=" text-decoration: underline; color:#039be5;">Contributors</span></a> | <a href="https://git.eden-emu.dev/eden-emu/eden/src/branch/master/LICENSE.txt"><span style=" text-decoration: underline; color:#039be5;">License</span></a></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; is a trademark of Nintendo. eden is not affiliated with Nintendo in any way.</span></p></body></html> <html><head/><body><p><span style=" font-size:7pt;">&quot;Nintendo Switch&quot; on Nintendon tuotemerkki. yuzu ei ole sidoksissa Nintendon kanssa.</span></p></body></html> CalibrationConfigurationDialog Communicating with the server... Otetaan yhteyttä palvelimeen... Cancel Peruuta Touch the top left corner <br>of your touchpad. Kosketa kosketuslevyn vasenta yläreunaa <br> Now touch the bottom right corner <br>of your touchpad. Kosketa nyt kosketuslevyn oikeaa alakulmaa <br> Configuration completed! Konfiguraatio suoritettu! OK OK ChatRoom Room Window Send Chat Message Send Message Members %1 has joined %1 has left %1 has been kicked %1 has been banned %1 has been unbanned View Profile Block Player When you block a player, you will no longer receive chat messages from them.<br><br>Are you sure you would like to block %1? Kick Ban Kick Player Are you sure you would like to <b>kick</b> %1? Ban Player Are you sure you would like to <b>kick and ban</b> %1? This would ban both their forum username and their IP address. ClientRoom Room Window Room Description Moderation... Leave Room ClientRoomWindow Connected Disconnected %1 - %2 (%3/%4 members) - connected CompatDB Report Compatibility Raportoi yhteensopivuus Report Game Compatibility Raportoi pelin yhteensopivuus <html><head/><body><p><span style=" font-size:10pt;">Should you choose to submit a test case to the </span><a href="https://eden-emulator.github.io/game/"><span style=" font-size:10pt; text-decoration: underline; color:#0000ff;">eden Compatibility List</span></a><span style=" font-size:10pt;">, The following information will be collected and displayed on the site:</span></p><ul style="margin-top: 0px; margin-bottom: 0px; margin-left: 0px; margin-right: 0px; -qt-list-indent: 1;"><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Hardware Information (CPU / GPU / Operating System)</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">Which version of eden you are running</li><li style=" margin-top:12px; margin-bottom:12px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;">The connected eden account</li></ul></body></html> <html><head/><body><p>Does the game boot?</p></body></html> Yes The game starts to output video or audio No The game doesn't get past the "Launching..." screen Yes The game gets past the intro/menu and into gameplay No The game crashes or freezes while loading or using the menu <html><head/><body><p>Does the game reach gameplay?</p></body></html> Yes The game works without crashes No The game crashes or freezes during gameplay <html><head/><body><p>Does the game work without crashing, freezing or locking up during gameplay?</p></body></html> Yes The game can be finished without any workarounds No The game can't progress past a certain area <html><head/><body><p>Is the game completely playable from start to finish?</p></body></html> Major The game has major graphical errors Minor The game has minor graphical errors None Everything is rendered as it looks on the Nintendo Switch <html><head/><body><p>Does the game have any graphical glitches?</p></body></html> Major The game has major audio errors Minor The game has minor audio errors None Audio is played perfectly <html><head/><body><p>Does the game have any audio glitches / missing effects?</p></body></html> Thank you for your submission! Kiitos raportistasi! Submitting Lähetetään Communication error Lähetysvirhe An error occurred while sending the Testcase Next Seuraava ConfigurationShared Amiibo editor Controller configuration Data erase Error Net connect Player select Software keyboard Mii Edit Online web Shop Photo viewer Offline web Login share Wifi web auth My page Output Engine: Output Device: Input Device: Mute audio Volume: Mute audio when in background Multicore CPU Emulation This option increases CPU emulation thread use from 1 to the Switch’s maximum of 4. This is mainly a debug option and shouldn’t be disabled. Memory Layout Increases the amount of emulated RAM from the stock 4GB of the retail Switch to the developer kit's 8/6GB. It’s doesn’t improve stability or performance and is intended to let big texture mods fit in emulated RAM. Enabling it will increase memory use. It is not recommended to enable unless a specific game with a texture mod needs it. Limit Speed Percent Controls the game's maximum rendering speed, but it’s up to each game if it runs faster or not. 200% for a 30 FPS game is 60 FPS, and for a 60 FPS game it will be 120 FPS. Disabling it means unlocking the framerate to the maximum your PC can reach. Synchronize Core Speed Synchronizes CPU core speed with the game's maximum rendering speed to boost FPS without affecting game speed (animations, physics, etc.). Compatibility varies by game; many (especially older ones) may not respond well. Can help reduce stuttering at lower framerates. Accuracy: This setting controls the accuracy of the emulated CPU. Don't change this unless you know what you are doing. Backend: Fast CPU Time Overclocks the emulated CPU to remove some FPS limiters. Weaker CPUs may see reduced performance, and certain games may behave improperly. Use Boost (1700MHz) to run at the Switch's highest native clock, or Fast (2000MHz) to run at 2x clock. Custom CPU Ticks Set a custom value of CPU ticks. Higher values can increase performance, but may also cause the game to freeze. A range of 77–21000 is recommended. Enable Host MMU Emulation (fastmem) This optimization speeds up memory accesses by the guest program. Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU. Disabling this forces all memory accesses to use Software MMU Emulation. Unfuse FMA (improve performance on CPUs without FMA) This option improves speed by reducing accuracy of fused-multiply-add instructions on CPUs without native FMA support. Faster FRSQRTE and FRECPE This option improves the speed of some approximate floating-point functions by using less accurate native approximations. Faster ASIMD instructions (32 bits only) This option improves the speed of 32 bits ASIMD floating-point functions by running with incorrect rounding modes. Inaccurate NaN handling This option improves speed by removing NaN checking. Please note this also reduces accuracy of certain floating-point instructions. Disable address space checks This option improves speed by eliminating a safety check before every memory read/write in guest. Disabling it may allow a game to read/write the emulator's memory. Ignore global monitor This option improves speed by relying only on the semantics of cmpxchg to ensure safety of exclusive access instructions. Please note this may result in deadlocks and other race conditions. API: Switches between the available graphics APIs. Vulkan is recommended in most cases. Device: This setting selects the GPU to use with the Vulkan backend. Shader Backend: The shader backend to use for the OpenGL renderer. GLSL is the fastest in performance and the best in rendering accuracy. GLASM is a deprecated NVIDIA-only backend that offers much better shader building performance at the cost of FPS and rendering accuracy. SPIR-V compiles the fastest, but yields poor results on most GPU drivers. Resolution: Forces the game to render at a different resolution. Higher resolutions require much more VRAM and bandwidth. Options lower than 1X can cause rendering issues. Window Adapting Filter: FSR Sharpness: Determines how sharpened the image will look while using FSR’s dynamic contrast. Anti-Aliasing Method: The anti-aliasing method to use. SMAA offers the best quality. FXAA has a lower performance impact and can produce a better and more stable picture under very low resolutions. Fullscreen Mode: The method used to render the window in fullscreen. Borderless offers the best compatibility with the on-screen keyboard that some games request for input. Exclusive fullscreen may offer better performance and better Freesync/Gsync support. Aspect Ratio: Stretches the game to fit the specified aspect ratio. Switch games only support 16:9, so custom game mods are required to get other ratios. Also controls the aspect ratio of captured screenshots. Use disk pipeline cache Allows saving shaders to storage for faster loading on following game boots. Disabling it is only intended for debugging. Optimize SPIRV output shader Runs an additional optimization pass over generated SPIRV shaders. Will increase time required for shader compilation. May slightly improve performance. This feature is experimental. Use asynchronous GPU emulation Uses an extra CPU thread for rendering. This option should always remain enabled. NVDEC emulation: Specifies how videos should be decoded. It can either use the CPU or the GPU for decoding, or perform no decoding at all (black screen on videos). In most cases, GPU decoding provides the best performance. ASTC Decoding Method: This option controls how ASTC textures should be decoded. CPU: Use the CPU for decoding, slowest but safest method. GPU: Use the GPU's compute shaders to decode ASTC textures, recommended for most games and users. CPU Asynchronously: Use the CPU to decode ASTC textures as they arrive. Completely eliminates ASTC decoding stuttering at the cost of rendering issues while the texture is being decoded. ASTC Recompression Method: Almost all desktop and laptop dedicated GPUs lack support for ASTC textures, forcing the emulator to decompress to an intermediate format any card supports, RGBA8. This option recompresses RGBA8 to either the BC1 or BC3 format, saving VRAM but negatively affecting image quality. VRAM Usage Mode: Selects whether the emulator should prefer to conserve memory or make maximum usage of available video memory for performance. Aggressive mode may severely impact the performance of other applications such as recording software. Skip CPU Inner Invalidation Skips certain CPU-side cache invalidations during memory updates, reducing CPU usage and improving it's performance. This may cause glitches or crashes on some games. VSync Mode: FIFO (VSync) does not drop frames or exhibit tearing but is limited by the screen refresh rate. FIFO Relaxed is similar to FIFO but allows tearing as it recovers from a slow down. Mailbox can have lower latency than FIFO and does not tear but may drop frames. Immediate (no synchronization) just presents whatever is available and can exhibit tearing. Sync Memory Operations Ensures data consistency between compute and memory operations. This option should fix issues in some games, but may also reduce performance in some cases. Unreal Engine 4 games often see the most significant changes thereof. Enable asynchronous presentation (Vulkan only) Slightly improves performance by moving presentation to a separate CPU thread. Force maximum clocks (Vulkan only) Runs work in the background while waiting for graphics commands to keep the GPU from lowering its clock speed. Anisotropic Filtering: Controls the quality of texture rendering at oblique angles. It’s a light setting and safe to set at 16x on most GPUs. GPU Accuracy: Controls the GPU emulation accuracy. Most games render fine with Normal, but High is still required for some. Particles tend to only render correctly with High accuracy. Extreme should only be used as a last resort. DMA Accuracy: Controls the DMA precision accuracy. Safe precision can fix issues in some games, but it can also impact performance in some cases. If unsure, leave this on Default. Use asynchronous shader building (Hack) Enables asynchronous shader compilation, which may reduce shader stutter. This feature is experimental. Fast GPU Time (Hack) Overclocks the emulated GPU to increase dynamic resolution and render distance. Use 128 for maximal performance and 512 for maximal graphics fidelity. Use Vulkan pipeline cache Enables GPU vendor-specific pipeline cache. This option can improve shader loading time significantly in cases where the Vulkan driver does not store pipeline cache files internally. Enable Compute Pipelines (Intel Vulkan Only) Enable compute pipelines, required by some games. This setting only exists for Intel proprietary drivers, and may crash if enabled. Compute pipelines are always enabled on all other drivers. Enable Reactive Flushing Uses reactive flushing instead of predictive flushing, allowing more accurate memory syncing. Sync to framerate of video playback Run the game at normal speed during video playback, even when the framerate is unlocked. Barrier feedback loops Improves rendering of transparency effects in specific games. RAII A method of automatic resource management in Vulkan that ensures proper release of resources when they are no longer needed, but may cause crashes in bundled games. Extended Dynamic State Controls the number of features that can be used in Extended Dynamic State. Higher numbers allow for more features and can increase performance, but may cause issues with some drivers and vendors. The default value may vary depending on your system and hardware capabilities. This value can be changed until stability and a better visual quality are achieved. Provoking Vertex Improves lighting and vertex handling in certain games. Only Vulkan 1.0+ devices support this extension. Descriptor Indexing Improves texture & buffer handling and the Maxwell translation layer. Some Vulkan 1.1+ and all 1.2+ devices support this extension. Sample Shading Allows the fragment shader to execute per sample in a multi-sampled fragment instead once per fragment. Improves graphics quality at the cost of some performance. Higher values improve quality more but also reduce performance to a greater extent. RNG Seed Controls the seed of the random number generator. Mainly used for speedrunning purposes. Device Name The name of the emulated Switch. Custom RTC Date: This option allows to change the emulated clock of the Switch. Can be used to manipulate time in games. Language: Note: this can be overridden when region setting is auto-select Region: The region of the emulated Switch. Time Zone: The time zone of the emulated Switch. Sound Output Mode: Console Mode: Selects if the console is emulated in Docked or Handheld mode. Games will change their resolution, details and supported controllers and depending on this setting. Setting to Handheld can help improve performance for low end systems. Prompt for user on game boot Ask to select a user profile on each boot, useful if multiple people use Eden on the same PC. Pause emulation when in background This setting pauses Eden when focusing other windows. Confirm before stopping emulation This setting overrides game prompts asking to confirm stopping the game. Enabling it bypasses such prompts and directly exits the emulation. Hide mouse on inactivity This setting hides the mouse after 2.5s of inactivity. Disable controller applet Forcibly disables the use of the controller applet by guests. When a guest attempts to open the controller applet, it is immediately closed. Check for updates Whether or not to check for updates upon startup. Enable Gamemode Custom frontend Real applet Never On Load Always CPU GPU CPU Asynchronous Uncompressed (Best quality) BC1 (Low quality) BC3 (Medium quality) Conservative Aggressive OpenGL Vulkan Null GLSL GLASM (Assembly Shaders, NVIDIA Only) SPIR-V (Experimental, AMD/Mesa Only) Normal High Extreme Default Unsafe (fast) Safe (stable) Auto Accurate Unsafe Paranoid (disables most optimizations) Dynarmic NCE Borderless Windowed Exclusive Fullscreen No Video Output CPU Video Decoding GPU Video Decoding (Default) 0.25X (180p/270p) [EXPERIMENTAL] 0.5X (360p/540p) [EXPERIMENTAL] 0.75X (540p/810p) [EXPERIMENTAL] 1X (720p/1080p) 1.5X (1080p/1620p) [EXPERIMENTAL] 2X (1440p/2160p) 3X (2160p/3240p) 4X (2880p/4320p) 5X (3600p/5400p) 6X (4320p/6480p) 7X (5040p/7560p) 8X (5760p/8640p) Nearest Neighbor Bilinear Bicubic Gaussian ScaleForce AMD FidelityFX™️ Super Resolution Area None FXAA SMAA Default (16:9) Force 4:3 Force 21:9 Force 16:10 Stretch to Window Automatic 2x 4x 8x 16x Japanese (日本語) American English French (français) German (Deutsch) Italian (italiano) Spanish (español) Chinese Korean (한국어) Dutch (Nederlands) Portuguese (português) Russian (Русский) Taiwanese British English Canadian French Latin American Spanish Simplified Chinese Traditional Chinese (正體中文) Brazilian Portuguese (português do Brasil) Serbian (српски) Japan USA Europe Australia China Korea Taiwan Auto (%1) Auto select time zone Default (%1) Default time zone CET CST6CDT Cuba EET Egypt Eire EST EST5EDT GB GB-Eire GMT GMT+0 GMT-0 GMT0 Greenwich Hongkong HST Iceland Iran Israel Jamaica Kwajalein Libya MET MST MST7MDT Navajo NZ NZ-CHAT Poland Portugal PRC PST8PDT ROC ROK Singapore Turkey UCT Universal UTC W-SU WET Zulu Mono Stereo Surround 4GB DRAM (Default) 6GB DRAM (Unsafe) 8GB DRAM 10GB DRAM (Unsafe) 12GB DRAM (Unsafe) Docked Handheld Boost (1700MHz) Fast (2000MHz) Always ask (Default) Only if game specifies not to stop Never ask Low (128) Medium (256) High (512) % ConfigureApplets Form Applets Applet mode preference ConfigureAudio Audio Ääni ConfigureCamera Configure Infrared Camera Select where the image of the emulated camera comes from. It may be a virtual camera or a real camera. Camera Image Source: Input device: Preview Resolution: 320*240 Click to preview Restore Defaults Auto ConfigureCpu Form Muoto CPU CPU (prosessori) General Yleiset We recommend setting accuracy to "Auto". CPU Backend Unsafe CPU Optimization Settings Epävakaat suorittimen optimointiasetukset These settings reduce accuracy for speed. Nämä asetukset heikentävät nopeuden tarkkuutta. ConfigureCpuDebug Form Muoto CPU CPU (prosessori) Toggle CPU Optimizations Ota käyttöön CPU-optimoinnit <html><head/><body><p><span style=" font-weight:600;">For debugging only.</span><br/>If you're not sure what these do, keep all of these enabled. <br/>These settings, when disabled, only take effect when CPU Debugging is enabled. </p></body></html> <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it inlines accesses to PageTable::pointers into emitted code.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to go through the Memory::Read/Memory::Write functions.</div> Enable inline page tables   Ota sisäiset sivutaulukot käyttöön <div>This optimization avoids dispatcher lookups by allowing emitted basic blocks to jump directly to other basic blocks if the destination PC is static.</div> Enable block linking Ota estolinkitys käyttöön <div>This optimization avoids dispatcher lookups by keeping track potential return addresses of BL instructions. This approximates what happens with a return stack buffer on a real CPU.</div> Enable return stack buffer <div>Enable a two-tiered dispatch system. A faster dispatcher written in assembly has a small MRU cache of jump destinations is used first. If that fails, dispatch falls back to the slower C++ dispatcher.</div> Enable fast dispatcher <div>Enables an IR optimization that reduces unnecessary accesses to the CPU context structure.</div> Enable context elimination <div>Enables IR optimizations that involve constant propagation.</div> Enable constant propagation <div>Enables miscellaneous IR optimizations.</div> Enable miscellaneous optimizations Ota käyttöön sekalaiset optimoinnit <div style="white-space: nowrap">When enabled, a misalignment is only triggered when an access crosses a page boundary.</div> <div style="white-space: nowrap">When disabled, a misalignment is triggered on all misaligned accesses.</div> Enable misalignment check reduction <div style="white-space: nowrap">This optimization speeds up memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it causes guest memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all memory accesses to use Software MMU Emulation.</div> Enable Host MMU Emulation (general memory instructions) <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it causes guest exclusive memory reads/writes to be done directly into memory and make use of Host's MMU.</div> <div style="white-space: nowrap">Disabling this forces all exclusive memory accesses to use Software MMU Emulation.</div> Enable Host MMU Emulation (exclusive memory instructions) <div style="white-space: nowrap">This optimization speeds up exclusive memory accesses by the guest program.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of fastmem failure of exclusive memory accesses.</div> Enable recompilation of exclusive memory instructions <div style="white-space: nowrap">This optimization speeds up memory accesses by allowing invalid memory accesses to succeed.</div> <div style="white-space: nowrap">Enabling it reduces the overhead of all memory accesses and has no impact on programs that don't access invalid memory.</div> Enable fallbacks for invalid memory accesses CPU settings are available only when game is not running. CPU-asetukset ovat saatavilla vain silloin, kun peli ei ole käynnissä. ConfigureDebug Debugger Enable GDB Stub Port: Logging Lokitiedosto Global Log Filter Lokitiedoston filtteri When checked, the max size of the log increases from 100 MB to 1 GB Enable Extended Logging** Show Log in Console Open Log Location Avaa lokitiedoston sijainti Homebrew Homebrew Arguments String Argumentit Graphics Grafiikat When checked, it executes shaders without loop logic changes Disable Loop safety checks When checked, it will dump all the macro programs of the GPU Dump Maxwell Macros When checked, it enables Nsight Aftermath crash dumps Enable Nsight Aftermath When checked, it will dump all the original assembler shaders from the disk shader cache or game as found Dump Game Shaders Enable Renderdoc Hotkey When checked, it disables the macro Just In Time compiler. Enabling this makes games run slower Disable Macro JIT Poista Macro JIT käytöstä When checked, it disables the macro HLE functions. Enabling this makes games run slower Disable Macro HLE When checked, the graphics API enters a slower debugging mode Enable Graphics Debugging Ota käyttöön grafiikkavirheenjäljitys When checked, yuzu will log statistics about the compiled pipeline cache Enable Shader Feedback <html><head/><body><p>When checked, disables reordering of mapped memory uploads which allows to associate uploads with specific draws. May reduce performance in some cases.</p></body></html> Disable Buffer Reorder Advanced Edistyneet asetukset Enables yuzu to check for a working Vulkan environment when the program starts up. Disable this if this is causing issues with external programs seeing yuzu. Perform Startup Vulkan Check Disable Web Applet Enable All Controller Types Enable Auto-Stub Kiosk (Quest) Mode Kiosk (vieras)tila Enable CPU Debugging Enable Debug Asserts Debugging Virheenjäljitys Enable this to output the latest generated audio command list to the console. Only affects games using the audio renderer. Dump Audio Commands To Console** Flush log output on each line Enable FS Access Log Enable Verbose Reporting Services** Censor username in logs **This will be reset automatically when Eden closes. Web applet not compiled ConfigureDebugController Configure Debug Controller Määritä virheenjäljitysohjain Clear Tyhjennä Defaults Oletusasetukset ConfigureDebugTab Form Muoto Debug Debuggaus CPU CPU (prosessori) ConfigureDialog Eden Configuration Some settings are only available when a game is not running. Applets Audio Ääni CPU CPU (prosessori) Debug Debuggaus Filesystem Tietojärjestelmä General Yleiset Graphics Grafiikka GraphicsAdvanced Edistyneet grafiikka-asetukset GraphicsExtensions Hotkeys Pikanäppäimet Controls Ohjainmääritykset Profiles Profiilit Network System Järjestelmä Game List Pelilista Web Web ConfigureFilesystem Form Muoto Filesystem Tietojärjestelmä Storage Directories NAND NAND ... ... SD Card Gamecard Path Inserted Current Game Tämän hetkinen peli Patch Manager Dump Decompressed NSOs Dumppaa puretut NSO:t Dump ExeFS Dumppaa ExeFS Mod Load Root Dump Root Caching Cache Game List Metadata Reset Metadata Cache Select Emulated NAND Directory... Select Emulated SD Directory... Select Gamecard Path... Select Dump Directory... Select Mod Load Directory... ConfigureGeneral Form Muoto General Yleiset Linux Reset All Settings Eden This reset all settings and remove all per-game configurations. This will not delete game directories, profiles, or input profiles. Proceed? ConfigureGraphics Form Muoto Graphics Grafiikka API Settings Graphics Settings Background Color: Taustan väri: % FSR sharpening percentage (e.g. 50%) Off VSync Off Recommended On VSync On ConfigureGraphicsAdvanced Form Muoto Advanced Edistyneet asetukset Advanced Graphics Settings ConfigureGraphicsExtensions Form Extensions Vulkan Extensions Settings % Sample Shading percentage (e.g. 50%) Extended Dynamic State is disabled on macOS due to MoltenVK compatibility issues that cause black screens. ConfigureHotkeys Hotkey Settings Pikanäppäinasetukset Hotkeys Pikanäppäimet Double-click on a binding to change it. Clear All Tyhjennä kaikki Restore Defaults Palauta oletukset Action Toiminto Hotkey Pikanäppäin Controller Hotkey Conflicting Key Sequence The entered key sequence is already assigned to: %1 [waiting] Invalid Invalid hotkey settings An error occurred. Please report this issue on github. Restore Default Palauta oletus Clear Tyhjennä Conflicting Button Sequence The default button sequence is already assigned to: %1 The default key sequence is already assigned to: %1 ConfigureInput ConfigureInput Player 1 Pelaaja 1 Player 2 Pelaaja 2 Player 3 Pelaaja 3 Player 4 Pelaaja 4 Player 5 Pelaaja 5 Player 6 Pelaaja 6 Player 7 Pelaaja 7 Player 8 Pelaaja 8 Advanced Edistyneet asetukset Console Mode Docked Handheld Vibration Configure Säädä Motion Controllers 1 2 3 4 5 6 7 8 Connected Defaults Oletusasetukset Clear Tyhjennä ConfigureInputAdvanced Configure Input Ohjainasetukset Joycon Colors Player 1 Pelaaja 1 L Body L Button R Body R Button Player 2 Pelaaja 2 Player 3 Pelaaja 3 Player 4 Pelaaja 4 Player 5 Pelaaja 5 Player 6 Pelaaja 6 Player 7 Pelaaja 7 Player 8 Pelaaja 8 Emulated Devices Keyboard Näppäimistö Mouse Hiiri Touchscreen Kosketusnäyttö Advanced Edistyneet asetukset Debug Controller Debuggaus ohjain Configure Säädä Ring Controller Infrared Camera Other Muu Emulate Analog with Keyboard Input Requires restarting Eden Enable XInput 8 player support (disables web applet) Enable UDP controllers (not needed for motion) Controller navigation Enable direct JoyCon driver Enable direct Pro Controller driver [EXPERIMENTAL] Allows unlimited uses of the same Amiibo in games that would otherwise limit you to one use. Use random Amiibo ID Motion / Touch ConfigureInputPerGame Form Graphics Input Profiles Player 1 Profile Player 2 Profile Player 3 Profile Player 4 Profile Player 5 Profile Player 6 Profile Player 7 Profile Player 8 Profile Use global input configuration Player %1 profile ConfigureInputPlayer Configure Input Ohjainasetukset Connect Controller Input Device Profile Profiili Save Tallenna New Delete Left Stick Vasen joystick Down Right Left Up Pressed Modifier Range % % Deadzone: 0% Modifier Range: 0% D-Pad SR SL ZL L Minus Plus ZR R Motion 1 Motion 2 Capture Home Face Buttons Etunäppäimet X B A Y Right Stick Oikea joystick Mouse panning Configure Clear Tyhjennä [not set] [ei asetettu] Invert button Toggle button Turbo button Invert axis Set threshold Choose a value between 0% and 100% Toggle axis Set gyro threshold Calibrate sensor Map Analog Stick After pressing OK, first move your joystick horizontally, and then vertically. To invert the axes, first move your joystick vertically, and then horizontally. Center axis Deadzone: %1% Modifier Range: %1% Pro Controller Dual Joycons Left Joycon Right Joycon Handheld Käsikonsolimoodi GameCube Controller Poke Ball Plus NES Controller SNES Controller N64 Controller Sega Genesis Start / Pause Z Control Stick C-Stick Shake! [waiting] New Profile Enter a profile name: Create Input Profile The given profile name is not valid! Failed to create the input profile "%1" Delete Input Profile Failed to delete the input profile "%1" Load Input Profile Failed to load the input profile "%1" Save Input Profile Failed to save the input profile "%1" ConfigureInputProfileDialog Create Input Profile Clear Tyhjennä Defaults Oletusasetukset ConfigureLinuxTab Linux ConfigureMotionTouch Configure Motion / Touch Touch UDP Calibration: (100, 50) - (1800, 850) Configure Säädä Touch from button profile: CemuhookUDP Config You may use any Cemuhook compatible UDP input source to provide motion and touch input. Server: Port: Portti: Learn More Test Add Server Remove Server <a href='https://eden-emulator.github.io/wiki/using-a-controller-or-android-phone-for-motion-or-touch-input'><span style="text-decoration: underline; color:#039be5;">Learn More</span></a> %1:%2 Eden Port number has invalid characters Port has to be in range 0 and 65353 IP address is not valid This UDP server already exists Unable to add more than 8 servers Testing Configuring Test Successful Successfully received data from the server. Test Failed Could not receive valid data from the server.<br>Please verify that the server is set up correctly and the address and port are correct. UDP Test or calibration configuration is in progress.<br>Please wait for them to finish. ConfigureMousePanning Configure mouse panning Enable mouse panning Can be toggled via a hotkey. Default hotkey is Ctrl + F9 Sensitivity Horizontal % Vertical Deadzone counterweight Counteracts a game's built-in deadzone Deadzone Stick decay Strength Minimum Default Mouse panning works better with a deadzone of 0% and a range of 100%. Current values are %1% and %2% respectively. Emulated mouse is enabled. This is incompatible with mouse panning. Emulated mouse is enabled Real mouse input and mouse panning are incompatible. Please disable the emulated mouse in input advanced settings to allow mouse panning. ConfigureNetwork Form Muoto Network General Yleiset Network Interface Enable Airplane Mode None None ConfigurePerGame Dialog Info Info Name Nimi Title ID Nimike ID Filename Tiedostonimi Format Tiedostomuoto Version Versio Size Koko Developer Kehittäjä Some settings are only available when a game is not running. Add-Ons Lisäosat System Järjestelmä CPU CPU (prosessori) Graphics Grafiikat Adv. Graphics GPU Extensions Audio Ääni Input Profiles Linux Properties Ominaisuudet ConfigurePerGameAddons Form Muoto Add-Ons Lisäosat Patch Name Päivityksen nimi Version Versio ConfigureProfileManager Form Muoto Profiles Profiilit Profile Manager Profiilimanageri Current User Tämänhetkinen käyttäjä Username Nimimerkki Set Image Aseta kuva Select Avatar Add Lisää Rename Nimeä uudelleen Remove Poista Profile management is available only when game is not running. %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) %1 %2 Enter Username Syötä nimimerkki Users Käyttäjät Enter a username for the new user: Syötä nimimerkki uudelle käyttäjälle: Enter a new username: Syötä uusi nimikerkki Error deleting image Virhe poistaessa kuvaa Error occurred attempting to overwrite previous image at: %1. Edellistä kuvaa korvatessa tapahtui virhe %1. Error deleting file Virhe poistaessa tiedostoa Unable to delete existing file: %1. Olemassa olevan tiedoston %1 ei onnistu Error creating user image directory Virhe luodessa käyttäjäkuvakansiota Unable to create directory %1 for storing user images. Kansiota %1 käyttäjäkuvien tallentamiseksi ei voitu luoda Error saving user image Unable to save image to file Select User Image Valitse käyttäjän kuva Image Formats (*.jpg *.jpeg *.png *.bmp) No firmware available Please install the firmware to use firmware avatars. Error loading archive Archive is not available. Please install/reinstall firmware. Archive does not contain romfs. It is probably corrupt. Error extracting archive Archive could not be extracted. It is probably corrupt. Error finding image directory Failed to find image directory in the archive. No images found No avatar images were found in the archive. ConfigureProfileManagerAvatarDialog Select Cancel Background Color Select Firmware Avatar ConfigureProfileManagerDeleteDialog Delete this user? All of the user's save data will be deleted. Confirm Delete Name: %1 UUID: %2 ConfigureRingController Configure Ring Controller To use Ring-Con, configure player 1 as right Joy-Con (both physical and emulated), and player 2 as left Joy-Con (left physical and dual emulated) before starting the game. Virtual Ring Sensor Parameters Pull Push Deadzone: 0% Direct Joycon Driver Enable Ring Input Enable Ring Sensor Value Not connected Restore Defaults Clear [not set] Invert axis Deadzone: %1% Error enabling ring input Direct Joycon driver is not enabled Configuring The current mapped device doesn't support the ring controller The current mapped device doesn't have a ring attached The current mapped device is not connected Unexpected driver result %1 [waiting] ConfigureSystem Form Muoto System Järjestelmä Core Warning: "%1" is not a valid language for region "%2" ConfigureTas TAS <html><head/><body><p>Reads controller input from scripts in the same format as TAS-nx scripts.<br/>For a more detailed explanation, please consult the <a href="https://eden-emulator.github.io/help/feature/tas/"><span style=" text-decoration: underline; color:#039be5;">help page</span></a> on the Eden website.</p></body></html> To check which hotkeys control the playback/recording, please refer to the Hotkey settings (Configure -> General -> Hotkeys). WARNING: This is an experimental feature.<br/>It will not play back scripts frame perfectly with the current, imperfect syncing method. Settings Enable TAS features Loop script Pause execution during loads Script Directory Path ... ... ConfigureTasDialog TAS Configuration Select TAS Load Directory... ConfigureTouchFromButton Configure Touchscreen Mappings Mapping: New Delete Rename Nimeä uudelleen Click the bottom area to add a point, then press a button to bind. Drag points to change position, or double-click table cells to edit values. Delete Point Button X X axis Y Y axis New Profile Enter the name for the new profile. Delete Profile Delete profile %1? Rename Profile New name: [press key] [paina näppäintä] ConfigureTouchscreenAdvanced Configure Touchscreen Konfiguroi kosketusnäyttö Warning: The settings in this page affect the inner workings of Eden's emulated touchscreen. Changing them may result in undesirable behavior, such as the touchscreen partially or not working. You should only use this page if you know what you are doing. Touch Parameters Kosketusparametrit Touch Diameter Y Kosketuksen koko Y-akselilla Touch Diameter X Kosketuksen koko X-akselilla Rotational Angle Rotaatiokulma Restore Defaults Palauta oletukset ConfigureUI None None Small (32x32) Standard (64x64) Large (128x128) Full Size (256x256) Small (24x24) Standard (48x48) Large (72x72) Filename Tiedostonimi Filetype Title ID Nimike ID Title Name ConfigureUi Form Muoto UI UI General Yleiset Note: Changing language will apply your configuration. Huomio: kielen vaihtaminen ottaa käyttöön myös muut asetuksissa tehdyt muutokset Interface language: Käyttöliittymän kieli: Theme: Teema: Game List Pelilista Show Compatibility List Show Add-Ons Column Näytä lisäosasarake Show Size Column Show File Types Column Show Play Time Column Game Icon Size: Folder Icon Size: Row 1 Text: Rivin 1 teksti: Row 2 Text: Rivin 2 teksti: Screenshots Kuvakaappaukset Ask Where To Save Screenshots (Windows Only) Kysy minne kuvakaappaukset tallennetaan (Vain Windowsilla) Screenshots Path: Kuvakaappauksien polku: ... ... TextLabel Resolution: Select Screenshots Path... Valitse polku kuvakaappauksille... <System> <System> English Englanti Auto (%1 x %2, %3 x %4) Screenshot width value ConfigureVibration Configure Vibration Press any controller button to vibrate the controller. Vibration Player 1 Pelaaja 1 % % Player 2 Pelaaja 2 Player 3 Pelaaja 3 Player 4 Pelaaja 4 Player 5 Pelaaja 5 Player 6 Pelaaja 6 Player 7 Pelaaja 7 Player 8 Pelaaja 8 Settings Enable Accurate Vibration ConfigureWeb Form Muoto Web Web Eden Web Service Token: Tokeni: Username: Nimimerkki: Generate Web Service configuration can only be changed when a public room isn't being hosted. Discord Presence Discord näkyvyys Show Current Game in your Discord Status Näytä tämänhetkinen peli Discordin tilanäkymässä All Good Tooltip Must be between 4-20 characters Tooltip Must be 48 characters, and lowercase a-z Tooltip ControllerDialog Controller P1 &Controller P1 DepsDialog Eden Dependencies <html><head/><body><p><span style=" font-size:28pt;">Eden Dependencies</span></p></body></html> <html><head/><body><p>The projects that make Eden possible</p></body></html> Dependency Version DirectConnect Direct Connect Server Address <html><head/><body><p>Server address of the host</p></body></html> Port <html><head/><body><p>Port number the host is listening on</p></body></html> Nickname Password Connect DirectConnectWindow Connecting Connect ErrorManager Username is not valid. Must be 4 to 20 alphanumeric characters. Room name is not valid. Must be 4 to 20 alphanumeric characters. Username is already in use or not valid. Please choose another. IP is not a valid IPv4 address. Port must be a number between 0 to 65535. You must choose a Preferred Game to host a room. If you do not have any games in your game list yet, add a game folder by clicking on the plus icon in the game list. Unable to find an internet connection. Check your internet settings. Unable to connect to the host. Verify that the connection settings are correct. If you still cannot connect, contact the room host and verify that the host is properly configured with the external port forwarded. Unable to connect to the room because it is already full. Creating a room failed. Please retry. Restarting Eden might be necessary. The host of the room has banned you. Speak with the host to unban you or try a different room. Version mismatch! Please update to the latest version of Eden. If the problem persists, contact the room host and ask them to update the server. Incorrect password. An unknown error occurred. If this error continues to occur, please open an issue Connection to room lost. Try to reconnect. You have been kicked by the room host. IP address is already in use. Please choose another. You do not have enough permission to perform this action. The user you are trying to kick/ban could not be found. They may have left the room. No valid network interface is selected. Please go to Configure -> System -> Network and make a selection. Error GMainWindow None FXAA SMAA Nearest Bilinear Bicubic Gaussian ScaleForce FSR Area Docked Handheld Normal High Extreme Vulkan OpenGL Null GLSL GLASM SPIRV Broken Vulkan Installation Detected Vulkan initialization failed during boot.<br><br>Click <a href='https://eden-emulator.github.io/wiki/faq/#yuzu-starts-with-the-error-broken-vulkan-installation-detected'>here for instructions to fix the issue</a>. Running a game TRANSLATORS: This string is shown to the user to explain why yuzu needs to prevent the computer from sleeping Loading Web Applet... Ladataan Web-applettia... Disable Web Applet Disabling the web applet can lead to undefined behavior and should only be used with Super Mario 3D All-Stars. Are you sure you want to disable the web applet? (This can be re-enabled in the Debug settings.) The amount of shaders currently being built Tällä hetkellä ladattujen shadereiden määrä The current selected resolution scaling multiplier. Current emulation speed. Values higher or lower than 100% indicate emulation is running faster or slower than a Switch. Tämänhetkinen emulointinopeus. Arvot yli tai alle 100% kertovat emuloinnin tapahtuvan nopeammin tai hitaammin kuin Switchillä: How many frames per second the game is currently displaying. This will vary from game to game and scene to scene. Kuinka monta kuvaruutua sekunnissa peli tällä hetkellä näyttää. Tämä vaihtelee pelistä ja pelikohtauksesta toiseen. Time taken to emulate a Switch frame, not counting framelimiting or v-sync. For full-speed emulation this should be at most 16.67 ms. Aika, joka kuluu yhden kuvaruudun emulointiin huomioimatta päivitysnopeuden rajoituksia tai v-synciä. Täysnopeuksista emulointia varten tämä saa olla enintään 16,67 ms. Unmute Mute Reset Volume &Clear Recent Files &Continue &Pause &Pysäytä Warning: Outdated Game Format You are using the deconstructed ROM directory format for this game, which is an outdated format that has been superseded by others such as NCA, NAX, XCI, or NSP. Deconstructed ROM directories lack icons, metadata, and update support.<br><br>For an explanation of the various Switch formats Eden supports, <a href='https://eden-emulator.github.io/wiki/overview-of-switch-game-formats'>check out our wiki</a>. This message will not be shown again. Error while loading ROM! Virhe ladatessa ROMia! The ROM format is not supported. ROM-formaattia ei tueta. An error occurred initializing the video core. Videoydintä käynnistäessä tapahtui virhe Eden has encountered an error while running the video core. This is usually caused by outdated GPU drivers, including integrated ones. Please see the log for more details. For more information on accessing the log, please see the following page: <a href='https://yuzu-mirror.github.io/help/reference/log-files/'>How to Upload the Log File</a>. Error while loading ROM! %1 %1 signifies a numeric error code. %1<br>Please redump your files or ask on Discord/Revolt for help. %1 signifies an error string. An unknown error occurred. Please see the log for more details. Tuntematon virhe. Tarkista lokitiedosto lisätietoja varten. (64-bit) (32-bit) %1 %2 %1 is the title name. %2 indicates if the title is 64-bit or 32-bit Closing software... Save Data Tallennus Mod Data Modin data Error Opening %1 Folder Virhe avatessa kansiota %1 Folder does not exist! Kansiota ei ole olemassa! Remove Installed Game Contents? Remove Installed Game Update? Remove Installed Game DLC? Remove Entry Poista merkintä Delete OpenGL Transferable Shader Cache? Delete Vulkan Transferable Shader Cache? Delete All Transferable Shader Caches? Remove Custom Game Configuration? Poistataanko pelin mukautettu määritys? Remove Cache Storage? Remove File Poista tiedosto Remove Play Time Data Reset play time? RomFS Extraction Failed! RomFS purkaminen epäonnistui There was an error copying the RomFS files or the user cancelled the operation. RomFS tiedostoja kopioidessa tapahtui virhe, tai käyttäjä perui operaation. Full Täysi Skeleton Luuranko Select RomFS Dump Mode Valitse RomFS dumppausmoodi Please select the how you would like the RomFS dumped.<br>Full will copy all of the files into the new directory while <br>skeleton will only create the directory structure. Valitse kuinka haluat dumpata RomFS:n. <br>Täysi kopioi kaikki tiedostot uuteen kansioon kun taas <br>luuranko luo ainoastaan kansiorakenteen. There is not enough free space at %1 to extract the RomFS. Please free up space or select a different dump directory at Emulation > Configure > System > Filesystem > Dump Root Extracting RomFS... Puretaan RomFS:ää Cancel Peruuta RomFS Extraction Succeeded! RomFs purettiin onnistuneesti! The operation completed successfully. Operaatio suoritettiin onnistuneesti. Error Opening %1 Virhe avatessa %1 Select Directory Valitse kansio Properties Ominaisuudet The game properties could not be loaded. Pelin asetuksia ei saatu ladattua. Switch Executable (%1);;All Files (*.*) %1 is an identifier for the Switch executable file extensions. Switch tiedosto (%1);;Kaikki tiedostot (*.*) Load File Lataa tiedosto Open Extracted ROM Directory Avaa puretun ROMin kansio Invalid Directory Selected Virheellinen kansio valittu The directory you have selected does not contain a 'main' file. Valitsemasi kansio ei sisällä "main"-tiedostoa. Installable Switch File (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submission Package (*.nsp);;NX Cartridge Image (*.xci) Asennettava Switch tiedosto (*.nca *.nsp *.xci);;Nintendo Content Archive (*.nca);;Nintendo Submissions Package (*.nsp);;NX Cartridge Image (*.xci) Install Files Asenna tiedostoja %n file(s) remaining Installing file "%1"... Asennetaan tiedostoa "%1"... Install Results Asennustulokset To avoid possible conflicts, we discourage users from installing base games to the NAND. Please, only use this feature to install updates and DLC. %n file(s) were newly installed %n file(s) were overwritten %n file(s) failed to install System Application Järjestelmäohjelma System Archive Järjestelmätiedosto System Application Update Järjestelmäohjelman päivitys Firmware Package (Type A) Firmware-paketti (A tyyppi) Firmware Package (Type B) Firmware-paketti (B tyyppi) Game Peli Game Update Pelin päivitys Game DLC Pelin DLC Delta Title Delta nimike Select NCA Install Type... Valitse NCA asennustyyppi... Please select the type of title you would like to install this NCA as: (In most instances, the default 'Game' is fine.) Valitse asennettavan NCA-nimikkeen tyyppi: (Useimmissa tapauksissa oletustyyppi "Peli" toimii oikein) Failed to Install Asennus epäonnistui The title type you selected for the NCA is invalid. Valitsemasi nimiketyyppi on virheellinen File not found Tiedostoa ei löytynyt File "%1" not found Tiedostoa "%1" ei löytynyt OK OK Hardware requirements not met Your system does not meet the recommended hardware requirements. Compatibility reporting has been disabled. Missing yuzu Account yuzu-tili puuttuu In order to submit a game compatibility test case, you must set up your web token and username.<br><br/>To link your eden account, go to Emulation &gt; Configuration &gt; Web. Error opening URL Virhe avatessa URL-osoitetta Unable to open the URL "%1". URL-osoitetta "%1". ei voitu avata TAS Recording Overwrite file of player 1? Invalid config detected Handheld controller can't be used on docked mode. Pro controller will be selected. Amiibo The current amiibo has been removed Error The current game is not looking for amiibos Amiibo File (%1);; All Files (*.*) Amiibo tiedosto (%1);; Kaikki tiedostot (*.*) Load Amiibo Lataa Amiibo Error loading Amiibo data Virhe luettaessa Amiibo-dataa The selected file is not a valid amiibo The selected file is already on use An unknown error occurred Keys not installed Install decryption keys and restart Eden before attempting to install firmware. Select Dumped Firmware Source Location Select Dumped Firmware ZIP Zipped Archives (*.zip) Firmware cleanup failed Failed to clean up extracted firmware cache. Check write permissions in the system temp directory and try again. OS reported error: %1 No firmware available Please install firmware to use the Album applet. Album Applet Album applet is not available. Please reinstall firmware. Please install firmware to use the Cabinet applet. Cabinet Applet Cabinet applet is not available. Please reinstall firmware. Please install firmware to use the Mii editor. Mii Edit Applet Mii editor is not available. Please reinstall firmware. Please install firmware to use the Controller Menu. Controller Applet Controller Menu is not available. Please reinstall firmware. Please install firmware to use the Home Menu. Firmware Corrupted Firmware Too New Continue anyways? Don't show again Home Menu Applet Home Menu is not available. Please reinstall firmware. Please install firmware to use Starter. Starter Applet Starter is not available. Please reinstall firmware. Capture Screenshot Tallenna kuvakaappaus PNG Image (*.png) PNG-kuva (*.png) Update Available Update %1 for Eden is available. Would you like to download it? TAS state: Running %1/%2 TAS state: Recording %1 TAS state: Idle %1/%2 TAS State: Invalid &Stop Running &Start &Käynnistä Stop R&ecording R&ecord Building: %n shader(s) Scale: %1x %1 is the resolution scaling factor Speed: %1% / %2% Nopeus: %1% / %2% Speed: %1% Nopeus: %1% Game: %1 FPS Peli: %1 FPS Frame: %1 ms Ruutuaika: %1 ms %1 %2 NO AA VOLUME: MUTE VOLUME: %1% Volume percentage (e.g. 50%) Derivation Components Missing Johdantokomponentit puuttuvat Encryption keys are missing. Select RomFS Dump Target Valitse RomFS dumppauskohde Please select which RomFS you would like to dump. Valitse minkä RomFS:n haluat dumpata. Are you sure you want to close Eden? Eden Are you sure you want to stop the emulation? Any unsaved progress will be lost. Haluatko varmasti lopettaa emuloinnin? Kaikki tallentamaton tiedo menetetään. The currently running application has requested Eden to not exit. Would you like to bypass this and exit anyway? GRenderWindow OpenGL not available! openGL ei ole saatavilla! OpenGL shared contexts are not supported. Eden has not been compiled with OpenGL support. Error while initializing OpenGL! Virhe käynnistäessä OpenGL ydintä! Your GPU may not support OpenGL, or you do not have the latest graphics driver. Error while initializing OpenGL 4.6! Your GPU may not support OpenGL 4.6, or you do not have the latest graphics driver.<br><br>GL Renderer:<br>%1 Your GPU may not support one or more required OpenGL extensions. Please ensure you have the latest graphics driver.<br><br>GL Renderer:<br>%1<br><br>Unsupported extensions:<br>%2 GameList Favorite Start Game Start Game without Custom Configuration Open Save Data Location Avaa tallennuskansio Open Mod Data Location Avaa modien tallennuskansio Open Transferable Pipeline Cache Remove Poista Remove Installed Update Poista asennettu päivitys Remove All Installed DLC Poista kaikki asennetut DLC:t Remove Custom Configuration Poista mukautettu määritys Remove Play Time Data Remove Cache Storage Remove OpenGL Pipeline Cache Remove Vulkan Pipeline Cache Remove All Pipeline Caches Remove All Installed Contents Poista kaikki asennettu sisältö Dump RomFS Dumppaa RomFS Dump RomFS to SDMC Verify Integrity Copy Title ID to Clipboard Kopioi nimike ID leikepöydälle Navigate to GameDB entry Siirry GameDB merkintään Create Shortcut Add to Desktop Add to Applications Menu Configure Game Scan Subfolders Skannaa alakansiot Remove Game Directory Poista pelikansio ▲ Move Up ▲ Liiku ylös ▼ Move Down ▼ Liiku alas Open Directory Location Avaa hakemisto Clear Tyhjennä Name Nimi Compatibility Yhteensopivuus Add-ons Lisäosat File type Tiedostotyyppi Size Koko Play time GameListItemCompat Ingame Game starts, but crashes or major glitches prevent it from being completed. Perfect Täydellinen Game can be played without issues. Playable Game functions with minor graphical or audio glitches and is playable from start to finish. Intro/Menu Intro/Valikko Game loads, but is unable to progress past the Start Screen. Won't Boot Ei käynnisty The game crashes when attempting to startup. Peli kaatuu käynnistettäessä. Not Tested Ei testattu The game has not yet been tested. Peliä ei ole vielä testattu GameListPlaceholder Double-click to add a new folder to the game list Tuplaklikkaa lisätäksesi uusi kansio pelilistaan. GameListSearchField %1 of %n result(s) Filter: Suodatin: Enter pattern to filter Syötä suodatettava tekstipätkä HostRoom Create Room Room Name Preferred Game Max Players Username (Leave blank for open game) Password Port Room Description Load Previous Ban List Public Unlisted Host Room HostRoomWindow Error Failed to announce the room to the public lobby. In order to host a room publicly, you must have a valid Eden account configured in Emulation -> Configure -> Web. If you do not want to publish a room in the public lobby, then select Unlisted instead. Debug Message: Hotkeys Audio Mute/Unmute Main Window Audio Volume Down Audio Volume Up Capture Screenshot Change Adapting Filter Change Docked Mode Change GPU Accuracy Configure Configure Current Game Continue/Pause Emulation Exit Fullscreen Exit Eden Fullscreen Load File Load/Remove Amiibo Multiplayer Browse Public Game Lobby Multiplayer Create Room Multiplayer Direct Connect to Room Multiplayer Leave Room Multiplayer Show Current Room Restart Emulation Stop Emulation TAS Record TAS Reset TAS Start/Stop Toggle Filter Bar Toggle Framerate Limit Toggle Mouse Panning Toggle Renderdoc Capture Toggle Status Bar InstallDialog Please confirm these are the files you wish to install. Vahvista, että nämä ovat tiedostot jotka haluat asentaa. Installing an Update or DLC will overwrite the previously installed one. Päivityksen tai DLC:n asentaminen korvaa aiemmin asennetut. Install Asenna Install Files to NAND Asenna tiedosto NAND-muistiin LimitableInputDialog The text can't contain any of the following characters: %1 LoadingScreen Loading Shaders 387 / 1628 Ladataan Shadereita 387 / 1628 Loading Shaders %v out of %m Ladataan %v Shaderia %m:stä Estimated Time 5m 4s Arvioitu aika 5m 4s Loading... Ladataan... Loading Shaders %1 / %2 Ladataan Shaderit %1 / %2 Launching... Käynnistetään... Estimated Time %1 Arvioitu aika %1 Lobby Public Room Browser Nickname Filters Search Games I Own Hide Empty Rooms Hide Full Rooms Refresh Lobby Password Required to Join Password: Players Room Name Preferred Game Host Refreshing Refresh List MainWindow yuzu yuzu &File &Tiedosto &Recent Files Open &Eden Folders &Emulation &Emulaatio &View &Katso &Reset Window Size &Debugging Reset Window Size to &720p Reset Window Size to 720p Reset Window Size to &900p Reset Window Size to 900p Reset Window Size to &1080p Reset Window Size to 1080p &Multiplayer &Tools &Amiibo &TAS &Create Home Menu Shortcut Install Firmware &Help &Apu &Install Files to NAND... L&oad File... Load &Folder... E&xit P&oistu &Pause &Pysäytä &Stop &Lopeta &Verify Installed Contents &About Eden Single &Window Mode Con&figure... Ctrl+, Display D&ock Widget Headers Show &Filter Bar Show &Status Bar Show Status Bar Näytä statuspalkki &Browse Public Game Lobby &Create Room &Leave Room &Direct Connect to Room &Show Current Room F&ullscreen &Restart Load/Remove &Amiibo... &Report Compatibility Open &Mods Page Open &Quickstart Guide &FAQ &Capture Screenshot Open &Album &Set Nickname and Owner &Delete Game Data &Restore Amiibo &Format Amiibo Open &Mii Editor &Configure TAS... Configure C&urrent Game... &Start &Käynnistä &Reset R&ecord Open &Controller Menu Install Decryption Keys Open Home Menu &Discord Open &Setup &Desktop &Application Menu &Root Data Folder &NAND Folder &SDMC Folder &Mod Folder &Log Folder From Folder From ZIP &X X (Twitter) &Revolt Revolt &Eden Dependencies MigrationWorker Linking the old directory failed. You may need to re-run with administrative privileges on Windows. OS gave error: %1 Note that your configuration and data will be shared with %1. If this is not desirable, delete the following files: %2 %3 %4 If you wish to clean up the files which were left in the old data location, you can do so by deleting the following directory: %1 Data was migrated successfully. ModerationDialog Moderation Ban List Refreshing Unban Subject Type Forum Username IP Address Refresh MultiplayerState Current connection status Not Connected. Click here to find a room! Not Connected Connected New Messages Received Error Failed to update the room information. Please check your Internet connection and try hosting the room again. Debug Message: NetworkMessage Game already running Joining a room when the game is already running is discouraged and can cause the room feature not to work correctly. Proceed anyway? Leave Room You are about to close the room. Any network connections will be closed. Disconnect You are about to leave the room. Any network connections will be closed. OverlayDialog Dialog Cancel Peruuta OK OK <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:18pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> PlayerControlPreview START/PAUSE QObject Shift Shift Ctrl Ctrl Alt Alt Left Right Down Up Z R L ZR ZL SR SL Stick L Stick R A B X Y Start Käynnistä Plus Minus Home Capture L1 L2 L3 R1 R2 R3 Circle Cross Square Triangle Share Options Touch Wheel Indicates the mouse wheel Backward Forward Task Extra [undefined] [not set] [ei asetettu] %1%2%3%4 [invalid] %1%2%3Hat %4 %1%2%3Axis %4 %1%2Axis %3,%4,%5 %1%2Motion %3 %1%2%3Button %4 %1%2Axis %3 [unknown] [tuntematon] [unused] [ei käytössä] Axis %1%2 Akseli %1%2 %1%2 %1%2Hat %3 %1%2Button %3 Hat %1 %2 Hattu %1 %2 Button %1 Näppäin %1 Installed SD Titles Asennetut SD-sovellukset Installed NAND Titles Asennetut NAND-sovellukset System Titles Järjestelmäsovellukset Add New Game Directory Lisää uusi pelikansio Favorites Not playing a game %1 is not playing a game %1 is playing %2 Migration No You can manually re-trigger this prompt by deleting the new config directory: %1 Migrating Migrating, this may take a while... QtAmiiboSettingsDialog Amiibo Settings Amiibo Info Series Type Name Amiibo Data Custom Name Owner Creation Date dd/MM/yyyy Modification Date dd/MM/yyyy Game Data Game Id Mount Amiibo ... File Path No game data present The following amiibo data will be formatted: The following game data will removed: Set nickname and owner: Do you wish to restore this amiibo? QtCommon::Content Installing Firmware... Cancel Firmware integrity verification failed! Verification failed for the following files: %1 Verifying integrity... Integrity verification succeeded! The operation completed successfully. Integrity verification failed! File contents may be corrupt or missing. Integrity verification couldn't be performed Firmware installation cancelled, firmware may be in a bad state or corrupted. File contents could not be checked for validity. Select Dumped Keys Location Decryption Keys install succeeded Decryption Keys were successfully installed Decryption Keys install failed QtCommon::Game Error Removing Contents Error Removing Update Error Removing DLC The base game is not installed in the NAND and cannot be removed. There is no update installed for this title. There are no DLCs installed for this title. Successfully Removed Successfully removed %1 installed DLC. Error Removing Transferable Shader Cache A shader cache for this title does not exist. Successfully removed the transferable shader cache. Failed to remove the transferable shader cache. Error Removing Vulkan Driver Pipeline Cache Failed to remove the driver pipeline cache. Error Removing Transferable Shader Caches Successfully removed the transferable shader caches. Failed to remove the transferable shader cache directory. Error Removing Custom Configuration A custom configuration for this title does not exist. Successfully removed the custom game configuration. Failed to remove the custom game configuration. Reset Metadata Cache The metadata cache is already empty. The operation completed successfully. The metadata cache couldn't be deleted. It might be in use or non-existent. Create Shortcut Do you want to launch the game in fullscreen? Shortcut Created Successfully created a shortcut to %1 Shortcut may be Volatile! This will create a shortcut to the current AppImage. This may not work well if you update. Continue? Failed to Create Shortcut Failed to create a shortcut to %1 Create Icon Cannot create icon file. Path "%1" does not exist and cannot be created. No firmware available Please install firmware to use the home menu. Home Menu Applet Home Menu is not available. Please reinstall firmware. QtControllerSelectorDialog Controller Applet Supported Controller Types: Players: 1 - 8 P4 Pro Controller Dual Joycons Left Joycon Right Joycon Use Current Config P2 P1 Handheld Käsikonsolimoodi P3 P7 P8 P5 P6 Console Mode Docked Vibration Configure Säädä Motion Profiles Profiilit Create Controllers 1 2 4 3 Connected 5 7 6 8 Not enough controllers GameCube Controller Poke Ball Plus NES Controller SNES Controller N64 Controller Sega Genesis QtErrorDisplay Error Code: %1-%2 (0x%3) An error has occurred. Please try again or contact the developer of the software. An error occurred on %1 at %2. Please try again or contact the developer of the software. An error has occurred. %1 %2 QtProfileSelectionDialog %1 %2 %1 is the profile username, %2 is the formatted UUID (e.g. 00112233-4455-6677-8899-AABBCCDDEEFF)) %1 %2 Users Käyttäjät Profile Creator Profile Selector Profiilivalitsin Profile Icon Editor Profile Nickname Editor Who will receive the points? Who is using Nintendo eShop? Who is making this purchase? Who is posting? Select a user to link to a Nintendo Account. Change settings for which user? Format data for which user? Which user will be transferred to another console? Send save data for which user? Select a user: Valitse käyttäjä: QtSoftwareKeyboardDialog Software Keyboard Virtuaalinen näppäimistö Enter Text <!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.0//EN" "http://www.w3.org/TR/REC-html40/strict.dtd"> <html><head><meta name="qrichtext" content="1" /><style type="text/css"> p, li { white-space: pre-wrap; } </style></head><body style=" font-family:'MS Shell Dlg 2'; font-size:26pt; font-weight:400; font-style:normal;"> <p style="-qt-paragraph-type:empty; margin-top:0px; margin-bottom:0px; margin-left:0px; margin-right:0px; -qt-block-indent:0; text-indent:0px;"><br /></p></body></html> OK OK Cancel Peruuta SequenceDialog Enter a hotkey Syötä pikanäppäin WaitTreeCallstack Call stack Call stack WaitTreeSynchronizationObject [%1] %2 waited by no thread waited by no thread WaitTreeThread runnable paused pysäytetty sleeping lepää waiting for IPC reply odotetaan IPC-vastausta waiting for objects Odotetaan objekteja waiting for condition variable odotetaan condition variable waiting for address arbiter odotetaan addres arbiter waiting for suspend resume waiting initialized terminated unknown PC = 0x%1 LR = 0x%2 PC = 0x%1 LR = 0x%2 ideal ihanteellinen core %1 ydin %1 processor = %1 prosessori = %1 affinity mask = %1 affinity mask = %1 thread id = %1 thread id = %1 priority = %1(current) / %2(normal) prioriteetti = %1(tämänhetkinen) / %2(normaali) last running ticks = %1 viimeisimmät suoritetut tikit = %1 WaitTreeThreadList waited by thread odotus by thread WaitTreeWidget &Wait Tree