# User Handbook - Data, savefiles and storage ## Cheats Cheats can be placed in the two manners: **Method 1**: - Right click on "Open mod directory" - Create a file called `cheat_mycheat.txt` (the file must start with `cheat_` to be recognized as one) - Write the cheat into said text file - Done This method doesn't account for build IDs, so any cheats for previous builds will not be automatically filtered out. **Method 2**: - Right click on "Open mod directory" - Create a folder called `My cheat` - Inside said folder create another one: `cheats` - Then inside said folder create a file with the build ID in hexadecimal, lowercase, for example `1234FBCDE0000000.txt` - Write the cheat into said text file - Done To delete a cheat simply do the process backwards (delete the folder/file). ## Savefiles The method to access save data is simple: - Right click on "Open save directory" ## Maintaining a library ### ZFS One of the best ways to keep a gallery of archives is using a ZFS pool compressed with zstd. ```sh sudo zfs create zroot/switch` sudo zfs set compression=zstd zroot/switch ``` A new ZFS dataset will then be available on `/zroot/switch`. From which then can be added as a normal game directory. Remember to ensure proper permissions with `chmod 755 /zroot/switch/*`.